ChessGM948 Posted February 24 Share Posted February 24 every 2 seconds: loop all players: set score "Health" below loop-player to loop-player's health for loop-player it just says 0 health and doesnt update. if someone can make a better skript, please Link to comment Share on other sites More sharing options...
nickigames Posted February 28 Share Posted February 28 On 2/23/2024 at 11:56 PM, ChessGM948 said: it just says 0 health and doesnt update. if someone can make a better skript, please Hello. From what I can tell this is due to your use of "loop-player's health" as this (afaik) will return all health values on the server. This should work: on join: wait 1 tick loop players: set score " Health" below player to player's health for loop-player on damage: victim is a player: loop players: set score " Health" below victim to victim's health for loop-player on heal: event-entity is a player: loop players: set score " Health" below event-entity to event-entity's health for loop-player Note: This is untested and may be inefficient due to the player looping. I don't know if something like "below player to player's health for all players" works, which would eliminate the need for looping. I am currently unable to test if this skript even has errors but if you have difficulties with it, please let me know. Link to comment Share on other sites More sharing options...
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