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Posts posted by belac136
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On my server CopperGenz, the nether has a gatekeeper mob to kind of "protect" the nether. I want it to spawn every time a player enters a region. (I have world guard and world edit) Also if possible I would like there to be a limit of 1 mob at a time. Thanks!
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I figured it out. Its just
every 25 second:
if {gens} is true:
if {nl} is set:
drop a nether brick item of mending 1 with hidden enchantments named "&6Dark Copper&f" 0.5 above {nl} -
Oh my freaking gosh. I had it in the wrong order...
This works
every 25 second:
if {gens} is true:
if {nl} is set:
drop a nether brick item of mending 1 with hidden enchantments named "&6Dark Copper&f" 0.5 above {nl} -
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it still doesnt work but also I have the location already set
on place nether brick:
if {genplace} is true:
set {nl} to location of event-block's locationevery 25 seconds:
if {gens} is true:
if {nl} is set:
drop nether a brick item named "&6Dark Copper" with mending 1 0.5 above {nl} -
I added Skellett but this still doesnt work
every 25 second:
if {gens} is true:
if {nl} is set:
drop a nether brick item named "&6Dark Copper&f" with mending 1 with hidden enchantments 0.5 above {nl} -
Im out of room with plugins, is there no way to do it with just skript?
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Just a question with skripting. How do I drop an item on the ground (with skript) that has mending but it doesnt have the mending lore on it? Can you do that?
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So I was working on my gen server, CopperGenz, and I wanted to make a "Dark Copper" Gen. I have everything Working except for the fact that I want it to have a hidden enchantment. I cant figure out how to do this. Here is what I have
every 25 second:
if {gens} is true:
if {nl} is set:
drop nether brick item of mending named "&6Dark Copper" 0.5 above {nl} -
I'm In a serious need of a trade script.
How do I teleport someone to a location in the nether
in Discussion
Posted
So I have a mob called a "Gatekeeper" that drops a "Gatekeeper Token" that teleports you to the location 23 48 3, in the nether. Only problem is that I accidentally deleted the correct skript, and I can't figure it out. Somebody help please, this is what I have.
on death:
if display name of victim is "Gatekeeper":
set {dc} to (random integer between 0 and 25)
cancel drops
give attacker 1 of iron nugget of mending 1 with hidden enchantments named "&7Gatekeeper Token"
give attacker (random integer between 0 and 2) of bone named "&7Ancient Bone"
if {dc} is 1:
give attacker 1 wither skeleton skull
on rightclick with iron nugget:
name of player's tool is "&7Gatekeeper Token"
remove 1 of player's held item from player
#//execute in minecraft:the_nether run tp 23 48 3