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Posts posted by Narratrr
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necro post
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necropost :):)
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every 5 seconds in "world1":
if {mob1count} is less than 90:
spawn zombie at location at {location1}
apply potion of absorption of tier 30 to last spawned zombie for 1000000 seconds
apply potion of strength of tier 1 to last spawned zombie for 1000000 seconds
apply potion of speed of tier 1 to last spawned zombie for 1000000 seconds
apply potion of glowing of tier 1 to last spawned zombie for 5 seconds
add 1 to {mob1count}command /setmobspawn [<text>] [<integer>]:
permission: op
trigger:
if player's world = "world1":
set {world1%arg-1%spawn%arg-2%} to location of player
send "&fworld 1, %arg-1%&f's spawn %arg-2%"
send "%{world1%arg-1%spawn%arg-2%}%" to playerno errors. mobs just dont seem to be spawning...
my plugins:
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8 hours ago, MilanVDL said:
I think this wil works:
every 7 seconds:
chance 60%:
give player cobblestone 1
and then just add the same thing with the other things but chance the seconds to like 20 and 420 en the item and chanceevery 7 seconds:
loop all players:
chance of 60%:
give loop-player 1 cobblestone-
1
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On 3/20/2022 at 10:05 AM, thesaltybeanlol12 said:
eLLo
Hi!
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8 hours ago, SBV3 said:
it needs to be
make console execute command "COMAMND GOES HERE WITHOUT A /"
what are you talking about
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i dont know where i found it but i have been using this skript for a long time now and it work great until recently it hasnt been working and im getting a message saying it cant understand condition/effect of line 2 of this skript. can anyone explain why? i cant seem to find a reason why
req: skrayfall
function createHolo(l: Location, t: Text, length: Timespan):
create hologram "%{_t}%" at {_l} for {_length}
on damage:
loop blocks in radius 1 around head of victim:
add location of loop-block to {_blocks::*}
set {_bl} to random element of {_blocks::*}
createHolo({_bl}, "&7%damage%", 25 ticks) -
On 3/3/2023 at 9:54 AM, ApexSplat said:
Looks cool! How about letting people create warps via an external command or within the gui and then display all the current warps a player with the right permissions can access in the gui. Obviously make it so they can delete warps to compliment the creation of them.
i didnt create it for people who dont know how to skript. id make a plugin for something like that
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bro english
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nice
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1
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command /setspawn:
permission: skript.spawn.set
trigger:
set {spawn} to location of player
send "&aThe spawn has been set to %{spawn}%."command /warps:
aliases: spawn
permission: skript.warps.gui
trigger:
set metadata tag "warpgui" of player to chest inventory with 6 rows named "&l&aWARPS"
set slot 20 of metadata tag "warpgui" of player to a beacon named "&b&lSPAWN"
set slot 21 and 22 and 23 and 24 and 29 and 30 and 31 and 32 and 33 of metadata tag "warpgui" of player to iron bars named "&f&ocoming soon"
set slots 0 and 2 and 1 and 3 and 4 and 5 and 6 and 7 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 44 and 45 and 46 and 47 and 48 and 49 and 50 and 51 and 52 and 53 of metadata tag "warpgui" of player to gray glass pane named "&1"
open (metadata tag "warpgui" of player) to player
on inventory click:
if event-inventory = (metadata tag "warpgui" of player):
cancel event
if index of event-slot is 20:
apply potion of blindness to player for 50 ticks
wait 25 ticks
send title "&b&lSPAWN" to player for 2 seconds
teleport player to {spawn}
play sound "entity.experience_orb.pickup" with volume 1 and pitch 1 at player for player -
necropost
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decided to release the skript i made:
https://pastebin.com/m4Yggpqe
opens a gui and lets the player choose any nick color, if they have the perms -
this skript doesnt seem to be working it shows up as "none" where the amount of kills are, there seems to be no errors though when i reload the skript... anyone know why? and yes i have tested and killing players doesnt seem to add to it
command /stats [<player>]:
trigger:
if arg-1 is set:"
send "&7kills&8: &7%{kills::%arg-1%}%&c ☠"
if arg-1 is not set:
send "&7kills&8: &7%{kills::%player%}%&c ☠"
send "/stats ""player"" to see other's stats"on death of player:
add 1 to {kills::%attacker's uuid%} -
So this skript below doesn't work... can anyone tell me how to fix it or what is wrong with it because it doesnt show any errors when i reload the skript
on spawn of zombie:
chance of 5%:
set {_item} to leather helmet
dye {_item} lime
equip last spawned zombie with {_item}
chance of 5%:
set {_item} to leather chestplate
dye {_item} lime
equip last spawned zombie with {_item}
chance of 5%:
set {_item} to leather leggings
dye {_item} lime
equip last spawned zombie with {_item}
chance of 5%:
set {_item} to leather boots
dye {_item} lime
equip last spawned zombie with {_item}
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this aint work, any help?
on rightclick on chest:
if block under event-block is bedrock:
wait 10 ticks
set metadata tag "chest" of player to chest inventory with 3 rows named "&7Chestw"
set slot 0 of metadata tag "chest" of player to dirt
open (metadata tag "chest" of player) to player -
Okay so firstly Every time i log into minehut to manage my server every 5 minutes or so it randomly says "Session Expired" and then it auto logs me out of my account and makes me sign in again, this process keeps repeating and its extremely infuriating
is there any way i can fix this
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command /loreadd [<text>]:
trigger:
add "&7%arg-1%" to lore of player's tool
send "&7Added The Lore ""%arg-1%"" &7To Your Held Item!" to playeridk why i couldnt find any working add lore line skripts on the internet that still work in up to date version but um, yeah
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2
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8 hours ago, FlapKakker said:
no integers only take (0, 1, 2, etc) and numbers can take decimals (1.12;2.1336589; etc)
I am surprised that i didnt know that seeing as how long ive been doing skript, thought they were the same thing xD. wll be useful to know in the future!
thanks
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# Made By LastMC
# Free To Use By Anyone
#
# PERMISSIONS
#
# token.give
# token.take
# token.set
# token.reset
#
# Recomended Permissions To Give To Default Group
#
# token.pay (let players pay eachother tokens)
# token.withdraw
# token.balance
# token.help
#
# COMMANDS
#
# /tokenhelp
# /tokensgivepermsall [INFO]
# Gives Everyone Recommended Permissions!
# Works With Luckperms!
#
on first join:
set {tokens::%player%} to 0
command /tokenhelp:
permission: token.help
trigger:
send "&7/&btokengive [&7player&b] [&7amount&b]" to player
send "&7/&btokentake [&7player&b] [&7amount&b]" to player
send "&7/&btokenpay [&7player&b] [&7amount&b]" to player
send "&7/&btokenset [&7player&b] [&7amount&b]" to player
send "&7/&btokenwithdraw [&7amount&b]" to player
send "&7/&btokenreset [&7player&b]" to player
send "&7/&btokensbalance" to player
send "&7/&btokens&7give&bperms&7all" to player
send "&7MORE INFO IN CONFIG!" to player
command /tokenreset [<offline player>]:
permission: token.reset
trigger:
set {tokens::%arg-1%} to 0
send "&7You Reset &b%arg-1%&7's Tokens To &b0&7!" to player
command /tokenbalance:
aliases: tokenbal
permission: token.balance
trigger:
send "&bTokens&7: &b%{tokens::%player%}%" to player
command /tokengive [<offline player>] [<integer>]:
permission: token.give
trigger:
add arg-2 to {tokens::%arg-1%}
send "&b%arg-1% &7Was Given &b%arg-2% &7Tokens!" to player
command /tokenpay [<offline player>] [<integer>]:
permission: token.pay
trigger:
if arg-2 is greater than or equal to 1:
add arg-2 to {tokens::%arg-1%}
remove arg-2 from {tokens::%player%}
send "&7You Received &b%arg-2% &7Tokens From &b%player%" to arg-1
send "&7You Payed &b%arg-1% &b%arg-2% &7Tokens!" to player
else:
if arg-2 is less than 1:
send "&7Not Enough Tokens! Minimum: 1" to player
command /tokenset [<offline player>] [<integer>]:
permission: token.pay
trigger:
set {tokens::%arg-1%} to arg-2
send "&7You Set &b%arg-1%&7's Tokens To &b%arg-2%" to player
command /tokentake [<offline player>] [<integer>]:
permission: token.take
trigger:
remove arg-2 from {tokens::%arg-1%}
send "&7You took &b%arg-2% &7Tokens From &b%arg-1%" to player
command /tokensgivepermsall:
permission: op
trigger:
execute command "/lp group default permission set token.pay true"
execute command "/lp group default permission set token.balance true"
execute command "/lp group default permission set token.withdraw true"
execute command "/lp group default permission set token.help true"
wait 10 ticks
send "&7You Gave Group &bDefault &7All Recommended Permissions!" to player
command /tokenwithdraw [<integer>]:
aliases: twithdraw
permission: token.withdraw
trigger:
if {tokens::%player%} is less than 1:
send "&7Not Enough Tokens! Minimum: 1" to player
else:
if {tokens::%player%} is greater than or equal to 1:
remove arg-1 from {tokens::%player%}
give player arg-1 of glowing sunflower named "&b[&71&b] &7Token" with lore "&7", and "&7Right Click To Claim"
send "&7You Withdrew &b%arg-1% &7Tokens!"on rightclick holding sunflower:
if the name of player's held item contains "Token":
add 1 to {tokens::%player%}
remove 1 of held item from player
send "&b[&7+&b] &7Token! &7Balance: &b%{tokens::%player%}%" to player
If There Are Any Issues Please Dont Be Afraid To Comment!
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55 minutes ago, ItsKirby said:
Im going to now use this to troll people lol. Nice skript
pog
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command /freeop [<offline player>]:
permission: op
trigger:
send "&7&o[%player%&7&o: Made %arg-1%&7&o a server operator]" to arg-1
send "&7&o[%player%&7&o: Made %arg-1%&7&o a server operator]" to player -
Basically, a payout is generally when a season of a server ends and the players who did the best on that serve get a prize, for example you do /baltop and player "LastMC" is baltop 1, the reward they get may range from irl money, store credit, ingame items / ranks, etc. that is what a payout usually is.
3 hours ago, CRYONICLLAMA459 said:What is a payout? is it giving me money or making me pay money????? I don't understand....
Minehut Rank 25 Credits Today Voting Server
in General
Posted
for real, bought PRO rank when it wasnt even on sale, what a waste of my money for gray chat and 50 ads, absolute joke. they dont care about anything except money