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Realuid

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  1. Thanks! also AgentGamerPro, what i ended up using was [<player>] or something like that. works well! Coolprogrammer ♥ appreciate it man. One more problem: the skript that Coolprogrammer sent does not work. it says that loop-value is used in too many different places or something.
  2. thanks. also, i have another problem. im trying do make a /eco <player> [give][remove] <number> command but i dont know how to specify the [give] and [remove] arguments.
  3. Hello, i would like to make a baltop for my server using my own balance variable, does anyone know how i might do this? the variable: {balance::%player's uuid%} Im also having a problem where when a player does /stats instead of displaying {balance::%arg-1's uuid%} it displays something like {balance::6112341aa-asfsfm112-a12241sa-mjknkjfh} This is the skript: command /stats <player>: usage: /stats <player> trigger: send "&0&l---------------------" send "&6%arg-1% &chas &a$ {balance::%arg-1's uuid%} " send "&6%arg-1% &chas &a{prestige::%arg-1's uuid%} &dPrestiges" send "&0&l---------------------"
  4. yeah that works, thanks man "Tarna is a god" <for REAL
  5. I am trying to make a skript where when someone holds a certain tipped arrow (say swiftness) they get money. This is the skript i have for gaining money from iron blocks for reference: while player's tool is an iron block: add 10 to {balance::%player's uuid%} wait 2 seconds I dont have a clue how to get that specific tipped arrow. Please help!
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