gabinun Posted September 6 Share Posted September 6 i dont get why people get spawn plugins when they can just do this command /setspawn: permission: "op" trigger: set {spawn} to position of player command /spawn: trigger: teleport player to {spawn} on join: teleport player to {spawn} on respawn: teleport player to {spawn} and if you want to /spawn player you well just do command /setspawn: permission: "op" trigger: set {spawn} to position of player command /spawn: trigger: teleport player to {spawn} command /spawn2 <player>: trigger: teleport arg-1 to {spawn} on join: teleport player to {spawn} on respawn: teleport player to {spawn} its that easy and alot of ppl dont do it Link to comment Share on other sites More sharing options...
BuckleMyShoe Posted September 6 Share Posted September 6 (edited) bc they are "Typical minehut hosters" Edited September 6 by BuckleMyShoe Link to comment Share on other sites More sharing options...
gabinun Posted September 8 Author Share Posted September 8 On 9/6/2024 at 8:26 PM, BuckleMyShoe said: bc they are "Typical minehut hosters" why dose that matter? Link to comment Share on other sites More sharing options...
Pryzmm Posted September 8 Share Posted September 8 On 9/6/2024 at 5:30 AM, gabinun said: i dont get why people get spawn plugins when they can just do this command /setspawn: permission: "op" trigger: set {spawn} to position of player command /spawn: trigger: teleport player to {spawn} on join: teleport player to {spawn} on respawn: teleport player to {spawn} and if you want to /spawn player you well just do command /setspawn: permission: "op" trigger: set {spawn} to position of player command /spawn: trigger: teleport player to {spawn} command /spawn2 <player>: trigger: teleport arg-1 to {spawn} on join: teleport player to {spawn} on respawn: teleport player to {spawn} its that easy and alot of ppl dont do it looks good, though for the on respawn event i would use the "respawn location" expression rather then teleporting the player, since it could cause issues Owner of Lifestealed, Labs, Encore, UNOfficially and Observed OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - 5/8/2024 [MOD] 5/8/2024 - Present Link to comment Share on other sites More sharing options...
gabinun Posted September 9 Author Share Posted September 9 (edited) nope it dosent have any probloms it works perfectly and you can even remove the /setspawn part if you already id it since {spawn} is set even after removing that line also i tried using "respawn location" there wasnt errors but it didnt work Edited September 9 by gabinun Link to comment Share on other sites More sharing options...
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