Spicykonrad
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Posts posted by Spicykonrad
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command /cowset:
permission: mobspawn.use
permission message: &cNo.
trigger:
set {cowlocation} to player's location
every 10 seconds:
spawn 1 cow named "&fCow" at {cowlocation} <--- this line does not work -
on right click on stone with wooden pickaxe named "&eStarter Pickaxe &7(Right click stone with this)":
set event-block to air
give 1 clay ball named "&7Pebble" to playeri need you to make it a 10% chance to give the player a clayball when you right click stone with a wooden pickaxe
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Help me, HELP ME
in Discussion
Posted · Edited by Spicykonrad
i need to make it so that when a player kills a cow it drops a raw beef named "&fBeef" but i need it to be so that when they have looting 1 it will drop 1, looting 2 drops 2, looting 3 drops 3, 4 4 and so on if possible