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Damage does not have a past state


Pryzmm

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Ive never gotten this error and was wondering what it is and if anyone could help me with it. The error is in the title and here it the line of code

damage wasn't caused by a arrow

 

 

 

image.png.bc433d6489d70ad831075fe76809b993.png
 

Owner of Lifestealed, Labs, Encore, UNOfficially and Observed
 

OG [VIP] 12/26/20 - 10/27/2021
OG [PRO] 12/27/21 - 11/18/2022
OG [LEGEND] 11/18/2022 - 3/14/2023
[DEFAULT] 3/14/2023 - 5/8/2024

[MOD] 5/8/2024 - Present

 

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26 minutes ago, AgentGamerPro said:

Ive never gotten this error and was wondering what it is and if anyone could help me with it. The error is in the title and here it the line of code


damage wasn't caused by a arrow

 

Hello! The damagecause type does not include any reference to arrow, in favor of projectile. See below:
https://skripthub.net/docs/?id=2140

 

An example of a proper comparison:

on damage of player:
  if event-damagecause is not projectile:

 

Hope this helps!

 - Discord: Brim#0768

 

image.png.f1adf348277e390065b8e913c0f185d4.png

 

 

 

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1 minute ago, BurningBrimstone said:

Hello! The damagecause type does not include any reference to arrow, in favor of projectile. See below:
https://skripthub.net/docs/?id=2140

 

An example of a proper comparison:


on damage of player:
  if event-damagecause is not projectile:

 

Hope this helps!

I get no errors but the skript still continues. Heres the skript (Reach Detection)
 

on damage:
	if event-damage cause is not projectile: # This line
		if attacker is player:
			if distance between attacker and victim is greater than {ReachDetection}:
				loop all players where [input has permission "{@UsePermission}"]:
					send "{@Alert} &7%attacker% &7is suspected to be using &aReach &7(%distance between attacker and victim% &7Blocks)" to loop-player

 

 

 

image.png.bc433d6489d70ad831075fe76809b993.png
 

Owner of Lifestealed, Labs, Encore, UNOfficially and Observed
 

OG [VIP] 12/26/20 - 10/27/2021
OG [PRO] 12/27/21 - 11/18/2022
OG [LEGEND] 11/18/2022 - 3/14/2023
[DEFAULT] 3/14/2023 - 5/8/2024

[MOD] 5/8/2024 - Present

 

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4 minutes ago, AgentGamerPro said:

I get no errors but the skript still continues. Heres the skript (Reach Detection)
 


on damage:
	if event-damage cause is not projectile: # This line
		if attacker is player:
			if distance between attacker and victim is greater than {ReachDetection}:
				loop all players where [input has permission "{@UsePermission}"]:
					send "{@Alert} &7%attacker% &7is suspected to be using &aReach &7(%distance between attacker and victim% &7Blocks)" to loop-player

 

You should not have a space between "event-damage" and "cause".

 - Discord: Brim#0768

 

image.png.f1adf348277e390065b8e913c0f185d4.png

 

 

 

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1 minute ago, BurningBrimstone said:

You should not have a space between "event-damage" and "cause".

the space dosent matter. I just tried and still dosent work

 

 

image.png.bc433d6489d70ad831075fe76809b993.png
 

Owner of Lifestealed, Labs, Encore, UNOfficially and Observed
 

OG [VIP] 12/26/20 - 10/27/2021
OG [PRO] 12/27/21 - 11/18/2022
OG [LEGEND] 11/18/2022 - 3/14/2023
[DEFAULT] 3/14/2023 - 5/8/2024

[MOD] 5/8/2024 - Present

 

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Just now, BurningBrimstone said:

Try reformatting with this:


if damage wasn't caused by projectile:

All of these conditions are working fine on my server. Do you have addons conflicting?

I use SkBee, SkQuerty, SkRayfall, and Skript (of course)
Thanks it works!

  • Like 1

 

 

image.png.bc433d6489d70ad831075fe76809b993.png
 

Owner of Lifestealed, Labs, Encore, UNOfficially and Observed
 

OG [VIP] 12/26/20 - 10/27/2021
OG [PRO] 12/27/21 - 11/18/2022
OG [LEGEND] 11/18/2022 - 3/14/2023
[DEFAULT] 3/14/2023 - 5/8/2024

[MOD] 5/8/2024 - Present

 

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