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belac136

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Posts posted by belac136

  1. So I have a mob called a "Gatekeeper" that drops a "Gatekeeper Token" that teleports you to the location 23 48 3, in the nether. Only problem is that I accidentally deleted the correct skript, and I can't figure it out. Somebody help please, this is what I have.

     

    on death:
        if display name of victim is "Gatekeeper":
            set {dc} to (random integer between 0 and 25)
            cancel drops
            give attacker 1 of iron nugget of mending 1 with hidden enchantments named "&7Gatekeeper Token"
            give attacker (random integer between 0 and 2) of bone named "&7Ancient Bone"
            if {dc} is 1:
                give attacker 1 wither skeleton skull

    on rightclick with iron nugget:
        name of player's tool is "&7Gatekeeper Token"
        remove 1 of player's held item from player
        #//execute in minecraft:the_nether run tp 23 48 3

  2. Oh my freaking gosh. I had it in the wrong order...

    This works

    every 25 second:
        if {gens} is true:
            if {nl} is set:
                drop a nether brick item of mending 1 with hidden enchantments named "&6Dark Copper&f" 0.5 above {nl}

  3. I tried that, its in the skript somewhere else. But this still doesn't work. (Here is the error)

    every 25 seconds:
        if {gens} is true:
            if {nl} is set:
                drop nether brick item named "&6Dark Copper&f" of mending 1 with hidden enchantments 0.5 above {nl}

    image.thumb.png.90741c4a0df06725940212631c1b6e1a.png

  4. it still doesnt work but also I have the location already set

     

    on place nether brick:
        if {genplace} is true:
            set {nl} to location of event-block's location

     

    every 25 seconds:
        if {gens} is true:
            if {nl} is set:
                drop nether a brick item named "&6Dark Copper" with mending 1 0.5 above {nl}

  5. I added Skellett but this still doesnt work

     

    every 25 second:
        if {gens} is true:
            if {nl} is set:
                drop a nether brick item named "&6Dark Copper&f" with mending 1 with hidden enchantments 0.5 above {nl}

  6. So I was working on my gen server, CopperGenz, and I wanted to make a "Dark Copper" Gen. I have everything Working except for the fact that I want it to have a hidden enchantment. I cant figure out how to do this. Here is what I have

     

    every 25 second:
        if {gens} is true:
            if {nl} is set:
                drop nether brick item of mending named "&6Dark Copper" 0.5 above {nl}

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