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HeavyGames

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Everything posted by HeavyGames

  1. every 120 seconds: send "&d&lHey Need help? do /help" to player wait 120 seconds send "&c&lHey Dont forget to read rules! /rules" to player wait 120 seconds send "&e&lDont forget to check out our store! /buy or /store" to player command /store: trigger: send "&d&l[StoreName] &eJoin it and check out our new ranks!" to player
  2. Make me /pvp i get diamond stuff and bow and arrows and fishing road when i put the comman d
  3. What if u do %player% instead of arg-1
  4. #I made this skript My question is (Does it work) Btw im a beginner in skripting on first join: send title "&c&l&oWelcome to Zaladora" to player wait 1 second send title "&d&l&oDo /start to start!" to player command /start: trigger: make player execute "/p auto" wait 1 second make player execute "/kit start" command /tutorial send title "&cComing soon!"
  5. Can you make me those if u can (Scoreboard of gens, Gens commands, Crates of gens and normal crates)
  6. I wan't a joing message but like a title not like that on first join: set join message to "&dWelcome &a%player% to my server" wait 1 second send "&d&l&oTo start do /start" But i want the (send) to be a title in the screen
  7. #I hope u like it, If there is bugs #Msg me in discord #Have fun! #FIRST JOIN TUTORIAL on first join: every 300 seconds: set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!" wait 1 seconds send "&e------------------------------------------------------------ wait 2 seconds send "&c&l&oTo start do &e&l/start" to player wait 2 seconds send "&c&l&oAnd dont forgot to check out:" wait 2 seconds send "&c&l&oOur Discord:[Discord_Id]" wait 2 seconds send "&c&l&oOur Website:[Website_Link]" wait 2 seconds send "&c&l&oOur Twitter:[Twitter_Name]" wait 2 seconds send "&c&l&oOur Instagram:[Instgram_Name]" wait 1 seconds send "&e-------------------------------------------------------------- #LEAVING AND JOINING on join: broadcast "&d&l&o[&a&l&o+&d&l&o] %player%" on quit: broadcast "&d&l&o[&c&l&o-&d&l&o] %player%" #COMMANDS command /start: trigger: permission: creative.start permission message: "&cNo permission!" make player execute "/kit starter" wait 1 second make player execute "/plot auto" #Requireds: #Plot plugin #Skript command /help: trigger: send "&e-------&dHELP&e--------" send "&cHow to start? Do /start :D" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" command /who: trigger: permission: creative.who permission message: "&cSeems like we dont know who you are!, Need perms ofc!" send "&e%player% You command /Creative: trigger: make player execute "/start" #I hope u like it, If there is bugs #Msg me in discord: yofireblazeere#7712 #Have fun! #FIRST JOIN TUTORIAL on first join: every 300 seconds: set join message to "&c&l&oWelcome &a&l%player% &c&l&oTo [Server name] Server!" wait 1 seconds send "&e------------------------------------------------------------ wait 2 seconds send "&c&l&oTo start do &e&l/start" to player wait 2 seconds send "&c&l&oAnd dont forgot to check out:" wait 2 seconds send "&c&l&oOur Discord:[Discord_Id]" wait 2 seconds send "&c&l&oOur Website:[Website_Link]" wait 2 seconds send "&c&l&oOur Twitter:[Twitter_Name]" wait 2 seconds send "&c&l&oOur Instagram:[Instgram_Name]" wait 1 seconds send "&e-------------------------------------------------------------- #LEAVING AND JOINING on join: broadcast "&d&l&o[&a&l&o+&d&l&o] %player%" on quit: broadcast "&d&l&o[&c&l&o-&d&l&o] %player%" #COMMANDS command /start: trigger: permission: creative.start permission message: "&cNo permission!" make player execute "/kit starter" wait 1 second make player execute "/plot auto" #Requireds: #Plot plugin #Skript command /help: trigger: send "&e-------&dHELP&e--------" send "&cHow to start? Do /start :D" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]" send "&c[Add here]"
  8. Nice Skript i really loved it but what skripts do we use for the thingi
  9. prefix : &f[&5&lMine&f] #Permissons mine-permission-message : &cYou don't have enough permission! mine-set-permission : op mine-delete-permission : op mine-name-permission : op mine-names-permission : op mine-clearnames-permission : op mine-addblock-permission : op mine-blocks-permission : op mine-removeblock-permission : op mine-timer-permission : op on script load: set {minecore.timer} to 0 command /mine:clearnames: permission : {@mine-clearnames-permission} permission message : {@mine-permission-message} trigger: clear {minecore.names::*} send "{@prefix} &aNames successfully cleared!" to player command /mine:set : permission : {@mine-set-permission} permission message : {@mine-permission-message} trigger: set slot 0 of player to glowing stick named "&4Set Position 1" set slot 1 of player to glowing stick named "&4Set Position 2" set slot 2 of player to glowing feather named "&aConfirm Locations" command /mine:name <text>: permission : {@mine-name-permission} permission message : {@mine-permission-message} trigger: if {minecore.location1.%uuid of player%} is not set: send "{@prefix} &4Position 1 is not set!" to player stop if {minecore.location2.%uuid of player%} is not set: send "{@prefix} &4Position 2 is not set!" to player stop set {minecore::%arg-1%::position::position_1} to {minecore.location1.%uuid of player%} set {minecore::%arg-1%::position::position_2} to {minecore.location2.%uuid of player%} if {minecore.names::*} does not contain arg-1: add arg-1 to {minecore.names::*} clear {minecore.location1.%uuid of player%} clear {minecore.location2.%uuid of player%} send "{@prefix} &aMine &c%arg-1% &ahas been successfully added!" to player command /mine:addblock <text>: permission : {@mine-addblock-permission} permission message : {@mine-permission-message} trigger: if {minecore::%arg-1%::*} is set: add type of player's tool to {minecore::%arg-1%::panel::*} send "{@prefix} &aBlock &c%type of player's tool% &ahas been added to mine &c%arg-1%" to player else: send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player command /mine:names: permission : {@mine-names-permission} permission message : {@mine-permission-message} trigger: loop {minecore.names::*}: send "&a%loop-value%" to player command /mine:blocks <text>: permission : {@mine-blocks-permission} permission message : {@mine-permission-message} trigger: if {minecore::%arg-1%::*} is set: loop {minecore::%arg-1%::panel::*}: send "&6%loop-value%" to player else: send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player command /mine:removeblock <text>: permission : {@mine-removeblock-permission} permission message : {@mine-permission-message} trigger: if {minecore::%arg-1%::*} is set: if {minecore::%arg-1%::panel::*} contains type of player's tool: remove type of player's tool from {minecore::%arg-1%::panel::*} send "{@prefix} &aBlock &c%type of player's tool% &ahas been removed from mine &c%arg-1%" to player stop else: send "{@prefix} &aThat item is not in blocks!" to player else: send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player command /mine:timer <text> <integer>: permission : {@mine-timer-permission} permission message : {@mine-permission-message} trigger: if {minecore::%arg-1%::*} is set: set {minecore::%arg-1%::timer} to arg-2 send "{@prefix} &aTime &c%{minecore::%arg-1%::timer}%&a second(s) has been successfully added to mine &c%arg-1%&a!" to player stop else: send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player command /mine:delete <text>: permission : {@mine-delete-permission} permission message : {@mine-permission-message} trigger: if {minecore::%arg-1%::*} is set: clear {minecore::%arg-1%::*} remove arg-1 from {minecore.names::*} send "{@prefix} &aMine &c%arg-1%&a successfully deleted!" to player stop else: send "{@prefix} &aMine &c%arg-1%&a doesn't exist!" to player every 1 second in world "world": set {minecore.timer} to {minecore.timer} + 1 loop {minecore.names::*}: #broadcast "%mod({minecore.timer}, {minecore::%loop-value%::timer})%" if mod({minecore.timer}, {minecore::%loop-value%::timer}) = 0: loop blocks within {minecore::%loop-value%::position::position_1} to {minecore::%loop-value%::position::position_2}: set {_block} to random element of {minecore::%loop-value-1%::panel::*} set block at loop-block to {_block} on right click: if player is holding glowing feather named "&aConfirm Locations": if {minecore.location1.%uuid of player%} is not set: send "{@prefix} &4Position 1 is not set!" to player stop if {minecore.location2.%uuid of player%} is not set: send "{@prefix} &4Position 2 is not set!" to player stop send "{@prefix} &aDo /mine:name <name> to select name for mine and add it to panel" stop else if player is holding glowing stick named "&4Set Position 1": set {minecore.location1.%uuid of player%} to location of target block send "{@prefix} &aPosition 1 successfully set to %{minecore.location1.%uuid of player%}%" stop else if player is holding glowing stick named "&4Set Position 2": set {minecore.location2.%uuid of player%} to location of target block send "{@prefix} &aPosition 2 successfully set to %{minecore.location2.%uuid of player%}%" stop
  10. Sorry bro i dont know who's preceding,And i skripted this so ...
  11. Im a person as everyday

  12. command /broadcast [<text>]: aliases: bc trigger: if executor is not a player: set {_perm} to true else: if getHasPermission(player, "custom.command.broadcast") is true: set {_perm} to true if {_perm} is not set: message "&cYou do not have permission to use this command." else: if arg 1 is not set: message "&eUsage: &d/broadcast &a&l&oServer&c&l&oName&7&o>> <message>" else: broadcast colored arg 1 command /messagetome [<text>]: aliases: mtm, m2m trigger: if getHasPermission(player, "custom.command.messagetome") is false: message "&cYou do not have permission to use this command." else: if arg 1 is not set: message "&eUsage: &d/messagetome &f<message>" else: message colored arg 1
  13. on first join: broadcast "&7[&a+&7] &6%player%" on quit: broadcast "&7[&c-&7] &6%player%" Hopfully it helps out
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