KKallas Posted December 23, 2019 Share Posted December 23, 2019 options: c: {chatcolor.%player%} on join: if {chatcolor.%player%} is not set: set {chatcolor.%player%} to "&f" on chat: cancel event broadcast "%player's display name% &e»&r %{chatcolor.%player%}%%message%" command /color [<text>]: aliases: /c trigger: if arg-1 is not set: send "&8&l[&6&lColor&8&l] &6/color &0Black, &1Blue, &2DarkGreen, &3DarkAqua, &4DarkRed, &5DarkPurple, &6Gold, &7Gray, &8DarkGray, &9Blue, &aGreen, &bAqua, &cRed, &dLightPurple, &eYellow, &fWhite, &lBold&r, &oItalic&r, &nUnderline&r, &mStrike&r, &kMagic &r(Magic)" to player stop set {_check} to "%{@c}%" set {@c} to "" if arg-1 is "Clear", "Reset" or "Default" set {@c} to "&0" if arg-1 is "Black" or "&0" set {@c} to "&1" if arg-1 is "DarkBlue" or "&1" set {@c} to "&2" if arg-1 is "DarkGreen" or "&2" set {@c} to "&3" if arg-1 is "DarkAqua" or "&3" set {@c} to "&4" if arg-1 is "DarkRed" or "&4" set {@c} to "&5" if arg-1 is "DarkPurple" or "&5" set {@c} to "&6" if arg-1 is "Gold" or "&6" set {@c} to "&7" if arg-1 is "Gray" or "&7" set {@c} to "&8" if arg-1 is "DarkGray" or "&8" set {@c} to "&9" if arg-1 is "Blue" or "&9" set {@c} to "&a" if arg-1 is "Green" or "&a" set {@c} to "&b" if arg-1 is "Aqua" or "&b" set {@c} to "&c" if arg-1 is "Red" or "&c" set {@c} to "&d" if arg-1 is "LightPurple" or "&d" set {@c} to "&e" if arg-1 is "Yellow" or "&e" set {@c} to "&f" if arg-1 is "White" or "&f" set {@c} to "%{@c}%&l" if arg-1 is "Bold" or "&b" set {@c} to "%{@c}%&o" if arg-1 is "Italics" or "&o" set {@c} to "%{@c}%&n" if arg-1 is "Underline" or "&n" set {@c} to "%{@c}%&m" if arg-1 is "Strike" or "&m" set {@c} to "%{@c}%&k" if arg-1 is "Magic" or "&k" replace all "&l" in {@c} with "" if {@c} contains "&l&l" replace all "&o" in {@c} with "" if {@c} contains "&o&o" replace all "&n" in {@c} with "" if {@c} contains "&n&n" replace all "&m" in {@c} with "" if {@c} contains "&m&m" replace all "&k" in {@c} with "" if {@c} contains "&k&k" send "&8&l[&6&lColor&8&l] &cError. Invalid color!" to player if {_check} is "%{@c}%" send "&8&l[&6&lColor&8&l] &6Color succesfully changed!" to player if {_check} is not "%{@c}%" Made by KKallas Fixed MewTwoKing Link to comment Share on other sites More sharing options...
Pryzmm Posted September 26, 2020 Share Posted September 26, 2020 i know this is necroposting but i redid some of the script so set the color of the name too! options: c: {chatcolor.%player%} n: {name.%player%} on join: if {chatcolor.%player%} is not set: set {chatcolor.%player%} to "&8" if {name.%player%} is not set: set {name.%player%} to "&7" on chat: cancel event broadcast "%{name.%player%}%%player's display name%: %{chatcolor.%player%}%%message%" command /color [<text>]: aliases: /c trigger: if arg-1 is not set: send "&8&l[&6&lColor&8&l] &6/color &0Black, &1Blue, &2DarkGreen, &3DarkAqua, &4DarkRed, &5DarkPurple, &6Gold, &7Gray, &8DarkGray, &9Blue, &aGreen, &bAqua, &cRed, &dLightPurple, &eYellow, &fWhite, &lBold&r, &oItalic&r, &nUnderline&r, &mStrike&r, &kMagic &r(Magic)" to player stop set {_check} to "%{@c}%" set {@c} to "" if arg-1 is "Clear", "Reset" or "Default" set {@c} to "&0" if arg-1 is "Black" or "&0" set {@c} to "&1" if arg-1 is "DarkBlue" or "&1" set {@c} to "&2" if arg-1 is "DarkGreen" or "&2" set {@c} to "&3" if arg-1 is "DarkAqua" or "&3" set {@c} to "&4" if arg-1 is "DarkRed" or "&4" set {@c} to "&5" if arg-1 is "DarkPurple" or "&5" set {@c} to "&6" if arg-1 is "Gold" or "&6" set {@c} to "&7" if arg-1 is "Gray" or "&7" set {@c} to "&8" if arg-1 is "DarkGray" or "&8" set {@c} to "&9" if arg-1 is "Blue" or "&9" set {@c} to "&a" if arg-1 is "Green" or "&a" set {@c} to "&b" if arg-1 is "Aqua" or "&b" set {@c} to "&c" if arg-1 is "Red" or "&c" set {@c} to "&d" if arg-1 is "LightPurple" or "&d" set {@c} to "&e" if arg-1 is "Yellow" or "&e" set {@c} to "&f" if arg-1 is "White" or "&f" set {@c} to "%{@c}%&l" if arg-1 is "Bold" or "&b" set {@c} to "%{@c}%&o" if arg-1 is "Italics" or "&o" set {@c} to "%{@c}%&n" if arg-1 is "Underline" or "&n" set {@c} to "%{@c}%&m" if arg-1 is "Strike" or "&m" set {@c} to "%{@c}%&k" if arg-1 is "Magic" or "&k" replace all "&l" in {@c} with "" if {@c} contains "&l&l" replace all "&o" in {@c} with "" if {@c} contains "&o&o" replace all "&n" in {@c} with "" if {@c} contains "&n&n" replace all "&m" in {@c} with "" if {@c} contains "&m&m" replace all "&k" in {@c} with "" if {@c} contains "&k&k" send "&8&l[&6&lColor&8&l] &cError. Invalid color!" to player if {_check} is "%{@c}%" command /name [<text>]: aliases: /n trigger: if arg-1 is not set: send "&8&l[&6&lColor&8&l] &6/color &0Black, &1Blue, &2DarkGreen, &3DarkAqua, &4DarkRed, &5DarkPurple, &6Gold, &7Gray, &8DarkGray, &9Blue, &aGreen, &bAqua, &cRed, &dLightPurple, &eYellow, &fWhite, &lBold&r, &oItalic&r, &nUnderline&r, &mStrike&r, &kMagic &r(Magic)" to player stop set {_check} to "%{@n}%" set {@n} to "" if arg-1 is "Clear", "Reset" or "Default" set {@n} to "&0" if arg-1 is "Black" or "&0" set {@n} to "&1" if arg-1 is "DarkBlue" or "&1" set {@n} to "&2" if arg-1 is "DarkGreen" or "&2" set {@n} to "&3" if arg-1 is "DarkAqua" or "&3" set {@n} to "&4" if arg-1 is "DarkRed" or "&4" set {@n} to "&5" if arg-1 is "DarkPurple" or "&5" set {@n} to "&6" if arg-1 is "Gold" or "&6" set {@n} to "&7" if arg-1 is "Gray" or "&7" set {@n} to "&8" if arg-1 is "DarkGray" or "&8" set {@n} to "&9" if arg-1 is "Blue" or "&9" set {@n} to "&a" if arg-1 is "Green" or "&a" set {@n} to "&b" if arg-1 is "Aqua" or "&b" set {@n} to "&c" if arg-1 is "Red" or "&c" set {@n} to "&d" if arg-1 is "LightPurple" or "&d" set {@n} to "&e" if arg-1 is "Yellow" or "&e" set {@n} to "&f" if arg-1 is "White" or "&f" set {@n} to "%{@n}%&l" if arg-1 is "Bold" or "&b" set {@n} to "%{@n}%&o" if arg-1 is "Italics" or "&o" set {@n} to "%{@n}%&n" if arg-1 is "Underline" or "&n" set {@n} to "%{@n}%&m" if arg-1 is "Strike" or "&m" set {@n} to "%{@n}%&k" if arg-1 is "Magic" or "&k" replace all "&l" in {@n} with "" if {@n} contains "&l&l" replace all "&o" in {@n} with "" if {@n} contains "&o&o" replace all "&n" in {@n} with "" if {@n} contains "&n&n" replace all "&m" in {@n} with "" if {@n} contains "&m&m" replace all "&k" in {@n} with "" if {@n} contains "&k&k" send "&8&l[&6&lColor&8&l] &cError. Invalid color!" to player if {_check} is "%{@n}%" Owner of Lifestealed, Labs, Encore, UNOfficially and Observed OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - 5/8/2024 [MOD] 5/8/2024 - Present Link to comment Share on other sites More sharing options...
notminehut Posted September 28, 2020 Share Posted September 28, 2020 @draemworksnecro 2019 1 Founder - Minehut.xyz The leading Minehut support website. We aim to provide top quality tutorials, provide answers to top questions, and help in any way we can. Our site is community driven, and we will continue to make it better and better. Support | 28/08/20 -13/09/20 Senior Support | 13/09/20 - 19/10/20 Link to comment Share on other sites More sharing options...
draemworks Posted September 28, 2020 Share Posted September 28, 2020 Please don't necropost (replying to posts that haven’t been replied to in over a month).Locked. 1 Link to comment Share on other sites More sharing options...
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