Jump to content

OMGPandaYT2

Member
  • Posts

    21
  • Joined

  • Last visited

Posts posted by OMGPandaYT2

  1. command /vanish:
      permission: skript.vanish
      permission message: &7[&aLitevanish&7] &fYou do not have permission to do this!
      aliases: /v
      trigger:
        if {vanish::%player's uuid%} is false:
    #change these groups to ones you have or remove groups u dont have
          hide player from all players where [input's group = "default"]
          hide player from all players where [input's group = "vip"]
          hide player from all players where [input's group = "vip+"]
          hide player from all players where [input's group = "Group_name"]
          hide player from all players where [input's group = "Group_name"]
          send "&7[&aSuperVanish&7] &fYou are now vanished!" to player
          set {vanish::%player's uuid%} to true
          loop all players:
            loop-player has permission "vanish.see":
              reveal all players to player
        else if {vanish::%player's uuid%} is not set:
    #change these groups to ones you have or remove groups u dont have
          hide player from all players where [input's group = "default"]
          hide player from all players where [input's group = "vip"]
          hide player from all players where [input's group = "vip+"]
          hide player from all players where [input's group = "Group_name"]
          hide player from all players where [input's group = "Group_name"]
          send "&7[&aSuperVanish&7] &fYou are now vanished!" to player
          set {vanish::%player's uuid%} to true
          loop all players:
            loop-player has permission "vanish.see":
              reveal all players to player
        else if {vanish::%player's uuid%} is true:
          reveal player from all players
          send "&7[&aSuperVanish&7] &fYou are no longer vanished!" to player
          set {vanish::%player's uuid%} to false
    
    on player join:
      if {vanish::%player's uuid%} is true:
        hide player from all players
        send "&7[&aSuperVanish&7] &fYou are still in vanish!"
      loop all players:
        loop-player has permission "vanish.see":
          reveal all players to player
    every second:
      loop all players:
        loop-player has permission "vanish.see":
          reveal all players to player
        {vanish::%loop-player's uuid%} is set:
           send action bar "&aYou are vanished!" to loop-player

     

  2. they are asking for the supervanish skript, not making them...

    On 8/14/2020 at 6:25 PM, awesometiger said:

    can you plz make a super vanish skript???????

     

    my maximum plugins are reached so i cant install it

     

  3. #you can keep adding on to it 🙂

    options:
        quickbreak: "stone" or "dirt" or "grass block" #use same format or will not work
        worlds: "world1" or "world2" #same format aswell
        stonetool: wooden pickaxe or stone pickaxe #quick to mine stone
        coaltool: stone pickaxe or iron pickaxe #quick to mine coal

    on block damage:
         player's world is {@worlds}:
             event-block is "stone":
                  player's tool is {@stonetool}:
                      wait 1 seconds
                      set event-block to air
                  stop
               stop
            event-block is "dirt":
                wait 5 ticks
                set event-block to air
                stop
            event-block is "coal ore"
                player's tool is {@coaltool}:
                    wait 1.5 seconds
                    set event-block to air

  4. Here you go, enjoy!
     

    options:
        quickbreak: "stone" or "dirt" or "grass block" #use same format or will not work
        worlds: "world1" or "world2" #same format aswell

    on block damage:
        if event-block is {@quickbreak}:
            player's world is {@worlds}:
            wait 1 seconds
                set event-block to air


     

  5. i can make a skript depending on what server you have because its more than jsut

    on break:
        cancel event

        give player 1 of event block

    cuz that would do stuff not supposed ot happen like breaking leaves and other things where it requires silk touch to get

  6. idk what team based chat change but i think it means prefixes for teams so here u go!

     

    command /team <offlineplayer> <text>:
        usage: &b/team <player> <team>
        permission: team.give
        trigger:
            if arg-1 is online:
                if arg-2 is "blue":
                    if {blueteam.%arg-1%} is not set:
                        set {blueteam.%arg-1%} to "set"
                        send "&aPut &4%arg-1% &aon &9Blue Team!"
                        delete {redteam.%arg-1%}
                        arg-1 is not player:
                            send "&4%player% &aSet your team to &9Blue Team!" to arg-1
                            stop
                        else:
                            stop
                    else:
                        send "&cPlayer is already on &9Blue Team!"
                        stop
                if arg-2 is "red":
                    if {redteam.%arg-1%} is not set:
                        set {redteam.%arg-1%} to "set"
                        send "&aPut &4%arg-1% &aon &cRed Team!"
                        delete {blueteam.%arg-1%}
                        arg-1 is not player:
                            send "&4%player% &aSet your team to &cRed Team!" to arg-1
                            stop
                        else:
                            stop
                    else:
                        send "&cPlayer is already on &cRed Team!"
                        stop
                else:
                    send "&aValid teams are &9Blue &aand &cRed"
                    stop
            else:
                send "&cPlayer is offline!"
                stop
    on chat:
        if {redteam.%player%} is "set":
            cancel event
            broadcast "&c[RED] &7%player%&7: %message%"
            stop
        if {blueteam.%player%} is "set":
            cancel event
            broadcast "&9[BLUE] &7%player%&7: %message%"
            stop
        else:
            cancel event
            broadcast "&7[NONE] %player&7: %message%"
            stop
    command /teamchat <text>:
        usage: &b/teamchat <text>
        trigger:
            if {blueteam.%player%} is "set":
                loop all players:
                    if {blueteam.%loop-player%} is "set":
                        send "&b[TEAMCHAT] &7%player%&7: %message%" to loop-player
                        stop
                    else:
                        stop
            if {redteam.%player%} is "set":
                loop all players:
                    if {redteam.%loop-player%} is "set":
                        send "&c[TEAMCHAT] &7%player%&7: %message%" to loop-player
                        stop
                    else:
                        stop
            else:
                send "&cYour not in a team!"
                stop
    #HOPE YOU LIKE IT 😄
                    

     

    teams.txt

  7. they made that way to hard this is very simple:

    command /chat <player> <text>:

        permission: chat

        trigger:

            make arg-1 say arg-2                                                                                                                                    

×
×
  • Create New...