Hi there, recently on a server I have with my friends, I notice that the difficulty keeps changing to peaceful - well not exactly. The game settings (in the Minecraft menu and the minehut menu) say normal, and when using the /difficulty normal command it says that it is already normal, however when taking fall damage or losing hunger, it immediately regenerates as though in peaceful.
I'm the only one in the server with the ability to change the difficulty, and even then I'm not sure why the difficulty level isn't acting the way it should. Does anyone have any idea why this may be happening and how I can prevent it?