NoutLost_
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Posts posted by NoutLost_
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if you have luckperms you can give them permissions for only specific worlds
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when i try to set a variable to an event slot it set it to the name of the event slot and not the number is their a way to do this?
on inventory click: if clicked type is right mouse button: if name of event-inventory is "{@reportsgui}": cancel event set {guiclick} to clicked slot set {punishnow::%player%} to {%player%::%{_guiclick}%} wait a tick punish(player)
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23 minutes ago, NoutLost_ said:
on death: victim is a player attacker is a player if victims balance is between 1000 and 500: remove 750 from victims balance add 750 to attackers balance #you could add more to your liking
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on death: victim is a player attacker is a player set {_profit} to victims balance * 0.75 remove {_profit} from victims balance add {_profit to attackers balance #not tested yet
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I dont know what do do, send some idea's for skripts you want
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when i started up my server it said something to like please relogin i did that and when i came back i couldn't start or restart my server
and console is completly empty
is their a way to like force stop it???
i tried waiting so it would shut down on its own but it has been over an hour
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27 minutes ago, Gam3rBoi said:
I don't understand exactly what you mean, but I think
if first character of message is "#":
should work well enough.
am i stupid or what? isn't that exactly what i coded lol. it just doesn't work
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on chat: if first character of message is "#": if player has permission "staff.see": replace "#" with "/sc " in message
so it gives no errors for "if first character of message is "#":"
but are their any other ways so do it like this?
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so i coun't really find anything on the discordsrv wiki but im pretty sure this is a thing:
i want when a player links with his discord account that it gives them the "linked" role.
i also want it to give them all roles that they purchased on store given to them when the are liked for example:
a player bought diamong rank on my server, and if they link their discord after that i want that they are given the diamond rank in discord. -
i already maybe something for /ranknote
not finished with /moneysheet thoif you want /ranknot already here it is:
command /ranksheet [<player>] [<text>]: permission: ranksheet.give permission message: You don't have permission to use this command trigger: if arg-1 is set: if arg-2 is set: if arg-2 is "default": give arg-1 paper named "ranksheet" with lore "This Ranksheet will give you rank: default" else: send "please specify a rank:" send "(ranks here)" else: send "please specify a player!" on rightclick: loop all players: if loop-player is holding a paper named "ranksheet" with lore "This Ranksheet will give you rank: default": remove paper named "ranksheet" from loop-player make console execute command "/lp user %loop-player% parent add default"
not fully tested if their are any bugs just tell me
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this plugin maybe works:
https://www.spigotmc.org/resources/minecraft-but-blocks-you-walk-on-become-random.75255/
not tested tho
you have to find out yourself -
command /test: #you prob forgot the colon trigger: send "test"
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okay this is kinda a request and since you say you can make pretty much anything
i ran into a problem with my owner skript wich i cant solve myself
i want a skript where console sends a player to a specific world,
if the player has every joined that specific world it would do something
and i the player has NEVER joined the world before it does something else. -
hey,
i made a cool report skript.
you can edit it as much as you want but please give me credit tyoptions: p: &7[&c&lReports&7] command /report [<player>] [<text>]: trigger: if arg-1 is set: if arg-2 is set: loop all players: if loop-player has permission "reports.read": send "{@p} %player% reported player %arg-1% for reason: &f%arg-2%" send "{@p} You succesfully reported %arg-1% for reason: &f%arg-2%!" send "{@p} &7Staff will look into this as soon as possible!" stop else: send "{@p} please give a reason why you want to report %arg-1%" else: send "{@p} please specify a player you want to report"
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hey,
i made a cool report skript.
you can edit it as much as you want but please give me credit tyoptions: p: &7[&c&lReports&7] command /report [<player>] [<text>]: trigger: if arg-1 is set: if arg-2 is set: loop all players: if loop-player has permission "reports.read": send "{@p} %player% reported player %arg-1% for reason: &f%arg-2%" send "{@p} You succesfully reported %arg-1% for reason: &f%arg-2%!" send "{@p} &7Staff will look into this as soon as possible!" stop else: send "{@p} please give a reason why you want to report %arg-1%" else: send "{@p} please specify a player you want to report"
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on left click: if event-block is hay block: #here i want an action bar but idk how
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okay so i knada know how it works but i dont think i typed it tight...
this is what i want:\
command /joinsurvival [<player>]: permission: op trigger: if player has joined world survival before: mvtp %arg-1% survival else: rtp player %arg-1% survival
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#okay so i wanna make a code but i dont know where #i have a plugin with a server selector wich executes: #/mvtp %player% survival #and i want a command that it executes too so it searches for if the player has ever joined that world before. #and if the player has never bheen in world survival "let player execute command /rtp" idk if this is possible but idk where to start either
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i want to use aliases but it doesn't work???
did i type something wrong?command /guide: aliases: /help permission: survival.guide trigger:
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20 hours ago, Gam3rBoi said:
No problem!
Here are some helpful tips:
Put these after the trigger: in the command line
To set all slots to the same thing:
set {_slot} to 0 loop 45 times: set slot {_slot} of {_gui} to [item] add 1 to {_slot}
To create a blank space:
set slot [number] to air
Put this instead of the inventory click event I had earlier.
To stop the player from taking an item from the GUI:
on inventory click: if name of event-inventory is "&f&lSMP &b&lGuide": cancel event if event-slot is 12: #code here
not sure if im doing it right but the first one doesn't work...
and when i tried added named "" it didn't work either (this is so it doesn't show any text) -
i solved it myself (but i could do it without you bc i didn know what to search for:
" set slot 13 of {_gui} to golden shovel named "&e&l/claimkit" with lore "&7This will give you all tools to claim a land" with nbt "{HideFlags:63}"" -
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16 hours ago, Gam3rBoi said:
Yes! You need the plugin SkBee by ShaneBee, and this adds the use of nbt data to skript.
Then, you need to add onto your item by saying:
#not tested but should work set {_guiItem} to golden shovel named "example" with lore "line" and "line 2" and "line (3)" add "{HideFlags:1}" to nbt of {_guiItem}
I doesn't work?? like shoudn't you add like a slot too??
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if your running minehut 1.18....
minehut did update that so you have to download that plugin from the internet and upload it to you plugins folden in file manager
/spawn and Combat Tag?
in Discussion
Posted
so you basicly ask for much... here it is: (i wont be implementing the forcefield one)
on join: if {spawn} is set: teleport player to {spawn} command /setspawn: permission: spawn.set trigger: set {spawn} to location of player send "&7You have set the spawn to &6%{spawn}%" to player command /delspawn: permission: spawn.set trigger: if {spawn} is set: delete {spawn} send "&7You have deleted spawn" to player command /spawn: trigger: if {spawn} is set: if {combat::%player%} is false: send "&7Please wait 5 seconds..." set {spawntp::%player%} to true wait 5 seconds if {spawntp::%player%} is true: teleport player to {spawn} send "&7You have been teleported to spawn" to player else: send "&7You are in combat!" to player else: send "&7spawn doesn't exist!" to player on damage: if victim is player: set {spawntp::%victim%} to false set {combat::%victim%} to true wait 5 seconds set {combat::%victim%} to false on any movement: if {spawntp::%player%} is true: set {spawntp::%player%} to false send "&7You have moved. teleport canceled" to player