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HeavyGames

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Posts posted by HeavyGames

  1. every 120 seconds:

      send "&d&lHey Need help? do /help" to player

      wait 120 seconds

      send "&c&lHey Dont forget to read rules! /rules" to player

      wait 120 seconds

      send "&e&lDont forget to check out our store! /buy or /store" to player

    command /store:

      trigger:

       send "&d&l[StoreName] &eJoin it and check out our new ranks!" to player

  2. #I made this skript My question is (Does it work) Btw im a beginner in skripting

    on first join:

     send title "&c&l&oWelcome to Zaladora" to player

     wait 1 second

     send title "&d&l&oDo /start to start!" to player

    command /start:

      trigger:

       make player execute "/p auto"

       wait 1 second

       make player execute "/kit start" 

    command /tutorial

      send title "&cComing soon!"

  3. #I hope u like it, If there is bugs
    #Msg me in discord
    #Have fun!
    
    #FIRST JOIN TUTORIAL
    on first join:
      every 300 seconds:
       set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!"
       wait 1 seconds
       send "&e------------------------------------------------------------
       wait 2 seconds
       send "&c&l&oTo start do &e&l/start" to player
       wait 2 seconds
       send "&c&l&oAnd dont forgot to check out:"
       wait 2 seconds
       send "&c&l&oOur Discord:[Discord_Id]"
       wait 2 seconds
       send "&c&l&oOur Website:[Website_Link]"
       wait 2 seconds
       send "&c&l&oOur Twitter:[Twitter_Name]"
       wait 2 seconds
       send "&c&l&oOur Instagram:[Instgram_Name]"
       wait 1 seconds
       send "&e--------------------------------------------------------------
    #LEAVING AND JOINING
    on join:
     broadcast "&d&l&o[&a&l&o+&d&l&o] %player%"
    on quit:
     broadcast "&d&l&o[&c&l&o-&d&l&o] %player%" 
    #COMMANDS
    command /start:
         trigger:
      permission: creative.start
      permission message: "&cNo permission!"
      make player execute "/kit starter"
      wait 1 second
      make player execute "/plot auto"
    #Requireds:
    #Plot plugin
    #Skript
    command /help:
      trigger:
     send "&e-------&dHELP&e--------"
     send "&cHow to start? Do /start :D"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
    command /who:
      trigger:
      permission: creative.who
      permission message: "&cSeems like we dont know who you are!, Need perms ofc!"
     send "&e%player% You
    command /Creative:
     trigger:
     make player execute "/start"
    
     
       

    #I hope u like it, If there is bugs
    #Msg me in discord: yofireblazeere#7712
    #Have fun!

    #FIRST JOIN TUTORIAL
    on first join:
      every 300 seconds:
       set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!"
       wait 1 seconds
       send "&e------------------------------------------------------------
       wait 2 seconds
       send "&c&l&oTo start do &e&l/start" to player
       wait 2 seconds
       send "&c&l&oAnd dont forgot to check out:"
       wait 2 seconds
       send "&c&l&oOur Discord:[Discord_Id]"
       wait 2 seconds
       send "&c&l&oOur Website:[Website_Link]"
       wait 2 seconds
       send "&c&l&oOur Twitter:[Twitter_Name]"
       wait 2 seconds
       send "&c&l&oOur Instagram:[Instgram_Name]"
       wait 1 seconds
       send "&e--------------------------------------------------------------
    #LEAVING AND JOINING
    on join:
     broadcast "&d&l&o[&a&l&o+&d&l&o] %player%"
    on quit:
     broadcast "&d&l&o[&c&l&o-&d&l&o] %player%" 
    #COMMANDS
    command /start:
       trigger:
      permission: creative.start
      permission message: "&cNo permission!"
      make player execute "/kit starter"
      wait 1 second
      make player execute "/plot auto"
    #Requireds:
    #Plot plugin
    #Skript
    command /help:
      trigger:
     send "&e-------&dHELP&e--------"
     send "&cHow to start? Do /start :D"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
     send "&c[Add here]"
     

     
       


  4.     prefix : &f[&5&lMine&f]
        #Permissons
        mine-permission-message : &cYou don't have enough permission!
        mine-set-permission : op
        mine-delete-permission : op
        mine-name-permission : op
        mine-names-permission : op
        mine-clearnames-permission : op
        mine-addblock-permission : op
        mine-blocks-permission : op
        mine-removeblock-permission : op
        mine-timer-permission : op    
    on script load:
        set {minecore.timer} to 0

    command /mine:clearnames:
        permission : {@mine-clearnames-permission}
        permission message : {@mine-permission-message}
        trigger:
            clear {minecore.names::*}
            send "{@prefix} &aNames successfully cleared!" to player

    command /mine:set :
        permission : {@mine-set-permission}
        permission message : {@mine-permission-message}
        trigger:
            set slot 0 of player to glowing stick named "&4Set Position 1"
            set slot 1 of player to glowing stick named "&4Set Position 2"
            set slot 2 of player  to glowing feather named "&aConfirm Locations"

    command /mine:name <text>:
        permission : {@mine-name-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore.location1.%uuid of player%} is not set:
                send "{@prefix} &4Position 1 is not set!" to player
                stop
            if {minecore.location2.%uuid of player%} is not set:
                send "{@prefix} &4Position 2 is not set!" to player
                stop
            set {minecore::%arg-1%::position::position_1} to {minecore.location1.%uuid of player%}
            set {minecore::%arg-1%::position::position_2} to {minecore.location2.%uuid of player%}
            if {minecore.names::*} does not contain arg-1:
                add arg-1 to {minecore.names::*}
            clear {minecore.location1.%uuid of player%}
            clear {minecore.location2.%uuid of player%}
            send "{@prefix} &aMine &c%arg-1% &ahas been successfully added!" to player

    command /mine:addblock <text>:
        permission : {@mine-addblock-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore::%arg-1%::*} is set:
                add type of player's tool to {minecore::%arg-1%::panel::*}
                send "{@prefix} &aBlock &c%type of player's tool% &ahas been added to mine &c%arg-1%" to player
            else:
                send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player
    command /mine:names:
        permission : {@mine-names-permission}
        permission message : {@mine-permission-message}
        trigger:
            loop {minecore.names::*}:
                send "&a%loop-value%" to player

    command /mine:blocks <text>:
        permission : {@mine-blocks-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore::%arg-1%::*} is set:
                loop {minecore::%arg-1%::panel::*}:
                    send "&6%loop-value%" to player
            else:
                send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player

    command /mine:removeblock <text>:
        permission : {@mine-removeblock-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore::%arg-1%::*} is set:
                if {minecore::%arg-1%::panel::*} contains type of player's tool:
                    remove type of player's tool from {minecore::%arg-1%::panel::*}
                    send "{@prefix} &aBlock &c%type of player's tool% &ahas been removed from mine &c%arg-1%" to player
                    stop
                else:
                    send "{@prefix} &aThat item is not in blocks!" to player
            else:
                send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player

    command /mine:timer <text> <integer>:
        permission : {@mine-timer-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore::%arg-1%::*} is set:
                set {minecore::%arg-1%::timer} to arg-2
                send "{@prefix} &aTime &c%{minecore::%arg-1%::timer}%&a second(s) has been successfully added to mine &c%arg-1%&a!" to player
                stop
            else:
                send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player

    command /mine:delete <text>:
        permission : {@mine-delete-permission}
        permission message : {@mine-permission-message}
        trigger:
            if {minecore::%arg-1%::*} is set:
                clear {minecore::%arg-1%::*}
                remove arg-1 from {minecore.names::*}
                send "{@prefix} &aMine &c%arg-1%&a successfully deleted!" to player 
                stop
            else:
                send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player

    every 1 second in world "world":
        set {minecore.timer} to {minecore.timer} + 1
        loop {minecore.names::*}:
            #broadcast "%mod({minecore.timer}, {minecore::%loop-value%::timer})%"
            if mod({minecore.timer}, {minecore::%loop-value%::timer}) = 0:
                loop blocks within {minecore::%loop-value%::position::position_1} to {minecore::%loop-value%::position::position_2}:
                    set {_block} to random element of {minecore::%loop-value-1%::panel::*}
                    set block at loop-block to {_block}
    on right click:
        if player is holding glowing feather named "&aConfirm Locations":
            if {minecore.location1.%uuid of player%} is not set:
                send "{@prefix} &4Position 1 is not set!" to player
                stop
            if {minecore.location2.%uuid of player%} is not set:
                send "{@prefix} &4Position 2 is not set!" to player
                stop
            send "{@prefix} &aDo /mine:name <name> to select name for mine and add it to panel"
            stop
        else if player is holding glowing stick named "&4Set Position 1":
            set {minecore.location1.%uuid of player%} to location of target block
            send "{@prefix} &aPosition 1 successfully set to %{minecore.location1.%uuid of player%}%"
            stop
        else if player is holding glowing stick named "&4Set Position 2":
            set {minecore.location2.%uuid of player%} to location of target block
            send "{@prefix} &aPosition 2 successfully set to %{minecore.location2.%uuid of player%}%"
            stop
     

  5. command /broadcast [<text>]:
        aliases: bc 
        trigger:
            if executor is not a player:
                set {_perm} to true 
            else:
                if getHasPermission(player, "custom.command.broadcast") is true:
                    set {_perm} to true 
            if {_perm} is not set:
                message "&cYou do not have permission to use this command."
            else:
                if arg 1 is not set:
                    message "&eUsage: &d/broadcast &a&l&oServer&c&l&oName&7&o>> <message>"
                else:
                    broadcast colored arg 1

    command /messagetome [<text>]:
        aliases: mtm, m2m
        trigger:
            if getHasPermission(player, "custom.command.messagetome") is false:
                message "&cYou do not have permission to use this command."
            else:
                if arg 1 is not set:
                    message "&eUsage: &d/messagetome &f<message>"
                else:
                    message colored arg 1

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