Jump to content

Skript "Remaining Air" expression not working properly


coshnaut

Recommended Posts

if loop-player's remaining air is less than 1 seconds:
				damage loop-player by 1 heart	

Before you ask why i'm not using the default air system, I have reasons.

It simply just does not continue damaging the player after passing 1. Can somebody explain this and provide a workaround? Or, if you can, just answer this please

Skript is omnipotent, Skript is everything

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...