Realuid
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Posts posted by Realuid
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thanks. also, i have another problem. im trying do make a /eco <player> [give][remove] <number> command but i dont know how to specify the [give] and [remove] arguments.
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Hello, i would like to make a baltop for my server using my own balance variable, does anyone know how i might do this?
the variable: {balance::%player's uuid%}
Im also having a problem where when a player does /stats instead of displaying {balance::%arg-1's uuid%} it displays something like {balance::6112341aa-asfsfm112-a12241sa-mjknkjfh}
This is the skript:
command /stats <player>: usage: /stats <player> trigger: send "&0&l---------------------" send "&6%arg-1% &chas &a$ {balance::%arg-1's uuid%} " send "&6%arg-1% &chas &a{prestige::%arg-1's uuid%} &dPrestiges" send "&0&l---------------------"
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yeah that works, thanks man
"Tarna is a god" <for REAL
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I am trying to make a skript where when someone holds a certain tipped arrow (say swiftness) they get money.
This is the skript i have for gaining money from iron blocks for reference:
while player's tool is an iron block: add 10 to {balance::%player's uuid%} wait 2 seconds
I dont have a clue how to get that specific tipped arrow. Please help!
Baltop command
in Discussion
Posted · Edited by Realuid
Thanks! also AgentGamerPro, what i ended up using was [<player>] or something like that. works well!
Coolprogrammer ♥ appreciate it man.
One more problem: the skript that Coolprogrammer sent does not work. it says that loop-value is used in too many different places or something.