Krusade Posted May 11 Share Posted May 11 Hi! I'm trying to detect when the player lands, (like the title suggests). If it helps, I'm pushing the player in the air, and then pushing them back down to make an explosion when they land. on offhand switch: if {Bakugo} contains player: cancel event if {BakugoMoveset} contains 2: if {BakugoExplode2} is true: send action bar "<##FF5700>&lBlast Down on cooldown!" to player else: set {BakugoExplode2} to true push player up with speed 0.5 wait 0.3 second push player up with speed -1 # (Right here is where I wanna wait for the player to land and detect when they do so) create an explosion of force 4 at {Bakugo} push player up with speed 1 wait 6 seconds send action bar "<##FF5700>&lBlast Down Ready!" to player set {BakugoExplode2} to false Anything helps! Thanks! Link to comment Share on other sites More sharing options...
MajorKajorMC Posted June 20 Share Posted June 20 Hm. Seems hard to do. But i'm sure you can but i can't help sadly &cVIP Jun 1 2023 Link to comment Share on other sites More sharing options...
Birdy_Bot Posted June 20 Share Posted June 20 Try using something like 'on step on dirt: etc might take time but if you making a box or smh not a smp should't be too hard or use on any move: & checking block under player Also dont use {bango} or whatever it will be buggy rather use something like {cooldown%player's uuid%} so each player got a diff cooldown to stop 1 player from using it which could stop all players using it Link to comment Share on other sites More sharing options...
MajorKajorMC Posted June 21 Share Posted June 21 wait i necroposted- &cVIP Jun 1 2023 Link to comment Share on other sites More sharing options...
Pryzmm Posted June 21 Share Posted June 21 Please make sure that you aren't responding to posts that haven't been responded to in over a month. Thanks! Owner of Lifestealed, Labs, Encore, UNOfficially and Observed OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - 5/8/2024 [MOD] 5/8/2024 - Present Link to comment Share on other sites More sharing options...
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