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Posts posted by HeavyGames
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Make me /pvp i get diamond stuff and bow and arrows and fishing road when i put the comman d
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What if u do %player% instead of arg-1
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#I made this skript My question is (Does it work) Btw im a beginner in skripting
on first join:
send title "&c&l&oWelcome to Zaladora" to player
wait 1 second
send title "&d&l&oDo /start to start!" to player
command /start:
trigger:
make player execute "/p auto"
wait 1 second
make player execute "/kit start"
command /tutorial
send title "&cComing soon!"
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Can you make me those if u can (Scoreboard of gens, Gens commands, Crates of gens and normal crates)
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I wan't a joing message but like a title not like that
on first join:
set join message to "&dWelcome &a%player% to my server"
wait 1 second
send "&d&l&oTo start do /start"
But i want the (send) to be a title in the screen
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If it dosent work dont blame me
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#I hope u like it, If there is bugs #Msg me in discord #Have fun! #FIRST JOIN TUTORIAL on first join: every 300 seconds: set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!" wait 1 seconds send "&e------------------------------------------------------------ wait 2 seconds send "&c&l&oTo start do &e&l/start" to player wait 2 seconds send "&c&l&oAnd dont forgot to check out:" wait 2 seconds send "&c&l&oOur Discord:[Discord_Id]" wait 2 seconds send "&c&l&oOur Website:[Website_Link]" wait 2 seconds send "&c&l&oOur Twitter:[Twitter_Name]" wait 2 seconds send "&c&l&oOur Instagram:[Instgram_Name]" wait 1 seconds send "&e-------------------------------------------------------------- #LEAVING AND JOINING on join: broadcast "&d&l&o[&a&l&o+&d&l&o] %player%" on quit: broadcast "&d&l&o[&c&l&o-&d&l&o] %player%" #COMMANDS command /start: trigger: permission: creative.start permission message: "&cNo permission!" make player execute "/kit starter" wait 1 second make player execute "/plot auto" #Requireds: #Plot plugin #Skript command /help: trigger: send "&e-------&dHELP&e--------" send "&cHow to start? Do /start :D" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" command /who: trigger: permission: creative.who permission message: "&cSeems like we dont know who you are!, Need perms ofc!" send "&e%player% You command /Creative: trigger: make player execute "/start"
#I hope u like it, If there is bugs
#Msg me in discord: yofireblazeere#7712
#Have fun!#FIRST JOIN TUTORIAL
on first join:
every 300 seconds:
set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!"
wait 1 seconds
send "&e------------------------------------------------------------
wait 2 seconds
send "&c&l&oTo start do &e&l/start" to player
wait 2 seconds
send "&c&l&oAnd dont forgot to check out:"
wait 2 seconds
send "&c&l&oOur Discord:[Discord_Id]"
wait 2 seconds
send "&c&l&oOur Website:[Website_Link]"
wait 2 seconds
send "&c&l&oOur Twitter:[Twitter_Name]"
wait 2 seconds
send "&c&l&oOur Instagram:[Instgram_Name]"
wait 1 seconds
send "&e--------------------------------------------------------------
#LEAVING AND JOINING
on join:
broadcast "&d&l&o[&a&l&o+&d&l&o] %player%"
on quit:
broadcast "&d&l&o[&c&l&o-&d&l&o] %player%"
#COMMANDS
command /start:
trigger:
permission: creative.start
permission message: "&cNo permission!"
make player execute "/kit starter"
wait 1 second
make player execute "/plot auto"
#Requireds:
#Plot plugin
#Skript
command /help:
trigger:
send "&e-------&dHELP&e--------"
send "&cHow to start? Do /start :D"
send "&c[Add here]"
send "&c[Add here]"
send "&c[Add here]"
send "&c[Add here]"
send "&c[Add here]"
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Nice Skript i really loved it but what skripts do we use for the thingi
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prefix : &f[&5&lMine&f]
#Permissons
mine-permission-message : &cYou don't have enough permission!
mine-set-permission : op
mine-delete-permission : op
mine-name-permission : op
mine-names-permission : op
mine-clearnames-permission : op
mine-addblock-permission : op
mine-blocks-permission : op
mine-removeblock-permission : op
mine-timer-permission : op
on script load:
set {minecore.timer} to 0command /mine:clearnames:
permission : {@mine-clearnames-permission}
permission message : {@mine-permission-message}
trigger:
clear {minecore.names::*}
send "{@prefix} &aNames successfully cleared!" to playercommand /mine:set :
permission : {@mine-set-permission}
permission message : {@mine-permission-message}
trigger:
set slot 0 of player to glowing stick named "&4Set Position 1"
set slot 1 of player to glowing stick named "&4Set Position 2"
set slot 2 of player to glowing feather named "&aConfirm Locations"command /mine:name <text>:
permission : {@mine-name-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore.location1.%uuid of player%} is not set:
send "{@prefix} &4Position 1 is not set!" to player
stop
if {minecore.location2.%uuid of player%} is not set:
send "{@prefix} &4Position 2 is not set!" to player
stop
set {minecore::%arg-1%::position::position_1} to {minecore.location1.%uuid of player%}
set {minecore::%arg-1%::position::position_2} to {minecore.location2.%uuid of player%}
if {minecore.names::*} does not contain arg-1:
add arg-1 to {minecore.names::*}
clear {minecore.location1.%uuid of player%}
clear {minecore.location2.%uuid of player%}
send "{@prefix} &aMine &c%arg-1% &ahas been successfully added!" to playercommand /mine:addblock <text>:
permission : {@mine-addblock-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore::%arg-1%::*} is set:
add type of player's tool to {minecore::%arg-1%::panel::*}
send "{@prefix} &aBlock &c%type of player's tool% &ahas been added to mine &c%arg-1%" to player
else:
send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player
command /mine:names:
permission : {@mine-names-permission}
permission message : {@mine-permission-message}
trigger:
loop {minecore.names::*}:
send "&a%loop-value%" to playercommand /mine:blocks <text>:
permission : {@mine-blocks-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore::%arg-1%::*} is set:
loop {minecore::%arg-1%::panel::*}:
send "&6%loop-value%" to player
else:
send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to playercommand /mine:removeblock <text>:
permission : {@mine-removeblock-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore::%arg-1%::*} is set:
if {minecore::%arg-1%::panel::*} contains type of player's tool:
remove type of player's tool from {minecore::%arg-1%::panel::*}
send "{@prefix} &aBlock &c%type of player's tool% &ahas been removed from mine &c%arg-1%" to player
stop
else:
send "{@prefix} &aThat item is not in blocks!" to player
else:
send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to playercommand /mine:timer <text> <integer>:
permission : {@mine-timer-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore::%arg-1%::*} is set:
set {minecore::%arg-1%::timer} to arg-2
send "{@prefix} &aTime &c%{minecore::%arg-1%::timer}%&a second(s) has been successfully added to mine &c%arg-1%&a!" to player
stop
else:
send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to playercommand /mine:delete <text>:
permission : {@mine-delete-permission}
permission message : {@mine-permission-message}
trigger:
if {minecore::%arg-1%::*} is set:
clear {minecore::%arg-1%::*}
remove arg-1 from {minecore.names::*}
send "{@prefix} &aMine &c%arg-1%&a successfully deleted!" to player
stop
else:
send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to playerevery 1 second in world "world":
set {minecore.timer} to {minecore.timer} + 1
loop {minecore.names::*}:
#broadcast "%mod({minecore.timer}, {minecore::%loop-value%::timer})%"
if mod({minecore.timer}, {minecore::%loop-value%::timer}) = 0:
loop blocks within {minecore::%loop-value%::position::position_1} to {minecore::%loop-value%::position::position_2}:
set {_block} to random element of {minecore::%loop-value-1%::panel::*}
set block at loop-block to {_block}
on right click:
if player is holding glowing feather named "&aConfirm Locations":
if {minecore.location1.%uuid of player%} is not set:
send "{@prefix} &4Position 1 is not set!" to player
stop
if {minecore.location2.%uuid of player%} is not set:
send "{@prefix} &4Position 2 is not set!" to player
stop
send "{@prefix} &aDo /mine:name <name> to select name for mine and add it to panel"
stop
else if player is holding glowing stick named "&4Set Position 1":
set {minecore.location1.%uuid of player%} to location of target block
send "{@prefix} &aPosition 1 successfully set to %{minecore.location1.%uuid of player%}%"
stop
else if player is holding glowing stick named "&4Set Position 2":
set {minecore.location2.%uuid of player%} to location of target block
send "{@prefix} &aPosition 2 successfully set to %{minecore.location2.%uuid of player%}%"
stop
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a
Lol too old thread
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Sorry bro i dont know who's preceding,And i skripted this so ...
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Confused
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Who is preceding?
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Cool lol
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thanks
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command /broadcast [<text>]:
aliases: bc
trigger:
if executor is not a player:
set {_perm} to true
else:
if getHasPermission(player, "custom.command.broadcast") is true:
set {_perm} to true
if {_perm} is not set:
message "&cYou do not have permission to use this command."
else:
if arg 1 is not set:
message "&eUsage: &d/broadcast &a&l&oServer&c&l&oName&7&o>> <message>"
else:
broadcast colored arg 1command /messagetome [<text>]:
aliases: mtm, m2m
trigger:
if getHasPermission(player, "custom.command.messagetome") is false:
message "&cYou do not have permission to use this command."
else:
if arg 1 is not set:
message "&eUsage: &d/messagetome &f<message>"
else:
message colored arg 1- 1
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Thank you!
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on first join:
broadcast "&7[&a+&7] &6%player%"
on quit:
broadcast "&7[&c-&7] &6%player%"
Hopfully it helps out
Advertising ur things skript
in Script Releases
Posted
every 120 seconds:
send "&d&lHey Need help? do /help" to player
wait 120 seconds
send "&c&lHey Dont forget to read rules! /rules" to player
wait 120 seconds
send "&e&lDont forget to check out our store! /buy or /store" to player
command /store:
trigger:
send "&d&l[StoreName] &eJoin it and check out our new ranks!" to player