Aqua_DuckYT Posted January 7 Posted January 7 (edited) so I'm trying to make it where you can't dupe certain named items and certain named items in shulkers but I'm having trouble figuring it our command /dupe: cooldown: 2 minutes cooldown message: &7You last duplicated an item &2%elapsed time% &7ago, you may dupe again in &2%remaining time% trigger: give player player's held item if player's held item is not air: if player's held item is not nether star: if player's held item is not a shulker box: play sound "ENTITY_PLAYER_LEVELUP" or "BLOCK_RESPAWN_ANCHOR_CHARGE" to player #anti air duper if player's held item is air: cancel cooldown play sound "ENTITY_BAT_DEATH" or "ENTITY_ENDERMAN_HURT" or "BLOCK_RESPAWN_ANCHOR_DEPLETE" with volume 6.5 to player message "&cYou need to hold an item" to player #anti heart duper if player's held item is nether star: cancel cooldown play sound "ENTITY_BAT_DEATH" or "ENTITY_ENDERMAN_HURT" or "BLOCK_RESPAWN_ANCHOR_DEPLETE" with volume 6.5 to player message "&cYou can't dupe &4Hearts" remove player's held item from player's inventory #shulker anti duper if player's held item is a shulker box: cancel cooldown message "&cYou can't dupe shulkers" loop 12 times: remove shulker box from player's inventory play sound "ENTITY_BAT_DEATH" or "ENTITY_ENDERMAN_HURT" or "BLOCK_RESPAWN_ANCHOR_DEPLETE" with volume 6.5 to player Edited January 7 by Aqua_DuckYT
Spookyyy Posted January 8 Posted January 8 you put the part where it gives the player the duped item at the top so none of the conditionals affect it
LunarBurn1 Posted January 8 Posted January 8 Move line 5 to the bottom of the first section, so as to apply the conditions to it. Your code looks like this right now: command /dupe: cooldown: 2 minutes cooldown message: &7You last duplicated an item &2%elapsed time% &7ago, you may dupe again in &2%remaining time% trigger: give player player's held item if player's held item is not air: if player's held item is not nether star: if player's held item is not a shulker box: play sound "ENTITY_PLAYER_LEVELUP" or "BLOCK_RESPAWN_ANCHOR_CHARGE" to player It should look like this: command /dupe: cooldown: 2 minutes cooldown message: &7You last duplicated an item &2%elapsed time% &7ago, you may dupe again in &2%remaining time% trigger: if player's held item is not air: if player's held item is not nether star: if player's held item is not a shulker box: play sound "ENTITY_PLAYER_LEVELUP" or "BLOCK_RESPAWN_ANCHOR_CHARGE" to player give player player's held item
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