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can u make a script that can fortune stone with fortune 1-10,every fortune lvl 1=2 stone, fortune lvl2 = 3 stone and plus a stone every lvl


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on break:
	if player's gamemode is survival:
		cancel drops
		if level of fortune of player's tool is greater than 0:
			set {_fortune} to (level of fortune of player's tool) + 1
			give player {_fortune} of (drops of event-block using player's tool)
		else:
			give player 1 of (drops of event-block using player's tool)

 

Edited by XxJesseGamerxX
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