How do you add custom items to the game using this .yml? Is it like you would in a Optifine resource pack where you make a .properties file with some code in it and when you rename an item it changes it, or is it with .json folders and custom model data stuff?
Question
Danth
How do you add custom items to the game using this .yml? Is it like you would in a Optifine resource pack where you make a .properties file with some code in it and when you rename an item it changes it, or is it with .json folders and custom model data stuff?
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now