RookiePlayer
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Posts posted by RookiePlayer
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horrible since the Minehut 1.16 update
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Spoiler
Backstory: I play on SkySheep (SkySheep.minehut.gg) and I protested so hard for the IridiumSkyblock update (along with friends who also protested for other things) that I got muted for 2h.
Our server needs Iridium to stay alive - if we don't have it, nobody will join. We got a wait from the authors for about 3-4 days, but I'm wondering if Minehut will update it when it releases.
My IGN is SumWhatSteve, friends are Not_An_Xrayer, goldenDonut123, Deeposito, and Idin2008. We all play on SkySheep regularly, but since the 1.16 update, all plugins are broken on our server.
Any help? Thanks,
RookiePlayer
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On 5/27/2020 at 9:14 AM, ConfettiAdmin said:
Hi @RookiePlayer,
Please add a more detailed description of the plugin that you are requesting.
Its pretty clear already
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Hello!
I have a request for a plugin - Zenchants.It seems as you get plugins off of Spigot, but since I can't edit the Plugins folder, I have no way of installing Zenchants.
Here is the link for the Zenchants plugin from SpigotMC (if it helps)
I need a skript Please...
in Discussion
Posted · Edited by RookiePlayer
I didn't totally get the syntax of ifs and elses, but I hope I made it a bit better. Also, enjoy the spoonfeed.
command /island [<text>]:
usage: &c/is create/home
trigger:
if arg-1 is "create":
if {island::%player's uuid%} is not set:
execute console command "/mv clone Skyisland %player's uuid%"
send action bar "&7(&c&l!&7) &eIsland Generating &7(&c&l!&7)" to player
wait 2.5 seconds
execute console command "/mvtp %player% %player's uuid%"
set {island::%player's uuid%} to true
else:
if {island::%player's uuid%} is set:
execute console command "/mvtp %player% %player's uuid%"
send formatted "&cYou already have an island." to player
else:
if arg-1 is "home":
execute console command "/mvtp %player% %player's uuid%"
if {island::%player's uuid%} is not set:
send "&c&lERROR &7| &bYou need to create a island first." to player
else:
else:
if arg-1 is "delete":
if {island::%player's uuid%} is set:
set {deletion::%player's uuid%} to true
send "&e&ISLAND &7| &bType &aconfirm &bin chat to confirm your island deletion." to player
on chat:
if message contains "confirm":
if {deletion::%player's uuid%} is set:
cancel event
delete {deletion::%player's uuid%}
teleport player to {spawn}
wait 2.5 seconds
execute console command "/mv delete %player's uuid%"
execute console command "/mv confirm"
delete {island::%player's uuid%}
send action bar "&7(&c&l!&7) &eIsland Deleted &7(&c&l!&7)" to player
command /setspawn:
permission: op
trigger:
set {spawn} to location of player
command /spawn:
trigger:
teleport player to {spawn}
1bsb.sk