Jump to content


  • Posts

  • Joined

  • Last visited

Nova_Soup's Achievements


Lurker (1/6)



  1. I am back once again with another question. I am using RPGitems, and I want a mana system to use with that. However, there is none that comes with the plugin that I know of. I know there is a power with RPGitems that makes you pay Vault currency every time you use an ability. I already have a Vault currency on my server, so is there a way to make a second one called "Mana" and that specific currency be spent every time I use an ability?
  2. So, I have a server I play with my friends with custom items. There is one item that shoots a beam which has a 50% chance to strike lightning. However, if this happens on the last hit of a mob, it will despawn the items that drop. This is important, because there are rare items that drop from mobs with low chances. Is there a way to prevent this? I really don't want to get rid of the lightning effect the weapon has. If this doesn't work, is there a way to make all drops go immediately to a players inventory? Both are appreciated, but I prefer the preventing lightning from despawning items option. Thanks in advance!
  3. I am creating a server that has custom items which drop from custom mobs. For example, a ninja would drop iron nuggets called "Ninja Steel," which can be used to make armor. However, my players have come up with an exploit to simply rename iron nuggets to "Ninja Steel" and use the counterfeits to craft the armor. What do I do?
  4. @_Tarna_Sorry about the late respone, but it works perfectly! Thanks so much!
  5. @_Tarna_Sorry if this is asking for too much (which it probably isnt lol), but could you remake it so it will say to the player who died something like "you lost half you your coins"? Otherwise, it works perfectly! Thanks!
  6. Hello everyone! Recently, I started a server for me and my friends to play on. I decided I wanted a player to lose half of their money on death. I'm using Essentials, Vault, and KillerMoney. I know the command in-game is /eco take (player name) 50%. But I don't know how to make it do this every time a player dies. Do I have to edit the config file, use command blocks, or what? I don't care which way you suggest, so I'll be taking anything. TL;DR: I am using Essentials, KillerMoney, and Vault. I want a way for players to lose 50% of money on death. Thanks in advance!
  • Create New...