notshaye Posted July 9 Share Posted July 9 (edited) OK so, I'm making a minigame, And of course I'd want to make an automation for the game to keep repeating. I made an on and off command for this but for some strange reason it doesn't run at all. Doing /startmaze - It should appear with either the action bar notifying the player if its been turned on. Or if its been turned off. But for some reason neither of them are sending a message. I'm not sure if its the whole skripts fault (The order it is in) Or just something clear that I cant see since not errors are shown I also have a queue skript in place, along with a "/gamestart" which is just a separate skript to start the game to make it easier to look at. If anyone needs/wants anymore information on this as they might know why, feel free to ask. (I also know there is way better ways to do this skript but I just do it the way I know) Thank you - VXR/notshaye #game automation command /startmaze: trigger: if {_MazeStart} is false: set {_MazeStart} to true set {game.start} to false set {button.found} to false remove all players from {Queue::*} loop all players: send action bar "Server skript has been turned &a&lON" to player wait 2 minutes send "&c&l! &fFirst game commencing in &c1 &9Minute" to player wait 30 seconds if {Queue::*} does not contain player: stop loop else: teleport player to location(634.5, 129, -108.5, world "world") send subtitle "&c&l30 Seconds &funtil Start" to player wait 15 seconds send subtitle "&c&l15 Seconds &funtil Start" to player wait 5 seconds execute console command "gamestart" else: if {_MazeStart} is true: set {_MazeStart} to false loop all players: send action bar "&cServer skript is now &c&lOFF" to player Edited July 9 by notshaye Link to comment Share on other sites More sharing options...
cretz_Z Posted July 9 Share Posted July 9 Hey there! It seems like in the loop, you are using the value 'player', instead of 'loop-player'. You have also used local variables in order for your skript to run -- It looks like they should be global ones. Go ahead and fix this, and let me know if it works! Good luck ;3 Minehut Volunteer Moderator: June 26 2024 Link to comment Share on other sites More sharing options...
notshaye Posted July 9 Author Share Posted July 9 Resolved! Thanks Cretz_z 1 Link to comment Share on other sites More sharing options...
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