Jump to content

UHC Segments - Scatter


Ezekia

Recommended Posts

I made a simple playerscatter system. You will need fall damage turned off.

command /scatter:
  trigger:
    loop all players:
      set {_X} to random integer between 0 and 350
      set {_Z} to random integer between 0 and 350
      teleport loop-player to position {_X}, 200, {_Z} in world "world"

Hope you enjoy!

By reading this you are a confirmed nerd

IMG_1036.PNG

lolololol.PNG

lmao.PNG

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...