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Pointer - your new points system.


JosiahHere

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So I made a points script, and here it is.


on load:
	message "Josiah's Pointer Skript 1.0.0 is on!"
	

command /pter-give <player> <number>:
	trigger:
		# Initializes variables to be used in strings
		set player to arg-1
		set pts to arg-2
		
		if {%uuid of player%point} is not set:
			message "Initializing points for %uuid of player%"
			set {%uuid of player%point} to 0
			message "Done initializing!"
		add {pts} to {%uuid of arg-1%point}
		message "Gave %uuid of arg-1% %{pts}% points!"
		
command /pter-remove <player> <number>:
	trigger:
		# Initializes variables to be used in strings
		set player to arg-1
		set pts to arg-2
		
		if {%uuid of player%point} is not set:
			message "Initializing points for %uuid of player%"
			set {%uuid of player%point} to 0
			message "Done initializing!"
		remove {pts} from {%uuid of arg-1%point}
		message "Removed %uuid of arg-1% of %{pts}% points!"
		
command /pter-points <player>:
	trigger:
		# Initializes variables to be used in strings
		set player to arg-1
		if {%uuid of player%point} is not set:
			message "Initializing points for %uuid of player%"
			set {%uuid of player%point} to 0
			message "Done initializing!"
		message "%uuid of player% has %{%uuid of player%point}% points!"

How to use

/pter-give (plr) (pts): Gives a player points.

/pter-remove (plr) (pts): Removes points from a player.

/pter-points (plr): Shows how many points a player has.

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