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whoswish

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Posts posted by whoswish

  1. 17 hours ago, Jockerlight said:

    Okey that isn’t that hard:

    on join:

          send “ Welcome %player%!

          give player iron helmet 

          give player iron leggings 

          give player iron chestplate 

          give player iron boots 

          give player iron axe 

          give player iron pickaxe

          give player golden sword 

          give player 10 steak

          give player 4 golden apple       


    or
     

    on first join:

          send “ Welcome %player%!

          give player iron helmet 

          give player iron leggings 

          give player iron chestplate 

          give player iron boots 

          give player iron axe 

          give player iron pickaxe

          give player golden sword 

          give player 10 steak

          give player 4 golden apple       

     

     

    16 hours ago, CoolProgrammer said:

    You have a wrong quotation as well as a missing quotation.

    i already gave the dude the skript

     

  2. On 3/31/2021 at 8:25 PM, ejcnencsnce said:

    Hello I wanted to add a qeueu to my server so does anyone know how to Skript a queue system like 2b2t?

    [added plugins are fine]

    you should look for any tutorials b4 you post. this ones made by minehut.

     

     

  3. 4 hours ago, _Tarna_ said:

    Nice but you forgot to change some things. In the skript, you set the variable {muted::arg-1's uuid} but use the variable {muted::%player%}. You need to change that to {muted::%player's uuid%} in the on chat event. 

    Another thing is why do you use an if statement to test for a player's permission instead of just using the permission option in the command. Like you can just do this.

    
    command /command:
    	permission: command.use
    	trigger:
    		# stuff

     

    idek but im probs gonna give up on the skript, i hid the other post of the official one i made bcuz i didnt wanna deal with abunch of people telling me it wasnt a anticheat (even though it was, they are just used to another term of it) and yeah.

     

    and i like to use "if player has permission "insertpermissionhere": "  because im just used to it. either way its 1 line of code i cant get rid of so

  4. 1 hour ago, Nitrogen said:

    There you go!

    
    command /report [<player>] [<text>]:
    	trigger:
    		if arg-1 is not set:
    			send "&c/report <player>"
    		if arg-1 is set:
    			if arg-2 is not set:
    				if {reportban.%player's uuid%} is not set:
    					open chest with 1 row named "&c&lReporting: &5%arg-1%" to player
    					wait 1 tick
    					format slot 0 of player with bow named "&c&lCheating" with lore "&7Usage of unfair advantages!" to close then run [make player execute command "/report %arg-1% cheating"]
    					format slot 1 of player with eye of ender named "&c&lSpamming" with lore "&7Flooding chat with spam!" to close then run [make player execute command "/report %arg-1% spam"]
    					format slot 2 of player with diamond shovel named "&c&lOther" with lore "&7Other offence." to close then run [make player execute command "/report %arg-1% other"]
    				if {reportban.%player's uuid%} is set:
    					send "&cYou've been banned from using our reports system &7(This might be due to misusing it)"
    		if arg-2 is "cheating":
    			if {reportban.%player's uuid%} is not set:
    				send "&7The player &c%arg-1% &7has been reported for &cCheating"
    				loop all players:
    					if loop-player has permission "reports.admin":
    						send "&c&l[REPORT] &c%player% &7reported &c%arg-1% &7for &cCheating" to loop-player
    			if {reportban.%player's uuid%} is set:
    				send "&cYou cannot submit this report!"
    				stop
    		if arg-2 is "other":
    			if {reportban.%player's uuid%} is not set:
    				send "&7The player &c%arg-1% &7has been reported for &cOther"
    				loop all players:
    					if loop-player has permission "reports.admin":
    						send "&c&l[REPORT] &c%player% &7reported &c%arg-1% &7for &cOther" to loop-player
    			if {reportban.%player's uuid%} is set:
    				send "&cYou cannot submit this report!"
    				stop
    		if arg-2 is "spam":
    			if {reportban.%player's uuid%} is not set:
    				send "&7The player &c%arg-1% &7has been reported for &cSpam"
    				loop all players:
    					if loop-player has permission "reports.admin":
    						send "&c&l[REPORT] &c%player% &7reported &c%arg-1% &7for &cSpam" to loop-player
    			if {reportban.%player's uuid%} is set:
    				send "&cYou cannot submit this report!"
    				stop
    				
    command /report-ban [<offline player>]:
    	permission: reports.admin
    	permission message: &cYou cannot preform this command!
    	trigger:
    		if arg-1 is not set:
    			send "&cUsage: &c/report-ban <player>"
    		if arg-1 is set:
    			send "&7You've banned &c%arg-1% &7from submitting reports!"
    			set {reportban.%arg-1's uuid%} to true
    	
    command /report-unban [<offline player>]:
    	permission: reports.admin
    	permission message: &cYou cannot preform this command!
    	trigger:
    		if arg-1 is not set:
    			send "&cUsage: &c/report-unban <player>"
    		if arg-1 is set:
    			send "&7You've unbanned &c%arg-1% &7from submitting reports!"
    			delete {reportban.%arg-1's uuid%}

     

    arent tuske gui's unreliable as if you do /sk reload all or /sk reload scripts it'll break the skript and allow players to take the items out of the gui and keep them

    • Thanks 1
  5. 2 hours ago, _Tarna_ said:

    Nested variables is when you do {var.%player%}. List variables is when you do {var::%player%}.

    And ya its better to use uuid since if a player changes their name, that var will still say the same. 

    Hey Tarna,

     

    I've restarted the whole skript basically.

    I hope this is starting to look better to you. (At the time I'm sending you this I'm currently working on /warn and the essential commands that'll come with it.)

    https://pastebin.com/4vwKxBDx

    Thanks!

  6. 9 minutes ago, _Tarna_ said:

    Nested variables is when you do {var.%player%}. List variables is when you do {var::%player%}.

    And ya its better to use uuid since if a player changes their name, that var will still say the same. 

    thank you, when i update the skript you'll see i changed it 😉

  7. 1 hour ago, _Tarna_ said:

    yes I don't like the nested variables and not using uuid in the variables. But other than thats, its ok. 

    and im guessing me not using uuid im the variables is this set {unmuted.%arg-1%} to 0  , to fix that do i just do %arg-1's uuid% or something else

  8. On 3/18/2021 at 6:35 PM, ThunderStorm said:

    This skript adds a /suffix command that lets players with ranks change there suffix with a command.

    Usage:
    /suffix <newsuffix>

    Permission:
    suffix.*

     

    
    command /suffix [<text>]:
        permission: suffix.*
        permission message: &cYou dont have permission!
        trigger:
            if arg 1 is set:
                execute console command "/lp user %player% meta setsuffix %arg-1%"
            if arg 1 is not set:
                send &cUsage /suffix <suffixname>

     

    it would be cool if u made it so u can use it for groupmanager and permissions ex but thats easy to change myself and stuff, nice skript though ig

  9. Togglable Scoreboard

    (by NotEnergy#0589)

    Commands:

    /scoreboard

    /sb

    INFO

    Please do not flood me with any complaints saying that It's not refreshing the scoreboard, I didn't and still dont know how to do it, I've tried. Whenever you have to update it you have to toggle it off and then back on.

    (If you know how to fix this please tell me how so I can update the skript!)

     

    script:

    https://pastebin.com/6rAXLGK8

  10. Hello everyone.

     

    If you've looked in #Script-Releases topic then you've seen the 2 Skripts i released, they were pretty bad but I can still do better.

    I am offering skripting services for anybody that needs them, I do not gaurentee that I will get it done or that it will work just like how you want it to be, you either accept it or dont. I'm not going to rewrite anything for you if I do it wrong, I may only tell you what to do to fix it.

     

    Thank you!

    (Sorry for sounding rude lol)

  11. 4 minutes ago, Bluberriess said:

    But its for Minehut, Minehut changes things so some things on Minehut will not work the way they work externally.

    still, minehut's community is very helpful to me whether i use a different server hoster or not.

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