Jump to content

Annoying_Brother

Member
  • Posts

    25
  • Joined

  • Last visited

Posts posted by Annoying_Brother

  1. variables:
    	{money} = 0
    
    command /balance:
    	aliases: /bal
    	trigger:
    		send "&aYou have %{money}% &ain your bank!"
    command /pay <player> <integer>:
    	trigger:
    		if {money} >= arg-integer:
    			subtract arg-integer from {uuid::%player%::money}
    			add arg-integer to  {uuid::%arg-player%::money}
    		else:
    			send "You don't have enough money!" to player
    every 1 second:
    	loop all players:
    		add 1 to {{uuid::%loop-player%}::money}

    This doesn't work at all as all the money is the same as 1 person and it doesn't give any money at all! Please help. Thank you!

×
×
  • Create New...