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PrecedingMC

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Posts posted by PrecedingMC

  1. Like this. (I don't do 1.15 skript so this may not work, but it should):

     

    command /queueme [<text>]:
        trigger:
            if {queue::*} contains player:
                remove player from {queue::*}
                message "&aYou are no longer in the queue."
            else:
                add player to {queue::*}
                message "&aYou are now in the queue."
      
      
      command /chooseplayers [<text>]:
          trigger:
              if size of {queue::*} < 2:
                  message "&cNot enough players!"
              else:
                  set {_p1} to {queue::1}
                  set {_p2} to {queue::2}
                  remove {_p1} from {queue::*}
                  remove {_p2} from {queue::*}
                  message "&aYou are chosen! &e(##1)" to {_p1}
                  message "&aYou are chosen! &e(##2)" to {_p2}
                                        
                                       

     

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