So i've created a simple Generator Skript, it works fine in the Test server, but when i sent it to main server whenever i restart the server the Generators just stop working, something that does not happen at Test Server
Skript:
on place:
if event-block is furnace:
set {_drop} to location of block above event-block
add {_drop} to {drop-furnace::*}
message "&aYou've placed a Stone Button Generator"
on break:
loop {drop-furnace::*}:
if location of block above event-block is loop-value:
cancel event
set event-block to air
give 1 furnace named "&aStone Button Generator" to player
remove location of block above event-block from {drop-furnace::*}
message "&aYou've removed your Stone Button Generator"
every 5 seconds:
loop {drop-furnace::*}:
drop 1 of Stone Button at {drop-furnace::%loop-index%}
Plugins at Main Server:
Plugins at Test Server: