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Pokejin

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Posts posted by Pokejin

  1. You may have disabled your command blocks, I think they are disabled by default, you have to go to your server panel to fix this.

  2. 4 hours ago, DeltaRays said:

    That will probably work, there's just one issue though: variables should never begin with expressions @WithqutMe

    You should use {killedZombies::%player's uuid%} instead.

    player's uuid instead of player because their uuid doesn't change when they change name,

    :: because it lets you do more stuff (like easily loop the variable, and delete all values)

    the expression (player) after killedZombies because what if a player named events joins? Then a variable called {events.killedZombies} would be created and that could cause issues

    Hold on, this is a lot of information for my little brain

    Yes i know the player's uuid doesn't change but what does :: really mean? also, what is the expression? I know  what the variable is so is the expression killedZombies? i didn't see a "expressions" part in the SkUnity parser which isn't working lately for some reason.

    11 hours ago, WithqutMe said:
    
    variables:
      {%player%.killedZombies} = 0
      
    on death of a zombie:
      damager is a player
      add 1 to {%player%.killedZombies}
      wait 2 tick
      if {%player%.killedZombies} >= 20:
        # He completed the task

    I didn't test it, try it out and let me know.

    Also, what does # mean? Or tick? I'm sorry if i'm a bother.

     

    last question: How long is a tick? 

  3. On 10/27/2020 at 9:23 PM, quick007 said:

    Hey, I'll help you with a quest skript, but it will probably take a bit of back and forth. Mind messaging me on discord? `Lukas#1969`

     

    On 10/27/2020 at 6:26 PM, _Tarna_ said:

    If you want to broadcast things to the server every once in a while, you can use a periodical loop.

    
    every 5 minutes:
    	broadcast "hello everyone"

    This will broadcast "hello everyone" to the server every 5 minutes. 

    Also to make a quest like kill 20 zombies, you will need to save a variable with the number of zombie kills that someone has. And when they kill a zombie, increase the variable by one. once it gets to 20, you can give them a prize. 

    Thanks _Tarna_!!

    Also quick007 i don't use discord sry...

  4. I know it's possible to make Skript trigger something on the right click of an item, but is it possible to make it trigger on a specific item? Like a diamond called "Kits" will open kits when you right click, but that means anyone could just mine a diamond ore block and use the diamond there. Also, I know how to send a random player to a place but not a player to a random place. Is it possible to make it like: Send to "mini164", and if that's full send to "mini093" or "Send to mini902, mini183, or mini678?

  5. There is also a chance that if you have a server plan but didn't pay the credit requirements it would just not open your server, and if you used /join your server then it would say something like java.IO.Exception. blahblahblah or something 

  6. So I have a server that is not yet released to the public, ad it has npcs that talk when a person goes in range, but only ops can see what they are saying, so how do you make it so that anyone can see what they say? Because I have a permissions plugin (Luckperms) but I don't know which permission it is to make them talk.

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