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YTHmr_Abood

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  1. Hello there! Can someone help me figure out how to find a player position in baltop so they know when they will reach the top 50? current code command /baltop: trigger: set {_top::*} to sorted indices of {coin::*} in descending order set {_slot} to sum({coin::*}) set {_top} to chest inventory with 6 rows named "<##bce780>&lʙ<##c1e984>&lᴀ<##c5ec88>&lʟ<##caee8c>&lᴀ<##cff190>&lɴ<##d3f393>&lᴄ<##d8f697>&lᴇ <##ddf89b>&lᴛ<##e1fb9f>&lᴏ<##e6fda3>&lᴘ" set {_slot} to 0 loop 55 times: add {_top::%loop-value-1%} to {_top_10::*} loop {_top_10::*}: add 1 to {_n} set slot {_slot} of {_top} to {_top_10::%{_n}%} parsed as offlineplayer's skull named "<##BCE780>%{_n}%-%{_top_10::%{_n}%} parsed as offlineplayer%" with lore "&aBalance:&6%formatNumber({coin::%{_top_10::%{_n}%}%})%" add 1 to {_slot} open {_top} to player
  2. Hey there! I have been trying to find my server ip for a long time but i cant. Can like anyone help me try to get it? example 12.323424.2422 | for people saying that i can find it on the panel i meant like the address 12.322.321|
  3. every 10 seconds: kill all giants on right click: if name of player's held item is "&6Nether &4Sword": if {cooldown.%player%} is true: message "&cYou must wait for 30 seconds to use this again!" stop cancel event if {cooldown.%player%} isn't set: set {cooldown.%player%} to false if {cooldown.%player%} is false: set {cooldown.%player%} to true send "&7You have &6Smashed all players within 10 blocks!" to player spawn a giant at location of player set name of last spawned entity to "Dinnerbone" apply invisibility 1 to all giants for 9999 minutes apply slowness 255 to all giants for 9999 minutes apply resistance 255 to player for 5 tick set tool of last spawned giant to iron sword make 30 of item particle using diamond at location of player make 30 of block particle using dirt at location of target block play sound "entity.wither_skeleton.death" at player trail projectile with heart damage all entities in radius 10 around player by 40 hearts heal player by 5 hearts wait 20 ticks set tool of last spawned giant to air kill last spawned giant wait 1 ticks kill last spawned giant kill last spawned giant wait 30 seconds set {cooldown.%player%} to false
  4. Yeh lol i actually made this since i was making a server where you cant place blocks and that fixed the issue.
  5. A simple skript that summons tnt once the block has been right clicked! on place of tnt: #Makes the skript function when a player places a tnt send action bar "&4T&cN&4T &aHas Spawned!" to player #You can remove this. This just sends a message to the player that the tnt has been placed set block at event-location to air #This part removes the tnt that has been placed spawn a primed tnt at event-location #After the block of tnt has been turned into air the skript execute this command to summon a primed tnt at the block cancel event #This will cancel the tnt placment remove 1 tnt from player #This will make sure that the players tnt will be removed (Remove this part if you want to make it infinite tnt) command /tnt: trigger: give player tnt named "&cInstant &4&lT&c&lN&4&lT" with lore "&e&l(&aRight Click to summon tnt&e&l)" ---------------------------------------------------------------------------------------------------------------------------------------------- If you want the tnt to not damage the blocks just put this on explode: cancel event
  6. So i am making a server and using feather client then one of my mods dm me saying they crashed because they were using lunar i tried using lunar and login on but i crashed too. Can anyone here help fix this? i read the logs i didnt find anything server is 1.17.1!
  7. But when i did i tped to the area and i did not find the map
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