Jump to content

Awesomex0

Member
  • Posts

    3
  • Joined

  • Last visited

About Awesomex0

  • Birthday 04/19/2004

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Awesomex0's Achievements

Lurker

Lurker (1/6)

0

Reputation

  1. So i sent a appeal without proof of there message saying i could, I will add (PRV) For info that leaks the Person or their Ip ( They nerver got This even tho i sent it They blocked my email instantly ) Hello, So I got Permanently banned the Other day Sent in a Request to be Unbanned And was shown the Proof, And then I sent a Request asking it to Not be a Permanent ban For Doxing, and a Blacklist. I understand they Responded with “Send another Appeal and we will Block you from our Systems'', And I Understand this will Result in me Being Blocked but you Must hear this. I did some Diving because the Person i doxxed Ign: (PRV) and Discord: (PRV), When i sent the Ip in chat of: (PRV), I had permission from the Owner of the Ip to send it, So i know they Didn’t Report me. I came with Proof I was helped by a Friend of the Moderation teams Friend ( Apparently ) Discord:(PRV), We went diving and I explained everything to Him, And I have written Proof From (PRV) aka (PRV) aka (PRV), Saying they gave me Permission. You can Also DM (PRV) Asking them Questions about it I have The Proof and you Can even ask them in game, They were okay with me sending the ip that came up, Also to add to it, The Ip for (PRV) before i sent it I asked them saying “Is this your correct location?” They denied So I also made sure. I will add Screenshots of All of our Conversations and Them agreeing and Me and (PRV) talking about it. I Will also Send a Video Recording of my Going onto the Group Dm and off to Show it isnt Fake, Please send To Jamie and have him look into it. Im not asking for a Unban just not a Perm ban, Thank you. I wont send the proof but i did add it A clip and Alot of Screenshots I also later learned that the Guy who reported me was just a stranger who disliked me... (idrc if you think i should stay banned just wanna say this)
  2. on right click with paper: if name of tool is "&x&f&b&9&7&0&0&lV&x&f&b&9&c&0&0&li&x&f&b&a&1&0&0&lp &x&f&b&a&5&0&0&lR&x&f&c&a&a&0&0&la&x&f&c&a&f&0&0&ln&x&f&c&b&4&0&0&lk &x&f&c&b&8&0&0&lV&x&f&c&b&d&0&0&lo&x&f&c&c&2&0&0&lu&x&f&d&c&7&0&0&lc&x&f&d&c&b&0&0&lh&x&f&d&d&0&0&0&le&x&f&d&d&5&0&0&lr": execute console command "/lp user %player% group set vip" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&f&b&9&7&0&0&lV&x&f&c&b&6&0&0&li&x&f&d&d&5&0&0&lp" broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Vip Rank on right click with paper: if name of tool is "&x&f&b&0&0&f&1&lM&x&e&f&0&0&f&2&lv&x&e&3&0&0&f&3&lp &x&d&7&0&0&f&4&lR&x&c&b&0&0&f&5&la&x&b&f&0&0&f&6&ln&x&b&3&0&0&f&7&lk &x&a&8&0&0&f&7&lV&x&9&c&0&0&f&8&lo&x&9&0&0&0&f&9&lu&x&8&4&0&0&f&a&lc&x&7&8&0&0&f&b&lh&x&6&c&0&0&f&c&le&x&6&0&0&0&f&d&lr": execute console command "/lp user %player% group set mvp" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&f&b&0&0&f&1&lM&x&a&e&0&0&f&7&lv&x&6&0&0&0&f&d&lp " broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Mvp Rank on right click with paper: if name of tool is "&x&c&f&7&0&f&b&lA&x&c&8&6&9&f&b&ld&x&c&0&6&1&f&b&lm&x&b&9&5&a&f&b&li&x&b&1&5&2&f&c&ln &x&a&a&4&b&f&c&lR&x&a&3&4&3&f&c&la&x&9&b&3&c&f&c&ln&x&9&4&3&4&f&c&lk &x&8&c&2&d&f&c&lV&x&8&5&2&5&f&c&lo&x&7&e&1&e&f&c&lu&x&7&6&1&6&f&d&lc&x&6&f&0&f&f&d&lh&x&6&7&0&7&f&d&le&x&6&0&0&0&f&d&lr": execute console command "/lp user %player% group set admin" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&c&f&7&0&f&b&lA&x&b&3&5&4&f&c&ld&x&9&8&3&8&f&c&lm&x&7&c&1&c&f&d&li&x&6&0&0&0&f&d&ln " broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Admin Rank on right click with paper: if name of tool is "&#084cfb&lH&#1256fb&le&#1d61fb&ll&#276bfb&lp&#3176fc&le&#3c80fc&lr &#468bfc&lR&#5095fc&la&#5ba0fc&ln&#65aafc&lk &#6fb4fc&lV&#79bffc&lo&#84c9fd&lu&#8ed4fd&lc&#98defd&lh&#a3e9fd&le&#adf3fd&lr": execute console command "/lp user %player% group set helper" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&0&0&b&0&f&b&lH&x&2&3&b&d&f&b&le&x&4&5&c&b&f&c&ll&x&6&8&d&8&f&c&lp&x&8&a&e&6&f&d&le&x&a&d&f&3&f&d&lr" broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Helper Rank on right click with paper: if name of tool is "&x&e&7&f&b&0&0&lM&x&e&8&f&4&0&0&lo&x&e&9&e&d&0&0&ld&x&e&a&e&6&0&0&le&x&e&c&e&0&0&0&lr&x&e&d&d&9&0&0&la&x&e&e&d&2&0&0&lt&x&e&f&c&b&0&0&lo&x&f&0&c&4&0&0&lr &x&f&1&b&d&0&0&lR&x&f&3&b&7&0&0&la&x&f&4&b&0&0&0&ln&x&f&5&a&9&0&0&lk &x&f&6&a&2&0&0&lV&x&f&7&9&b&0&0&lo&x&f&8&9&4&0&0&lu&x&f&a&8&e&0&0&lc&x&f&b&8&7&0&0&lh&x&f&c&8&0&0&0&le&x&f&d&7&9&0&0&lr": execute console command "/lp user %player% group set mod" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&e&7&f&b&0&0&lM&x&e&a&e&b&0&0&lo&x&e&d&d&b&0&0&ld&x&e&f&c&a&0&0&le&x&f&2&b&a&0&0&lr&x&f&5&a&a&0&0&la&x&f&8&9&a&0&0&lt&x&f&a&8&9&0&0&lo&x&f&d&7&9&0&0&lr " broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Mod Rank on right click with paper: if name of tool is "&x&f&b&0&0&0&0&lO&x&f&b&0&0&0&0&lw&x&f&b&0&0&0&0&ln&x&f&b&0&0&0&0&le&x&f&c&0&0&0&0&lr &x&f&c&0&0&0&0&lR&x&f&c&0&0&0&0&la&x&f&c&0&0&0&0&ln&x&f&c&0&0&0&0&lk &x&f&c&0&0&0&0&lV&x&f&c&0&0&0&0&lo&x&f&c&0&0&0&0&lu&x&f&d&0&0&0&0&lc&x&f&d&0&0&0&0&lh&x&f&d&0&0&0&0&le&x&f&d&0&0&0&0&lr": execute console command "/lp user %player% group set owner" broadcast "&6&l-----------------------------" broadcast "&6&l%player%&8&l |&7 Has Redeemed Rank &x&f&b&0&0&0&0&lO&x&f&c&0&0&0&0&lw&x&f&c&0&0&0&0&ln&x&f&d&0&0&0&0&le&x&f&d&0&0&0&0&lr " broadcast "&6&l-----------------------------" remove 1 of player's tool from player's inventory #Owner Rank command /vhelp: trigger: send "&6--------------------------------------------" send "&fRank Voucher pluggin made by &cAwesomexO&f!" send "&f/voucher (RANK) (PLAYER)" send "&6--------------------------------------------" on tab complete of "/voucher": set tab completions for position 1 to "Vip" and "Mvp" and "Helper" and "Mod" and "Admin" and "Owner" #Admin Commands command /voucher [<text>] [to] <player=%player%>: permission: boxlife.admin permission message: You must be an admin to execute this command! trigger: if arg-1 is "Vip": send "&a&lRANK: &7You have Given %arg-2% Vip Rank!" give arg-2 paper named "&x&f&b&9&7&0&0&lV&x&f&b&9&c&0&0&li&x&f&b&a&1&0&0&lp &x&f&b&a&5&0&0&lR&x&f&c&a&a&0&0&la&x&f&c&a&f&0&0&ln&x&f&c&b&4&0&0&lk &x&f&c&b&8&0&0&lV&x&f&c&b&d&0&0&lo&x&f&c&c&2&0&0&lu&x&f&d&c&7&0&0&lc&x&f&d&c&b&0&0&lh&x&f&d&d&0&0&0&le&x&f&d&d&5&0&0&lr" with lore "&7Rank Click to redeem Vip Rank!" stop if arg-1 is "Mvp": send "&a&lRANK: &7You have Given %arg-2% Mvp Rank!" give arg-2 paper named "&x&f&b&0&0&f&1&lM&x&e&f&0&0&f&2&lv&x&e&3&0&0&f&3&lp &x&d&7&0&0&f&4&lR&x&c&b&0&0&f&5&la&x&b&f&0&0&f&6&ln&x&b&3&0&0&f&7&lk &x&a&8&0&0&f&7&lV&x&9&c&0&0&f&8&lo&x&9&0&0&0&f&9&lu&x&8&4&0&0&f&a&lc&x&7&8&0&0&f&b&lh&x&6&c&0&0&f&c&le&x&6&0&0&0&f&d&lr" with lore "&7Rank Click to redeem Mvp Rank!" stop if arg-1 is "Helper": send "&a&lRANK: &7You have Given %arg-2% Helper Rank!" give arg-2 paper named "&#084cfb&lH&#1256fb&le&#1d61fb&ll&#276bfb&lp&#3176fc&le&#3c80fc&lr &#468bfc&lR&#5095fc&la&#5ba0fc&ln&#65aafc&lk &#6fb4fc&lV&#79bffc&lo&#84c9fd&lu&#8ed4fd&lc&#98defd&lh&#a3e9fd&le&#adf3fd&lr" with lore "&7Rank Click to redeem Helper Rank!" stop if arg-1 is "Mod": send "&a&lRANK: &7You have Given %arg-2% Moderator Rank!" give arg-2 paper named "&x&e&7&f&b&0&0&lM&x&e&8&f&4&0&0&lo&x&e&9&e&d&0&0&ld&x&e&a&e&6&0&0&le&x&e&c&e&0&0&0&lr&x&e&d&d&9&0&0&la&x&e&e&d&2&0&0&lt&x&e&f&c&b&0&0&lo&x&f&0&c&4&0&0&lr &x&f&1&b&d&0&0&lR&x&f&3&b&7&0&0&la&x&f&4&b&0&0&0&ln&x&f&5&a&9&0&0&lk &x&f&6&a&2&0&0&lV&x&f&7&9&b&0&0&lo&x&f&8&9&4&0&0&lu&x&f&a&8&e&0&0&lc&x&f&b&8&7&0&0&lh&x&f&c&8&0&0&0&le&x&f&d&7&9&0&0&lr" with lore "&7Rank Click to redeem Moderator Rank!" stop if arg-1 is "Admin": send "&a&lRANK: &7You have Given %arg-2% Admin Rank!" give arg-2 paper named "&x&c&f&7&0&f&b&lA&x&c&8&6&9&f&b&ld&x&c&0&6&1&f&b&lm&x&b&9&5&a&f&b&li&x&b&1&5&2&f&c&ln &x&a&a&4&b&f&c&lR&x&a&3&4&3&f&c&la&x&9&b&3&c&f&c&ln&x&9&4&3&4&f&c&lk &x&8&c&2&d&f&c&lV&x&8&5&2&5&f&c&lo&x&7&e&1&e&f&c&lu&x&7&6&1&6&f&d&lc&x&6&f&0&f&f&d&lh&x&6&7&0&7&f&d&le&x&6&0&0&0&f&d&lr" with lore "&7Rank Click to redeem Admin Rank!" stop if arg-1 is "Owner": send "&a&lRANK: &7You have Given %arg-2% Owner Rank!" give arg-2 paper named "&x&f&b&0&0&0&0&lO&x&f&b&0&0&0&0&lw&x&f&b&0&0&0&0&ln&x&f&b&0&0&0&0&le&x&f&c&0&0&0&0&lr &x&f&c&0&0&0&0&lR&x&f&c&0&0&0&0&la&x&f&c&0&0&0&0&ln&x&f&c&0&0&0&0&lk &x&f&c&0&0&0&0&lV&x&f&c&0&0&0&0&lo&x&f&c&0&0&0&0&lu&x&f&d&0&0&0&0&lc&x&f&d&0&0&0&0&lh&x&f&d&0&0&0&0&le&x&f&d&0&0&0&0&lr" with lore "&7Rank Click to redeem Owner Rank!" stop
  3. on pickup: if player's inventory contains 1 brown dye named "&x&5&f&4&6&0&5&lW&x&6&1&4&4&0&6&lo&x&6&2&4&3&0&7&lo&x&6&4&4&1&0&7&ld &x&6&6&4&0&0&8&lA&x&6&7&3&e&0&9&lu&x&6&9&3&c&0&a&lt&x&6&b&3&b&0&a&lo&x&6&c&3&9&0&b&lc&x&6&e&3&8&0&c&lo&x&6&f&3&6&0&d&lm&x&7&1&3&5&0&d&lp&x&7&3&3&3&0&e&lr&x&7&4&3&1&0&f&le&x&7&6&3&0&1&0&ls&x&7&8&2&e&1&0&ls&x&7&9&2&d&1&1&lo&x&7&b&2&b&1&2&lr": if player's inventory contains 32 of plain oak planks: remove 32 of plain oak planks from player's inventory give player shiny oak planks named "&x&f&b&6&9&0&0&lC&x&f&b&6&f&0&0&lo&x&f&b&7&5&0&0&lm&x&f&b&7&b&0&0&lp&x&f&c&8&1&0&0&lr&x&f&c&8&7&0&0&le&x&f&c&8&d&0&0&ls&x&f&c&9&2&0&0&ls&x&f&c&9&8&0&0&le&x&f&c&9&e&0&0&ld &x&f&d&a&4&0&0&lW&x&f&d&a&a&0&0&lo&x&f&d&b&0&0&0&lo&x&f&d&b&6&0&0&ld" if player's inventory contains 8 of plain oak log: remove 8 of plain oak log from player's inventory give player shiny oak plank named "&x&f&b&6&9&0&0&lC&x&f&b&6&f&0&0&lo&x&f&b&7&5&0&0&lm&x&f&b&7&b&0&0&lp&x&f&c&8&1&0&0&lr&x&f&c&8&7&0&0&le&x&f&c&8&d&0&0&ls&x&f&c&9&2&0&0&ls&x&f&c&9&8&0&0&le&x&f&c&9&e&0&0&ld &x&f&d&a&4&0&0&lW&x&f&d&a&a&0&0&lo&x&f&d&b&0&0&0&lo&x&f&d&b&6&0&0&ld" stop #wood if player's inventory contains 1 light gray dye named "&x&5&7&5&7&5&7&lS&x&5&9&5&9&5&9&lt&x&5&b&5&b&5&b&lo&x&5&d&5&d&5&d&ln&x&5&f&5&f&5&f&le &x&6&1&6&1&6&1&lA&x&6&3&6&3&6&3&lu&x&6&5&6&5&6&5&lt&x&6&7&6&7&6&7&lo&x&6&9&6&9&6&9&lc&x&6&b&6&b&6&b&lo&x&6&d&6&d&6&d&lm&x&6&f&6&f&6&f&lp&x&7&1&7&1&7&1&lr&x&7&3&7&3&7&3&le&x&7&5&7&5&7&5&ls&x&7&7&7&7&7&7&ls&x&7&9&7&9&7&9&lo&x&7&b&7&b&7&b&lr": if player's inventory contains 64 of plain cobblestone: remove 64 of plain cobblestone from player's inventory give player shiny stone named "&x&7&1&7&1&7&1&lC&x&6&d&6&d&6&d&lo&x&6&9&6&9&6&9&lm&x&6&5&6&5&6&5&lp&x&6&1&6&1&6&1&lr&x&5&d&5&d&5&d&le&x&5&9&5&9&5&9&ls&x&5&5&5&5&5&5&ls&x&5&0&5&0&5&0&le&x&4&c&4&c&4&c&ld &x&4&8&4&8&4&8&lS&x&4&4&4&4&4&4&lt&x&4&0&4&0&4&0&lo&x&3&c&3&c&3&c&ln&x&3&8&3&8&3&8&le" if player's inventory contains 16 of plain andesite: remove 16 of plain andesite from player's inventory give player shiny stone named "&x&7&1&7&1&7&1&lC&x&6&d&6&d&6&d&lo&x&6&9&6&9&6&9&lm&x&6&5&6&5&6&5&lp&x&6&1&6&1&6&1&lr&x&5&d&5&d&5&d&le&x&5&9&5&9&5&9&ls&x&5&5&5&5&5&5&ls&x&5&0&5&0&5&0&le&x&4&c&4&c&4&c&ld &x&4&8&4&8&4&8&lS&x&4&4&4&4&4&4&lt&x&4&0&4&0&4&0&lo&x&3&c&3&c&3&c&ln&x&3&8&3&8&3&8&le" stop #stone if player's inventory contains 1 black dye named "&x&0&0&0&0&0&0&lC&x&0&3&0&3&0&3&lo&x&0&7&0&7&0&7&la&x&0&a&0&a&0&a&ll &x&0&d&0&d&0&d&lA&x&1&0&1&0&1&0&lu&x&1&4&1&4&1&4&lt&x&1&7&1&7&1&7&lo&x&1&a&1&a&1&a&lc&x&1&e&1&e&1&e&lo&x&2&1&2&1&2&1&lm&x&2&4&2&4&2&4&lp&x&2&8&2&8&2&8&lr&x&2&b&2&b&2&b&le&x&2&e&2&e&2&e&ls&x&3&1&3&1&3&1&ls&x&3&5&3&5&3&5&lo&x&3&8&3&8&3&8&lr": if player's inventory contains 64 of plain coal: remove 64 of plain coal from player's inventory give player shiny coal block named "&x&2&4&2&4&2&4&lC&x&2&6&2&6&2&6&lo&x&2&7&2&7&2&7&lm&x&2&9&2&9&2&9&lp&x&2&a&2&a&2&a&lr&x&2&c&2&c&2&c&le&x&2&d&2&d&2&d&ls&x&2&f&2&f&2&f&ls&x&3&0&3&0&3&0&le&x&3&2&3&2&3&2&ld &x&3&3&3&3&3&3&lC&x&3&5&3&5&3&5&lo&x&3&6&3&6&3&6&la&x&3&8&3&8&3&8&ll" if player's inventory contains 7 of plain coal block: remove 7 of plain coal block from player's inventory give player shiny coal block named "&x&2&4&2&4&2&4&lC&x&2&6&2&6&2&6&lo&x&2&7&2&7&2&7&lm&x&2&9&2&9&2&9&lp&x&2&a&2&a&2&a&lr&x&2&c&2&c&2&c&le&x&2&d&2&d&2&d&ls&x&2&f&2&f&2&f&ls&x&3&0&3&0&3&0&le&x&3&2&3&2&3&2&ld &x&3&3&3&3&3&3&lC&x&3&5&3&5&3&5&lo&x&3&6&3&6&3&6&la&x&3&8&3&8&3&8&ll" stop #coal if player's inventory contains 1 white dye named "&x&f&3&f&3&f&3&lI&x&f&3&f&0&f&4&lr&x&f&4&e&d&f&4&lo&x&f&4&e&9&f&5&ln &x&f&5&e&6&f&6&lA&x&f&5&e&3&f&7&lu&x&f&5&e&0&f&7&lt&x&f&6&d&c&f&8&lo&x&f&6&d&9&f&9&lc&x&f&7&d&6&f&9&lo&x&f&7&d&3&f&a&lm&x&f&8&c&f&f&b&lp&x&f&8&c&c&f&b&lr&x&f&8&c&9&f&c&le&x&f&9&c&6&f&d&ls&x&f&9&c&2&f&e&ls&x&f&a&b&f&f&e&lo&x&f&a&b&c&f&f&lr": if player's inventory contains 64 of plain raw iron: remove 64 of plain raw iron from player's inventory give player shiny iron block named "&x&f&f&f&f&f&f&lC&x&f&d&f&a&f&f&lo&x&f&c&f&5&f&f&lm&x&f&a&f&0&f&f&lp&x&f&9&e&a&f&f&lr&x&f&7&e&5&f&f&le&x&f&5&e&0&f&f&ls&x&f&4&d&b&f&f&ls&x&f&2&d&6&f&f&le&x&f&0&d&1&f&f&ld &x&e&f&c&b&f&f&lI&x&e&d&c&6&f&f&lr&x&e&c&c&1&f&f&lo&x&e&a&b&c&f&f&ln" if player's inventory contains 64 of plain iron ingot: remove 64 of plain iron ingot from player's inventory give player shiny iron block named "&x&f&f&f&f&f&f&lC&x&f&d&f&a&f&f&lo&x&f&c&f&5&f&f&lm&x&f&a&f&0&f&f&lp&x&f&9&e&a&f&f&lr&x&f&7&e&5&f&f&le&x&f&5&e&0&f&f&ls&x&f&4&d&b&f&f&ls&x&f&2&d&6&f&f&le&x&f&0&d&1&f&f&ld &x&e&f&c&b&f&f&lI&x&e&d&c&6&f&f&lr&x&e&c&c&1&f&f&lo&x&e&a&b&c&f&f&ln" if player's inventory contains 7 of plain iron block: remove 7 of plain iron block from player's inventory give player shiny iron block named "&x&f&f&f&f&f&f&lC&x&f&d&f&a&f&f&lo&x&f&c&f&5&f&f&lm&x&f&a&f&0&f&f&lp&x&f&9&e&a&f&f&lr&x&f&7&e&5&f&f&le&x&f&5&e&0&f&f&ls&x&f&4&d&b&f&f&ls&x&f&2&d&6&f&f&le&x&f&0&d&1&f&f&ld &x&e&f&c&b&f&f&lI&x&e&d&c&6&f&f&lr&x&e&c&c&1&f&f&lo&x&e&a&b&c&f&f&ln" stop #iron if player's inventory contains 1 light blue dye named "&x&6&a&c&2&f&3&lD&x&6&b&b&f&f&4&li&x&6&d&b&c&f&4&la&x&6&e&b&9&f&5&lm&x&7&0&b&6&f&5&lo&x&7&1&b&3&f&6&ln&x&7&3&a&f&f&7&ld &x&7&4&a&c&f&7&lA&x&7&6&a&9&f&8&lu&x&7&7&a&6&f&8&lt&x&7&9&a&3&f&9&lo&x&7&a&a&0&f&a&lc&x&7&b&9&d&f&a&lo&x&7&d&9&a&f&b&lm&x&7&e&9&7&f&b&lp&x&8&0&9&4&f&c&lr&x&8&1&9&0&f&d&le&x&8&3&8&d&f&d&ls&x&8&4&8&a&f&e&ls&x&8&6&8&7&f&e&lo&x&8&7&8&4&f&f&lr": if player's inventory contains 64 of plain diamond: remove 64 of plain diamond from player's inventory give player shiny diamond block named "&x&1&1&f&1&f&f&lC&x&2&0&f&2&f&f&lo&x&2&f&f&3&f&f&lm&x&3&e&f&4&f&f&lp&x&4&d&f&5&f&f&lr&x&5&b&f&5&f&f&le&x&6&a&f&6&f&f&ls&x&7&9&f&7&f&f&ls&x&8&8&f&8&f&f&le&x&9&7&f&9&f&f&ld &x&a&6&f&a&f&f&lD&x&b&5&f&b&f&f&li&x&c&4&f&c&f&f&la&x&d&2&f&c&f&f&lm&x&e&1&f&d&f&f&lo&x&f&0&f&e&f&f&ln&x&f&f&f&f&f&f&ld" if player's inventory contains 7 of plain diamond block: remove 7 of plain diamond block from player's inventory give player shiny diamond block named "&x&1&1&f&1&f&f&lC&x&2&0&f&2&f&f&lo&x&2&f&f&3&f&f&lm&x&3&e&f&4&f&f&lp&x&4&d&f&5&f&f&lr&x&5&b&f&5&f&f&le&x&6&a&f&6&f&f&ls&x&7&9&f&7&f&f&ls&x&8&8&f&8&f&f&le&x&9&7&f&9&f&f&ld &x&a&6&f&a&f&f&lD&x&b&5&f&b&f&f&li&x&c&4&f&c&f&f&la&x&d&2&f&c&f&f&lm&x&e&1&f&d&f&f&lo&x&f&0&f&e&f&f&ln&x&f&f&f&f&f&f&ld" stop #DUANIBDOND if player's inventory contains 1 yellow dye named "&x&f&3&7&e&2&9&lG&x&f&4&8&3&2&7&lo&x&f&4&8&8&2&4&ll&x&f&5&8&e&2&2&ld &x&f&6&9&3&1&f&lA&x&f&7&9&8&1&d&lu&x&f&7&9&d&1&b&lt&x&f&8&a&2&1&8&lo&x&f&9&a&7&1&6&lc&x&f&9&a&d&1&3&lo&x&f&a&b&2&1&1&lm&x&f&b&b&7&0&e&lp&x&f&b&b&c&0&c&lr&x&f&c&c&1&0&a&le&x&f&d&c&6&0&7&ls&x&f&e&c&c&0&5&ls&x&f&e&d&1&0&2&lo&x&f&f&d&6&0&0&lr": if player's inventory contains 64 of plain gold ingot: remove 64 of plain gold ingot from player's inventory give player shiny gold block named "&x&f&b&c&4&0&0&lC&x&f&b&c&7&0&5&lo&x&f&b&c&a&0&a&lm&x&f&b&c&d&0&f&lp&x&f&c&d&0&1&4&lr&x&f&c&d&3&1&9&le&x&f&c&d&6&1&e&ls&x&f&c&d&8&2&3&ls&x&f&c&d&b&2&8&le&x&f&c&d&e&2&d&ld &x&f&d&e&1&3&2&lG&x&f&d&e&4&3&7&lo&x&f&d&e&7&3&c&ll&x&f&d&e&a&4&1&ld" if player's inventory contains 7 of plain gold block: remove 7 of plain gold block from player's inventory give player shiny gold block named "&x&f&b&c&4&0&0&lC&x&f&b&c&7&0&5&lo&x&f&b&c&a&0&a&lm&x&f&b&c&d&0&f&lp&x&f&c&d&0&1&4&lr&x&f&c&d&3&1&9&le&x&f&c&d&6&1&e&ls&x&f&c&d&8&2&3&ls&x&f&c&d&b&2&8&le&x&f&c&d&e&2&d&ld &x&f&d&e&1&3&2&lG&x&f&d&e&4&3&7&lo&x&f&d&e&7&3&c&ll&x&f&d&e&a&4&1&ld" stop #gold if player's inventory contains 1 lime dye named "&x&2&a&f&3&0&9&lE&x&2&c&e&e&0&b&lm&x&2&f&e&8&0&d&le&x&3&1&e&3&0&e&lr&x&3&3&d&d&1&0&la&x&3&6&d&8&1&2&ll&x&3&8&d&2&1&4&ld &x&3&a&c&d&1&5&lA&x&3&c&c&7&1&7&lu&x&3&f&c&2&1&9&lt&x&4&1&b&c&1&b&lo&x&4&3&b&7&1&c&lc&x&4&6&b&1&1&e&lo&x&4&8&a&c&2&0&lm&x&4&a&a&6&2&2&lp&x&4&d&a&1&2&3&lr&x&4&f&9&b&2&5&le&x&5&1&9&6&2&7&ls&x&5&3&9&0&2&9&ls&x&5&6&8&b&2&a&lo&x&5&8&8&5&2&c&lr": if player's inventory contains 64 of plain emerald: remove 64 of plain emerald from player's inventory give player shiny emerald block named "&x&6&9&f&b&2&5&lC&x&6&b&f&b&2&8&lo&x&6&c&f&b&2&c&lm&x&6&e&f&b&2&f&lp&x&6&f&f&b&3&3&lr&x&7&1&f&b&3&6&le&x&7&2&f&c&3&9&ls&x&7&4&f&c&3&d&ls&x&7&5&f&c&4&0&le&x&7&7&f&c&4&3&ld &x&7&8&f&c&4&7&lE&x&7&a&f&c&4&a&lm&x&7&b&f&c&4&e&le&x&7&d&f&c&5&1&lr&x&7&e&f&c&5&4&la&x&8&0&f&c&5&8&ll&x&8&1&f&d&5&b&ld &x&8&3&f&d&5&e&lB&x&8&4&f&d&6&2&ll&x&8&6&f&d&6&5&lo&x&8&7&f&d&6&9&lc&x&8&9&f&d&6&c&lk" if player's inventory contains 7 of plain emerald block: remove 7 of plain emerald block from player's inventory give player shiny emerald block named "&x&6&9&f&b&2&5&lC&x&6&b&f&b&2&8&lo&x&6&c&f&b&2&c&lm&x&6&e&f&b&2&f&lp&x&6&f&f&b&3&3&lr&x&7&1&f&b&3&6&le&x&7&2&f&c&3&9&ls&x&7&4&f&c&3&d&ls&x&7&5&f&c&4&0&le&x&7&7&f&c&4&3&ld &x&7&8&f&c&4&7&lE&x&7&a&f&c&4&a&lm&x&7&b&f&c&4&e&le&x&7&d&f&c&5&1&lr&x&7&e&f&c&5&4&la&x&8&0&f&c&5&8&ll&x&8&1&f&d&5&b&ld &x&8&3&f&d&5&e&lB&x&8&4&f&d&6&2&ll&x&8&6&f&d&6&5&lo&x&8&7&f&d&6&9&lc&x&8&9&f&d&6&c&lk" stop #Enerakd if player's inventory contains 1 red dye named "&x&f&3&1&3&1&3&lN&x&e&b&1&3&1&3&le&x&e&3&1&3&1&3&lt&x&d&b&1&3&1&3&lh&x&d&3&1&3&1&3&le&x&c&b&1&3&1&3&lr&x&c&4&1&2&1&2&li&x&b&c&1&2&1&2&lt&x&b&4&1&2&1&2&le &x&a&c&1&2&1&2&lA&x&a&4&1&2&1&2&lu&x&9&c&1&2&1&2&lt&x&9&4&1&2&1&2&lo&x&8&c&1&2&1&2&lc&x&8&4&1&2&1&2&lo&x&7&c&1&2&1&2&lm&x&7&4&1&2&1&2&lp&x&6&d&1&1&1&1&lr&x&6&5&1&1&1&1&le&x&5&d&1&1&1&1&ls&x&5&5&1&1&1&1&ls&x&4&d&1&1&1&1&lo&x&4&5&1&1&1&1&lr": if player's inventory contains 64 of plain ancient debris: remove 64 of plain ancient debris from player's inventory give player shiny netherite block named "&x&f&b&2&5&2&5&lC&x&f&5&2&6&2&6&lo&x&e&e&2&7&2&7&lm&x&e&8&2&7&2&7&lp&x&e&2&2&8&2&8&lr&x&d&c&2&9&2&9&le&x&d&5&2&a&2&a&ls&x&c&f&2&a&2&a&ls&x&c&9&2&b&2&b&le&x&c&3&2&c&2&c&ld &x&b&c&2&d&2&d&lN&x&b&6&2&e&2&e&le&x&b&0&2&e&2&e&lt&x&a&a&2&f&2&f&lh&x&a&3&3&0&3&0&le&x&9&d&3&1&3&1&lr&x&9&7&3&2&3&2&li&x&9&1&3&2&3&2&lt&x&8&a&3&3&3&3&le &x&8&4&3&4&3&4&lB&x&7&e&3&5&3&5&ll&x&7&8&3&5&3&5&lo&x&7&1&3&6&3&6&lc&x&6&b&3&7&3&7&lk" if player's inventory contains 7 of plain netherite block: remove 7 of plain netherite block from player's inventory give player shiny netherite block named "&x&f&b&2&5&2&5&lC&x&f&5&2&6&2&6&lo&x&e&e&2&7&2&7&lm&x&e&8&2&7&2&7&lp&x&e&2&2&8&2&8&lr&x&d&c&2&9&2&9&le&x&d&5&2&a&2&a&ls&x&c&f&2&a&2&a&ls&x&c&9&2&b&2&b&le&x&c&3&2&c&2&c&ld &x&b&c&2&d&2&d&lN&x&b&6&2&e&2&e&le&x&b&0&2&e&2&e&lt&x&a&a&2&f&2&f&lh&x&a&3&3&0&3&0&le&x&9&d&3&1&3&1&lr&x&9&7&3&2&3&2&li&x&9&1&3&2&3&2&lt&x&8&a&3&3&3&3&le &x&8&4&3&4&3&4&lB&x&7&e&3&5&3&5&ll&x&7&8&3&5&3&5&lo&x&7&1&3&6&3&6&lc&x&6&b&3&7&3&7&lk" stop #netherite if player's inventory contains 1 white dye named "&x&f&3&f&3&f&3&lQ&x&f&4&f&4&f&4&lu&x&f&4&f&4&f&4&la&x&f&5&f&5&f&5&lr&x&f&6&f&6&f&6&lt&x&f&6&f&6&f&6&lz &x&f&7&f&7&f&7&lA&x&f&7&f&7&f&7&lu&x&f&8&f&8&f&8&lt&x&f&9&f&9&f&9&lo&x&f&9&f&9&f&9&lc&x&f&a&f&a&f&a&lo&x&f&b&f&b&f&b&lm&x&f&b&f&b&f&b&lp&x&f&c&f&c&f&c&lr&x&f&c&f&c&f&c&le&x&f&d&f&d&f&d&ls&x&f&e&f&e&f&e&ls&x&f&e&f&e&f&e&lo&x&f&f&f&f&f&f&lr": if player's inventory contains 64 of plain quartz: remove 64 of plain quartz from player's inventory give player shiny quartz block named "&x&f&b&f&b&f&b&lC&x&f&b&f&b&f&b&lo&x&f&b&f&b&f&b&lm&x&f&c&f&c&f&c&lp&x&f&c&f&c&f&c&lr&x&f&c&f&c&f&c&le&x&f&c&f&c&f&c&ls&x&f&c&f&c&f&c&ls&x&f&d&f&d&f&d&le&x&f&d&f&d&f&d&ld &x&f&d&f&d&f&d&lQ&x&f&d&f&d&f&d&lu&x&f&d&f&d&f&d&la&x&f&e&f&e&f&e&lr&x&f&e&f&e&f&e&lt&x&f&e&f&e&f&e&lz &x&f&e&f&e&f&e&lB&x&f&e&f&e&f&e&ll&x&f&f&f&f&f&f&lo&x&f&f&f&f&f&f&lc&x&f&f&f&f&f&f&lk" if player's inventory contains 8 of plain quartz block: remove 8 of plain quartz from player's inventory give player shiny quartz block named "&x&f&b&f&b&f&b&lC&x&f&b&f&b&f&b&lo&x&f&b&f&b&f&b&lm&x&f&c&f&c&f&c&lp&x&f&c&f&c&f&c&lr&x&f&c&f&c&f&c&le&x&f&c&f&c&f&c&ls&x&f&c&f&c&f&c&ls&x&f&d&f&d&f&d&le&x&f&d&f&d&f&d&ld &x&f&d&f&d&f&d&lQ&x&f&d&f&d&f&d&lu&x&f&d&f&d&f&d&la&x&f&e&f&e&f&e&lr&x&f&e&f&e&f&e&lt&x&f&e&f&e&f&e&lz &x&f&e&f&e&f&e&lB&x&f&e&f&e&f&e&ll&x&f&f&f&f&f&f&lo&x&f&f&f&f&f&f&lc&x&f&f&f&f&f&f&lk" stop #quartz if player's inventory contains 1 nether brick named "&x&f&3&0&0&0&0&lN&x&f&3&0&3&0&0&le&x&f&4&0&6&0&0&lt&x&f&4&0&9&0&0&lh&x&f&5&0&c&0&0&le&x&f&5&0&f&0&0&lr&x&f&6&1&2&0&0&lb&x&f&6&1&6&0&0&lr&x&f&7&1&9&0&0&li&x&f&7&1&c&0&0&lc&x&f&8&1&f&0&0&lk&x&f&8&2&2&0&0&ls &x&f&9&2&5&0&0&lA&x&f&9&2&8&0&0&lu&x&f&a&2&b&0&0&lt&x&f&a&2&e&0&0&lo&x&f&b&3&1&0&0&lc&x&f&b&3&4&0&0&lo&x&f&c&3&7&0&0&lm&x&f&c&3&b&0&0&lp&x&f&d&3&e&0&0&lr&x&f&d&4&1&0&0&le&x&f&e&4&4&0&0&ls&x&f&e&4&7&0&0&ls&x&f&f&4&a&0&0&lo&x&f&f&4&d&0&0&lr": if player's inventory contains 64 of plain nether bricks: remove 64 of plain nether bricks from player's inventory give player shiny red nether bricks named "&x&f&b&0&0&0&0&lC&x&f&b&0&3&0&0&lo&x&f&b&0&6&0&0&lm&x&f&c&0&9&0&0&lp&x&f&c&0&c&0&0&lr&x&f&c&0&f&0&0&le&x&f&c&1&1&0&0&ls&x&f&c&1&4&0&0&ls&x&f&d&1&7&0&0&le&x&f&d&1&a&0&0&ld &x&f&d&1&d&0&0&lN&x&f&d&2&0&0&0&le&x&f&d&2&3&0&0&lt&x&f&d&2&6&0&0&lh&x&f&e&2&9&0&0&le&x&f&e&2&c&0&0&lr&x&f&e&2&e&0&0&lb&x&f&e&3&1&0&0&lr&x&f&e&3&4&0&0&li&x&f&f&3&7&0&0&lc&x&f&f&3&a&0&0&lk&x&f&f&3&d&0&0&ls" if player's inventory contains 16 of plain cracked nether bricks: remove 16 of plain cracked nether bricks from player's inventory give player shiny red nether bricks named "&x&f&b&0&0&0&0&lC&x&f&b&0&3&0&0&lo&x&f&b&0&6&0&0&lm&x&f&c&0&9&0&0&lp&x&f&c&0&c&0&0&lr&x&f&c&0&f&0&0&le&x&f&c&1&1&0&0&ls&x&f&c&1&4&0&0&ls&x&f&d&1&7&0&0&le&x&f&d&1&a&0&0&ld &x&f&d&1&d&0&0&lN&x&f&d&2&0&0&0&le&x&f&d&2&3&0&0&lt&x&f&d&2&6&0&0&lh&x&f&e&2&9&0&0&le&x&f&e&2&c&0&0&lr&x&f&e&2&e&0&0&lb&x&f&e&3&1&0&0&lr&x&f&e&3&4&0&0&li&x&f&f&3&7&0&0&lc&x&f&f&3&a&0&0&lk&x&f&f&3&d&0&0&ls" stop #netherbrick if player's inventory contains 1 ender eye named "&x&f&3&f&3&f&3&lE&x&f&4&f&2&e&d&ln&x&f&4&f&1&e&6&ld&x&f&5&f&0&e&0&ls&x&f&5&e&f&d&9&lt&x&f&6&e&e&d&3&lo&x&f&6&e&d&c&c&ln&x&f&7&e&c&c&6&le &x&f&8&e&b&b&f&lA&x&f&8&e&a&b&9&lu&x&f&9&e&9&b&2&lt&x&f&9&e&8&a&c&lo&x&f&a&e&7&a&5&lc&x&f&a&e&6&9&f&lo&x&f&b&e&5&9&8&lm&x&f&c&e&4&9&2&lp&x&f&c&e&3&8&b&lr&x&f&d&e&2&8&5&le&x&f&d&e&1&7&e&ls&x&f&e&e&0&7&8&ls&x&f&e&d&f&7&1&lo&x&f&f&d&e&6&b&lr": if player's inventory contains 64 of plain end stone: remove 64 of plain end stone from player's inventory give player shiny end stone named "&x&f&b&f&b&f&b&lC&x&f&a&f&b&f&2&lo&x&f&9&f&b&e&8&lm&x&f&8&f&c&d&f&lp&x&f&7&f&c&d&5&lr&x&f&5&f&c&c&c&le&x&f&4&f&c&c&3&ls&x&f&3&f&d&b&9&ls&x&f&2&f&d&b&0&le&x&f&1&f&d&a&6&ld &x&f&0&f&d&9&d&lE&x&e&f&f&e&9&3&ln&x&e&e&f&e&8&a&ld&x&e&c&f&e&8&1&ls&x&e&b&f&e&7&7&lt&x&e&a&f&f&6&e&lo&x&e&9&f&f&6&4&ln&x&e&8&f&f&5&b&le" if player's inventory contains 32 of plain end stone bricks: remove 32 of plain end stone bricks from player's inventory give player shiny endstone named "&x&f&b&f&b&f&b&lC&x&f&a&f&b&f&2&lo&x&f&9&f&b&e&8&lm&x&f&8&f&c&d&f&lp&x&f&7&f&c&d&5&lr&x&f&5&f&c&c&c&le&x&f&4&f&c&c&3&ls&x&f&3&f&d&b&9&ls&x&f&2&f&d&b&0&le&x&f&1&f&d&a&6&ld &x&f&0&f&d&9&d&lE&x&e&f&f&e&9&3&ln&x&e&e&f&e&8&a&ld&x&e&c&f&e&8&1&ls&x&e&b&f&e&7&7&lt&x&e&a&f&f&6&e&lo&x&e&9&f&f&6&4&ln&x&e&8&f&f&5&b&le" stop #endstone if player's inventory contains 1 purple dye named "&x&8&e&0&e&f&3&lO&x&8&c&0&d&f&4&lb&x&8&a&0&d&f&4&ls&x&8&8&0&c&f&5&li&x&8&5&0&b&f&5&ld&x&8&3&0&b&f&6&li&x&8&1&0&a&f&6&la&x&7&f&0&9&f&7&ln &x&7&d&0&9&f&8&lA&x&7&b&0&8&f&8&lu&x&7&9&0&7&f&9&lt&x&7&6&0&7&f&9&lo&x&7&4&0&6&f&a&lc&x&7&2&0&5&f&a&lo&x&7&0&0&5&f&b&lm&x&6&e&0&4&f&c&lp&x&6&c&0&3&f&c&lr&x&6&a&0&3&f&d&le&x&6&7&0&2&f&d&ls&x&6&5&0&1&f&e&ls&x&6&3&0&1&f&e&lo&x&6&1&0&0&f&f&lr": if player's inventory contains 64 of plain obsidian: remove 64 of plain obsidian from player's inventory give player shiny obsidian named "&x&f&b&3&4&f&3&lC&x&f&3&3&3&f&4&lo&x&e&b&3&1&f&4&lm&x&e&3&3&0&f&5&lp&x&d&b&2&f&f&6&lr&x&d&3&2&e&f&7&le&x&c&b&2&c&f&7&ls&x&c&3&2&b&f&8&ls&x&b&b&2&a&f&9&le&x&b&4&2&8&f&9&ld &x&a&c&2&7&f&a&lO&x&a&4&2&6&f&b&lb&x&9&c&2&4&f&b&ls&x&9&4&2&3&f&c&li&x&8&c&2&2&f&d&ld&x&8&4&2&1&f&e&li&x&7&c&1&f&f&e&la&x&7&4&1&e&f&f&ln" if player's inventory contains 32 of plain crying obsidian: remove 32 of plain crying obsidian from player's inventory give player shiny obsidian named "&x&f&b&3&4&f&3&lC&x&f&3&3&3&f&4&lo&x&e&b&3&1&f&4&lm&x&e&3&3&0&f&5&lp&x&d&b&2&f&f&6&lr&x&d&3&2&e&f&7&le&x&c&b&2&c&f&7&ls&x&c&3&2&b&f&8&ls&x&b&b&2&a&f&9&le&x&b&4&2&8&f&9&ld &x&a&c&2&7&f&a&lO&x&a&4&2&6&f&b&lb&x&9&c&2&4&f&b&ls&x&9&4&2&3&f&c&li&x&8&c&2&2&f&d&ld&x&8&4&2&1&f&e&li&x&7&c&1&f&f&e&la&x&7&4&1&e&f&f&ln" stop #obi if player's inventory contains 1 blue dye named "&x&2&4&e&7&f&3&lB&x&2&8&d&b&f&4&le&x&2&c&c&f&f&4&la&x&3&0&c&3&f&5&lc&x&3&5&b&7&f&6&lo&x&3&9&a&c&f&6&ln &x&3&d&a&0&f&7&lA&x&4&1&9&4&f&7&lu&x&4&5&8&8&f&8&lt&x&4&9&7&c&f&9&lo&x&4&e&7&0&f&9&lc&x&5&2&6&4&f&a&lo&x&5&6&5&8&f&b&lm&x&5&a&4&c&f&b&lp&x&5&e&4&0&f&c&lr&x&6&2&3&5&f&c&le&x&6&7&2&9&f&d&ls&x&6&b&1&d&f&e&ls&x&6&f&1&1&f&e&lo&x&7&3&0&5&f&f&lr": if player's inventory contains 8 of plain beacon: remove 8 of plain beacon from player's inventory give player shiny beacon named "&x&3&4&f&b&f&b&lC&x&3&8&e&c&f&b&lo&x&3&d&d&e&f&c&lm&x&4&1&c&f&f&c&lp&x&4&5&c&0&f&c&lr&x&4&9&b&1&f&c&le&x&4&e&a&3&f&d&ls&x&5&2&9&4&f&d&ls&x&5&6&8&5&f&d&le&x&5&a&7&6&f&d&ld &x&5&f&6&8&f&e&lB&x&6&3&5&9&f&e&le&x&6&7&4&a&f&e&la&x&6&b&3&b&f&e&lc&x&7&0&2&d&f&f&lo&x&7&4&1&e&f&f&ln" stop #beacon if player's inventory contains 1 black dye named "&x&5&7&5&7&5&7&lD&x&5&7&5&7&5&7&le&x&5&7&5&7&5&7&le&x&5&7&5&7&5&7&lp&x&5&7&5&7&5&7&ls&x&5&8&5&8&5&8&ll&x&5&8&5&8&5&8&la&x&5&8&5&8&5&8&lt&x&5&8&5&8&5&8&le &x&5&8&5&8&5&8&lB&x&5&8&5&8&5&8&lr&x&5&8&5&8&5&8&li&x&5&8&5&8&5&8&lc&x&5&8&5&8&5&8&lk&x&5&9&5&9&5&9&ls &x&5&9&5&9&5&9&lA&x&5&9&5&9&5&9&lu&x&5&9&5&9&5&9&lt&x&5&9&5&9&5&9&lo&x&5&9&5&9&5&9&lc&x&5&9&5&9&5&9&lo&x&5&9&5&9&5&9&lm&x&5&9&5&9&5&9&lp&x&5&9&5&9&5&9&lr&x&5&a&5&a&5&a&le&x&5&a&5&a&5&a&ls&x&5&a&5&a&5&a&ls&x&5&a&5&a&5&a&lo&x&5&a&5&a&5&a&lr": if player's inventory contains 64 of plain deepslate bricks: remove 64 of plain deepslate bricks from player's inventory give player shiny deepslate bricks named "&x&4&6&4&6&4&6&lC&x&4&5&4&5&4&5&lo&x&4&4&4&4&4&4&lm&x&4&3&4&3&4&3&lp&x&4&2&4&2&4&2&lr&x&4&1&4&1&4&1&le&x&4&0&4&0&4&0&ls&x&3&e&3&e&3&e&ls&x&3&d&3&d&3&d&le&x&3&c&3&c&3&c&ld &x&3&b&3&b&3&b&lD&x&3&a&3&a&3&a&le&x&3&9&3&9&3&9&le&x&3&8&3&8&3&8&lp&x&3&7&3&7&3&7&ls&x&3&6&3&6&3&6&ll&x&3&5&3&5&3&5&la&x&3&4&3&4&3&4&lt&x&3&3&3&3&3&3&le &x&3&1&3&1&3&1&lB&x&3&0&3&0&3&0&lr&x&2&f&2&f&2&f&li&x&2&e&2&e&2&e&lc&x&2&d&2&d&2&d&lk&x&2&c&2&c&2&c&ls" if player's inventory contains 32 of plain polished deepslate: remove 32 of plain polished deepslate from player's inventory give player shiny deepslate bricks named "&x&4&6&4&6&4&6&lC&x&4&5&4&5&4&5&lo&x&4&4&4&4&4&4&lm&x&4&3&4&3&4&3&lp&x&4&2&4&2&4&2&lr&x&4&1&4&1&4&1&le&x&4&0&4&0&4&0&ls&x&3&e&3&e&3&e&ls&x&3&d&3&d&3&d&le&x&3&c&3&c&3&c&ld &x&3&b&3&b&3&b&lD&x&3&a&3&a&3&a&le&x&3&9&3&9&3&9&le&x&3&8&3&8&3&8&lp&x&3&7&3&7&3&7&ls&x&3&6&3&6&3&6&ll&x&3&5&3&5&3&5&la&x&3&4&3&4&3&4&lt&x&3&3&3&3&3&3&le &x&3&1&3&1&3&1&lB&x&3&0&3&0&3&0&lr&x&2&f&2&f&2&f&li&x&2&e&2&e&2&e&lc&x&2&d&2&d&2&d&lk&x&2&c&2&c&2&c&ls" #Deepslate bricks if player's inventory contains 1 of plain sculk vein named "&x&0&0&e&0&f&f&lS&x&0&0&d&8&f&f&lc&x&0&0&d&0&f&f&lu&x&0&0&c&7&f&f&ll&x&0&0&b&f&f&f&lk &x&0&0&b&7&f&f&lC&x&0&0&a&f&f&f&la&x&0&0&a&6&f&f&lt&x&0&0&9&e&f&f&la&x&0&0&9&6&f&f&ll&x&0&0&8&e&f&f&ly&x&0&0&8&5&f&f&ls&x&0&0&7&d&f&f&lt &x&0&0&7&5&f&f&lA&x&0&0&6&d&f&f&lu&x&0&0&6&5&f&f&lt&x&0&0&5&c&f&f&lo&x&0&0&5&4&f&f&lc&x&0&0&4&c&f&f&lo&x&0&0&4&4&f&f&lm&x&0&0&3&b&f&f&lp&x&0&0&3&3&f&f&lr&x&0&0&2&b&f&f&le&x&0&0&2&3&f&f&ls&x&0&0&1&a&f&f&ls&x&0&0&1&2&f&f&lo&x&0&0&0&a&f&f&lr": if player's inventory contains 64 of plain sculk catalyst: remove 64 of plain sculk catalyst from player's inventory give player shiny sculk catalyst named "&x&1&1&4&5&f&f&lC&x&1&0&4&b&f&f&lo&x&0&f&5&2&f&f&lm&x&0&f&5&8&f&f&lp&x&0&e&5&e&f&f&lr&x&0&d&6&5&f&f&le&x&0&c&6&b&f&f&ls&x&0&c&7&2&f&f&ls&x&0&b&7&8&f&f&le&x&0&a&7&e&f&f&ld &x&0&9&8&5&f&f&lS&x&0&9&8&b&f&f&lc&x&0&8&9&1&f&f&lu&x&0&7&9&8&f&f&ll&x&0&6&9&e&f&f&lk &x&0&5&a&4&f&f&lC&x&0&5&a&b&f&f&la&x&0&4&b&1&f&f&lt&x&0&3&b&8&f&f&la&x&0&2&b&e&f&f&ll&x&0&2&c&4&f&f&ly&x&0&1&c&b&f&f&ls&x&0&0&d&1&f&f&lt" stop #catalyst if player's inventory contains 1 brown dye named "&x&f&f&9&a&5&1&lM&x&f&5&9&3&4&e&lu&x&e&a&8&c&4&b&ld &x&e&0&8&5&4&8&lA&x&d&5&7&e&4&5&lu&x&c&b&7&6&4&2&lt&x&c&0&6&f&3&f&lo&x&b&6&6&8&3&c&lc&x&a&b&6&1&3&a&lo&x&a&1&5&a&3&7&lm&x&9&6&5&3&3&4&lp&x&8&c&4&c&3&1&lr&x&8&1&4&5&2&e&le&x&7&7&3&d&2&b&ls&x&6&c&3&6&2&8&ls&x&6&2&2&f&2&5&lo&x&5&7&2&8&2&2&lr": if player's inventory contains 64 of plain mud: remove 64 of plain mud from player's inventory give player shiny mud named "&x&f&f&9&3&4&4&lC&x&e&e&8&b&4&2&lo&x&d&d&8&3&4&1&lm&x&c&c&7&b&3&f&lp&x&b&a&7&2&3&e&lr&x&a&9&6&a&3&c&le&x&9&8&6&2&3&b&ls&x&8&7&5&a&3&9&ls&x&7&6&5&2&3&7&le&x&6&5&4&a&3&6&ld &x&5&3&4&1&3&4&lM&x&4&2&3&9&3&3&lu&x&3&1&3&1&3&1&ld" #mud stop if player's inventory contains 1 red dye named "&x&f&f&0&0&0&0&lR&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld &x&f&f&0&0&0&0&lA&x&f&f&0&0&0&0&lu&x&f&f&0&0&0&0&lt&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lc&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lm&x&f&f&0&0&0&0&lp&x&f&f&0&0&0&0&lr&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lr": if player's inventory contains 64 of plain red concrete: remove 64 of plain red concrete from player's inventory give player shiny red dye named "&x&f&f&0&0&0&0&lC&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lm&x&f&f&0&0&0&0&lp&x&f&f&0&0&0&0&lr&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld &x&f&f&0&0&0&0&lR&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld" if player's inventory contains 1 of plain red wool: remove 1 of plain red wool from player's inventory give player 5 of shiny red dye named "&x&f&f&0&0&0&0&lC&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lm&x&f&f&0&0&0&0&lp&x&f&f&0&0&0&0&lr&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld &x&f&f&0&0&0&0&lR&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld" stop #red if player's inventory contains 1 yellow dye named "&x&f&f&f&5&0&0&lY&x&f&f&f&6&0&4&le&x&f&f&f&6&0&7&ll&x&f&e&f&7&0&b&ll&x&f&e&f&7&0&f&lo&x&f&e&f&8&1&2&lw &x&f&e&f&8&1&6&lA&x&f&e&f&9&1&9&lu&x&f&d&f&9&1&d&lt&x&f&d&f&a&2&1&lo&x&f&d&f&a&2&4&lc&x&f&d&f&b&2&8&lo&x&f&c&f&b&2&c&lm&x&f&c&f&c&2&f&lp&x&f&c&f&c&3&3&lr&x&f&c&f&d&3&6&le&x&f&c&f&d&3&a&ls&x&f&b&f&e&3&e&ls&x&f&b&f&e&4&1&lo&x&f&b&f&f&4&5&lr": if player's inventory contains 64 of plain yellow concrete: remove 64 of plain yellow concrete from player's inventory give player shiny yellow dye named "&x&c&c&f&f&0&0&lC&x&c&f&f&f&0&5&lo&x&d&3&f&e&0&9&lm&x&d&6&f&e&0&e&lp&x&d&a&f&d&1&2&lr&x&d&d&f&d&1&7&le&x&e&0&f&c&1&c&ls&x&e&4&f&c&2&0&ls&x&e&7&f&b&2&5&le&x&e&b&f&b&2&9&ld &x&e&e&f&a&2&e&lY&x&f&1&f&a&3&3&le&x&f&5&f&9&3&7&ll&x&f&8&f&9&3&c&ll&x&f&c&f&8&4&0&lo&x&f&f&f&8&4&5&lw" if player's inventory contains 5 of plain yellow wool: remove 5 of plain yellow wool from player's inventory give player 5 of shiny yellow dye named "&x&c&c&f&f&0&0&lC&x&c&f&f&f&0&5&lo&x&d&3&f&e&0&9&lm&x&d&6&f&e&0&e&lp&x&d&a&f&d&1&2&lr&x&d&d&f&d&1&7&le&x&e&0&f&c&1&c&ls&x&e&4&f&c&2&0&ls&x&e&7&f&b&2&5&le&x&e&b&f&b&2&9&ld &x&e&e&f&a&2&e&lY&x&f&1&f&a&3&3&le&x&f&5&f&9&3&7&ll&x&f&8&f&9&3&c&ll&x&f&c&f&8&4&0&lo&x&f&f&f&8&4&5&lw" stop #yellow if player's inventory contains 1 green dye named "&x&0&9&f&f&2&2&lG&x&0&c&f&f&2&0&lr&x&1&0&f&f&1&f&le&x&1&3&f&f&1&d&le&x&1&7&f&f&1&c&ln &x&1&a&f&f&1&a&lA&x&1&d&f&f&1&8&lu&x&2&1&f&f&1&7&lt&x&2&4&f&f&1&5&lo&x&2&8&f&f&1&4&lc&x&2&b&f&f&1&2&lo&x&2&e&f&f&1&0&lm&x&3&2&f&f&0&f&lp&x&3&5&f&f&0&d&lr&x&3&8&f&f&0&b&le&x&3&c&f&f&0&a&ls&x&3&f&f&f&0&8&ls&x&4&3&f&f&0&7&lo&x&4&6&f&f&0&5&lr": if player's inventory contains 64 of plain lime concrete: remove 64 of plain lime concrete from player's inventory give player shiny lime dye named "&x&0&4&f&f&3&c&lC&x&0&b&f&f&3&8&lo&x&1&1&f&f&3&3&lm&x&1&8&f&f&2&f&lp&x&1&f&f&f&2&b&lr&x&2&5&f&f&2&7&le&x&2&c&f&f&2&2&ls&x&3&3&f&f&1&e&ls&x&3&9&f&f&1&a&le&x&4&0&f&f&1&5&ld &x&4&6&f&f&1&1&lG&x&4&d&f&f&0&d&lr&x&5&4&f&f&0&9&le&x&5&a&f&f&0&4&le&x&6&1&f&f&0&0&ln" if player's inventory contains 4 of plain lime wool: remove 4 of plain lime wool from player's inventory give player 4 of shiny lime dye named "&x&0&4&f&f&3&c&lC&x&0&b&f&f&3&8&lo&x&1&1&f&f&3&3&lm&x&1&8&f&f&2&f&lp&x&1&f&f&f&2&b&lr&x&2&5&f&f&2&7&le&x&2&c&f&f&2&2&ls&x&3&3&f&f&1&e&ls&x&3&9&f&f&1&a&le&x&4&0&f&f&1&5&ld &x&4&6&f&f&1&1&lG&x&4&d&f&f&0&d&lr&x&5&4&f&f&0&9&le&x&5&a&f&f&0&4&le&x&6&1&f&f&0&0&ln" stop #green if player's inventory contains 1 blue dye named "&x&0&0&9&4&f&f&lB&x&0&0&8&d&f&f&ll&x&0&0&8&6&f&f&lu&x&0&0&7&e&f&f&le &x&0&0&7&7&f&f&lA&x&0&0&7&0&f&f&lu&x&0&0&6&9&f&f&lt&x&0&0&6&2&f&f&lo&x&0&0&5&b&f&f&lc&x&0&0&5&3&f&f&lo&x&0&0&4&c&f&f&lm&x&0&0&4&5&f&f&lp&x&0&0&3&e&f&f&lr&x&0&0&3&7&f&f&le&x&0&0&3&0&f&f&ls&x&0&0&2&8&f&f&ls&x&0&0&2&1&f&f&lo&x&0&0&1&a&f&f&lr": if player's inventory contains 64 of plain blue concrete: remove 64 of plain blue concrete from player's inventory give player shiny blue dye named "&x&0&0&0&a&f&f&lC&x&0&0&1&6&f&f&lo&x&0&0&2&2&f&f&lm&x&0&0&2&d&f&f&lp&x&0&0&3&9&f&f&lr&x&0&0&4&5&f&f&le&x&0&0&5&1&f&f&ls&x&0&0&5&c&f&f&ls&x&0&0&6&8&f&f&le&x&0&0&7&4&f&f&ld &x&0&0&8&0&f&f&lB&x&0&0&8&b&f&f&ll&x&0&0&9&7&f&f&lu&x&0&0&a&3&f&f&le" if player's inventory contains 1 of plain blue wool: remove 1 of plain blue wool from player's inventory give player 5 of shiny blue dye named "&x&0&0&0&a&f&f&lC&x&0&0&1&6&f&f&lo&x&0&0&2&2&f&f&lm&x&0&0&2&d&f&f&lp&x&0&0&3&9&f&f&lr&x&0&0&4&5&f&f&le&x&0&0&5&1&f&f&ls&x&0&0&5&c&f&f&ls&x&0&0&6&8&f&f&le&x&0&0&7&4&f&f&ld &x&0&0&8&0&f&f&lB&x&0&0&8&b&f&f&ll&x&0&0&9&7&f&f&lu&x&0&0&a&3&f&f&le" stop #blue if player's inventory contains 1 purple dye named "&x&0&0&9&4&f&f&lB&x&0&0&8&d&f&f&ll&x&0&0&8&6&f&f&lu&x&0&0&7&e&f&f&le &x&0&0&7&7&f&f&lA&x&0&0&7&0&f&f&lu&x&0&0&6&9&f&f&lt&x&0&0&6&2&f&f&lo&x&0&0&5&b&f&f&lc&x&0&0&5&3&f&f&lo&x&0&0&4&c&f&f&lm&x&0&0&4&5&f&f&lp&x&0&0&3&e&f&f&lr&x&0&0&3&7&f&f&le&x&0&0&3&0&f&f&ls&x&0&0&2&8&f&f&ls&x&0&0&2&1&f&f&lo&x&0&0&1&a&f&f&lr": if player's inventory contains 64 of plain purple concrete: remove 64 of plain purple concrete from player's inventory give player shiny purple dye named "&x&8&0&5&3&f&f&lC&x&8&8&5&1&f&e&lo&x&9&1&4&f&f&c&lm&x&9&9&4&e&f&b&lp&x&a&2&4&c&f&a&lr&x&a&a&4&a&f&8&le&x&b&3&4&8&f&7&ls&x&b&b&4&6&f&6&ls&x&c&4&4&5&f&4&le&x&c&c&4&3&f&3&ld &x&d&5&4&1&f&2&lP&x&d&d&3&f&f&0&lu&x&e&6&3&d&e&f&lr&x&e&e&3&c&e&e&lp&x&f&7&3&a&e&c&ll&x&f&f&3&8&e&b&le" if player's inventory contains 8 of plain purple wool: remove 8 of plain purple wool from player's inventory give player shiny purple dye named "&x&8&0&5&3&f&f&lC&x&8&8&5&1&f&e&lo&x&9&1&4&f&f&c&lm&x&9&9&4&e&f&b&lp&x&a&2&4&c&f&a&lr&x&a&a&4&a&f&8&le&x&b&3&4&8&f&7&ls&x&b&b&4&6&f&6&ls&x&c&4&4&5&f&4&le&x&c&c&4&3&f&3&ld &x&d&5&4&1&f&2&lP&x&d&d&3&f&f&0&lu&x&e&6&3&d&e&f&lr&x&e&e&3&c&e&e&lp&x&f&7&3&a&e&c&ll&x&f&f&3&8&e&b&le" stop #PURPLE if player's inventory contains 1 melon named "&x&0&0&f&f&4&7&lM&x&0&d&f&2&4&3&le&x&1&b&e&4&4&0&ll&x&2&8&d&7&3&c&lo&x&3&6&c&9&3&8&ln&x&4&3&b&c&3&4&ls &x&5&1&a&e&3&1&lA&x&5&e&a&1&2&d&lu&x&6&b&9&4&2&9&lt&x&7&9&8&6&2&5&lo&x&8&6&7&9&2&2&lc&x&9&4&6&b&1&e&lo&x&a&1&5&e&1&a&lm&x&a&e&5&1&1&6&lp&x&b&c&4&3&1&3&lr&x&c&9&3&6&0&f&le&x&d&7&2&8&0&b&ls&x&e&4&1&b&0&7&ls&x&f&2&0&d&0&4&lo&x&f&f&0&0&0&0&lr": if player's inventory contains 8 of plain melon: remove 8 of plain melon from player's inventory give player shiny melon named "&x&1&b&f&f&2&4&lC&x&2&b&e&d&2&1&lo&x&3&c&d&b&1&f&lm&x&4&c&c&8&1&c&lp&x&5&c&b&6&1&a&lr&x&6&c&a&4&1&7&le&x&7&d&9&2&1&5&ls&x&8&d&8&0&1&2&ls&x&9&d&6&d&0&f&le&x&a&e&5&b&0&d&ld &x&b&e&4&9&0&a&lM&x&c&e&3&7&0&8&le&x&d&e&2&4&0&5&ll&x&e&f&1&2&0&3&lo&x&f&f&0&0&0&0&ln" stop #melon command /auto [<text>] [to] <player=%player%>: permission: boxlife.admin permission message: You must be an admin to execute this command! trigger: if arg-1 is "Wood": send "&a&lAutocompressor: &7You have Given %arg-2% Wood Autocompressor!" give arg-2 brown dye named "&x&5&f&4&6&0&5&lW&x&6&1&4&4&0&6&lo&x&6&2&4&3&0&7&lo&x&6&4&4&1&0&7&ld &x&6&6&4&0&0&8&lA&x&6&7&3&e&0&9&lu&x&6&9&3&c&0&a&lt&x&6&b&3&b&0&a&lo&x&6&c&3&9&0&b&lc&x&6&e&3&8&0&c&lo&x&6&f&3&6&0&d&lm&x&7&1&3&5&0&d&lp&x&7&3&3&3&0&e&lr&x&7&4&3&1&0&f&le&x&7&6&3&0&1&0&ls&x&7&8&2&e&1&0&ls&x&7&9&2&d&1&1&lo&x&7&b&2&b&1&2&lr" stop if arg-1 is "Stone": send "&a&lAutocompressor: &7You have Given %arg-2% Stone Autocompressor!" give arg-2 light gray dye named "&x&5&7&5&7&5&7&lS&x&5&9&5&9&5&9&lt&x&5&b&5&b&5&b&lo&x&5&d&5&d&5&d&ln&x&5&f&5&f&5&f&le &x&6&1&6&1&6&1&lA&x&6&3&6&3&6&3&lu&x&6&5&6&5&6&5&lt&x&6&7&6&7&6&7&lo&x&6&9&6&9&6&9&lc&x&6&b&6&b&6&b&lo&x&6&d&6&d&6&d&lm&x&6&f&6&f&6&f&lp&x&7&1&7&1&7&1&lr&x&7&3&7&3&7&3&le&x&7&5&7&5&7&5&ls&x&7&7&7&7&7&7&ls&x&7&9&7&9&7&9&lo&x&7&b&7&b&7&b&lr" if arg-1 is "Coal": send "&a&lAutocompressor: &7You have Given %arg-2% Coal Autocompressor!" give arg-2 black dye named "&x&0&0&0&0&0&0&lC&x&0&3&0&3&0&3&lo&x&0&7&0&7&0&7&la&x&0&a&0&a&0&a&ll &x&0&d&0&d&0&d&lA&x&1&0&1&0&1&0&lu&x&1&4&1&4&1&4&lt&x&1&7&1&7&1&7&lo&x&1&a&1&a&1&a&lc&x&1&e&1&e&1&e&lo&x&2&1&2&1&2&1&lm&x&2&4&2&4&2&4&lp&x&2&8&2&8&2&8&lr&x&2&b&2&b&2&b&le&x&2&e&2&e&2&e&ls&x&3&1&3&1&3&1&ls&x&3&5&3&5&3&5&lo&x&3&8&3&8&3&8&lr" if arg-1 is "Iron": send "&a&lAutocompressor: &7You have Given %arg-2% Iron Autocompressor!" give arg-2 white dye named "&x&f&3&f&3&f&3&lI&x&f&3&f&0&f&4&lr&x&f&4&e&d&f&4&lo&x&f&4&e&9&f&5&ln &x&f&5&e&6&f&6&lA&x&f&5&e&3&f&7&lu&x&f&5&e&0&f&7&lt&x&f&6&d&c&f&8&lo&x&f&6&d&9&f&9&lc&x&f&7&d&6&f&9&lo&x&f&7&d&3&f&a&lm&x&f&8&c&f&f&b&lp&x&f&8&c&c&f&b&lr&x&f&8&c&9&f&c&le&x&f&9&c&6&f&d&ls&x&f&9&c&2&f&e&ls&x&f&a&b&f&f&e&lo&x&f&a&b&c&f&f&lr" if arg-1 is "Diamond": send "&a&lAutocompressor: &7You have Given %arg-2% Diamond Autocompressor!" give arg-2 light blue dye named "&x&6&a&c&2&f&3&lD&x&6&b&b&f&f&4&li&x&6&d&b&c&f&4&la&x&6&e&b&9&f&5&lm&x&7&0&b&6&f&5&lo&x&7&1&b&3&f&6&ln&x&7&3&a&f&f&7&ld &x&7&4&a&c&f&7&lA&x&7&6&a&9&f&8&lu&x&7&7&a&6&f&8&lt&x&7&9&a&3&f&9&lo&x&7&a&a&0&f&a&lc&x&7&b&9&d&f&a&lo&x&7&d&9&a&f&b&lm&x&7&e&9&7&f&b&lp&x&8&0&9&4&f&c&lr&x&8&1&9&0&f&d&le&x&8&3&8&d&f&d&ls&x&8&4&8&a&f&e&ls&x&8&6&8&7&f&e&lo&x&8&7&8&4&f&f&lr" if arg-1 is "Gold": send "&a&lAutocompressor: &7You have Given %arg-2% Gold Autocompressor!" give arg-2 yellow dye named "&x&f&3&7&e&2&9&lG&x&f&4&8&3&2&7&lo&x&f&4&8&8&2&4&ll&x&f&5&8&e&2&2&ld &x&f&6&9&3&1&f&lA&x&f&7&9&8&1&d&lu&x&f&7&9&d&1&b&lt&x&f&8&a&2&1&8&lo&x&f&9&a&7&1&6&lc&x&f&9&a&d&1&3&lo&x&f&a&b&2&1&1&lm&x&f&b&b&7&0&e&lp&x&f&b&b&c&0&c&lr&x&f&c&c&1&0&a&le&x&f&d&c&6&0&7&ls&x&f&e&c&c&0&5&ls&x&f&e&d&1&0&2&lo&x&f&f&d&6&0&0&lr" if arg-1 is "Emerald": send "&a&lAutocompressor: &7You have Given %arg-2% Emerald Autocompressor!" give arg-2 lime dye named "&x&2&a&f&3&0&9&lE&x&2&c&e&e&0&b&lm&x&2&f&e&8&0&d&le&x&3&1&e&3&0&e&lr&x&3&3&d&d&1&0&la&x&3&6&d&8&1&2&ll&x&3&8&d&2&1&4&ld &x&3&a&c&d&1&5&lA&x&3&c&c&7&1&7&lu&x&3&f&c&2&1&9&lt&x&4&1&b&c&1&b&lo&x&4&3&b&7&1&c&lc&x&4&6&b&1&1&e&lo&x&4&8&a&c&2&0&lm&x&4&a&a&6&2&2&lp&x&4&d&a&1&2&3&lr&x&4&f&9&b&2&5&le&x&5&1&9&6&2&7&ls&x&5&3&9&0&2&9&ls&x&5&6&8&b&2&a&lo&x&5&8&8&5&2&c&lr" if arg-1 is "Netherite": send "&a&lAutocompressor: &7You have Given %arg-2% Netherite Autocompressor!" give arg-2 red dye named "&x&f&3&1&3&1&3&lN&x&e&b&1&3&1&3&le&x&e&3&1&3&1&3&lt&x&d&b&1&3&1&3&lh&x&d&3&1&3&1&3&le&x&c&b&1&3&1&3&lr&x&c&4&1&2&1&2&li&x&b&c&1&2&1&2&lt&x&b&4&1&2&1&2&le &x&a&c&1&2&1&2&lA&x&a&4&1&2&1&2&lu&x&9&c&1&2&1&2&lt&x&9&4&1&2&1&2&lo&x&8&c&1&2&1&2&lc&x&8&4&1&2&1&2&lo&x&7&c&1&2&1&2&lm&x&7&4&1&2&1&2&lp&x&6&d&1&1&1&1&lr&x&6&5&1&1&1&1&le&x&5&d&1&1&1&1&ls&x&5&5&1&1&1&1&ls&x&4&d&1&1&1&1&lo&x&4&5&1&1&1&1&lr" if arg-1 is "Quartz": send "&a&lAutocompressor: &7You have Given %arg-2% Quartz Autocompressor!" give arg-2 white dye named "&x&f&3&f&3&f&3&lQ&x&f&4&f&4&f&4&lu&x&f&4&f&4&f&4&la&x&f&5&f&5&f&5&lr&x&f&6&f&6&f&6&lt&x&f&6&f&6&f&6&lz &x&f&7&f&7&f&7&lA&x&f&7&f&7&f&7&lu&x&f&8&f&8&f&8&lt&x&f&9&f&9&f&9&lo&x&f&9&f&9&f&9&lc&x&f&a&f&a&f&a&lo&x&f&b&f&b&f&b&lm&x&f&b&f&b&f&b&lp&x&f&c&f&c&f&c&lr&x&f&c&f&c&f&c&le&x&f&d&f&d&f&d&ls&x&f&e&f&e&f&e&ls&x&f&e&f&e&f&e&lo&x&f&f&f&f&f&f&lr" if arg-1 is "Nether Bricks": send "&a&lAutocompressor: &7You have Given %arg-2% Nether Bricks Autocompressor!" give arg-2 nether brick named "&x&f&3&0&0&0&0&lN&x&f&3&0&3&0&0&le&x&f&4&0&6&0&0&lt&x&f&4&0&9&0&0&lh&x&f&5&0&c&0&0&le&x&f&5&0&f&0&0&lr&x&f&6&1&2&0&0&lb&x&f&6&1&6&0&0&lr&x&f&7&1&9&0&0&li&x&f&7&1&c&0&0&lc&x&f&8&1&f&0&0&lk&x&f&8&2&2&0&0&ls &x&f&9&2&5&0&0&lA&x&f&9&2&8&0&0&lu&x&f&a&2&b&0&0&lt&x&f&a&2&e&0&0&lo&x&f&b&3&1&0&0&lc&x&f&b&3&4&0&0&lo&x&f&c&3&7&0&0&lm&x&f&c&3&b&0&0&lp&x&f&d&3&e&0&0&lr&x&f&d&4&1&0&0&le&x&f&e&4&4&0&0&ls&x&f&e&4&7&0&0&ls&x&f&f&4&a&0&0&lo&x&f&f&4&d&0&0&lr" if arg-1 is "Endstone": send "&a&lAutocompressor: &7You have Given %arg-2% Endstone Autocompressor!" give arg-2 yellow dye named "&x&f&3&f&3&f&3&lE&x&f&4&f&2&e&d&ln&x&f&4&f&1&e&6&ld&x&f&5&f&0&e&0&ls&x&f&5&e&f&d&9&lt&x&f&6&e&e&d&3&lo&x&f&6&e&d&c&c&ln&x&f&7&e&c&c&6&le &x&f&8&e&b&b&f&lA&x&f&8&e&a&b&9&lu&x&f&9&e&9&b&2&lt&x&f&9&e&8&a&c&lo&x&f&a&e&7&a&5&lc&x&f&a&e&6&9&f&lo&x&f&b&e&5&9&8&lm&x&f&c&e&4&9&2&lp&x&f&c&e&3&8&b&lr&x&f&d&e&2&8&5&le&x&f&d&e&1&7&e&ls&x&f&e&e&0&7&8&ls&x&f&e&d&f&7&1&lo&x&f&f&d&e&6&b&lr" if arg-1 is "Obsidian": send "&a&lAutocompressor: &7You have Given %arg-2% Obsidian Autocompressor!" give arg-2 purple dye named "&x&8&e&0&e&f&3&lO&x&8&c&0&d&f&4&lb&x&8&a&0&d&f&4&ls&x&8&8&0&c&f&5&li&x&8&5&0&b&f&5&ld&x&8&3&0&b&f&6&li&x&8&1&0&a&f&6&la&x&7&f&0&9&f&7&ln &x&7&d&0&9&f&8&lA&x&7&b&0&8&f&8&lu&x&7&9&0&7&f&9&lt&x&7&6&0&7&f&9&lo&x&7&4&0&6&f&a&lc&x&7&2&0&5&f&a&lo&x&7&0&0&5&f&b&lm&x&6&e&0&4&f&c&lp&x&6&c&0&3&f&c&lr&x&6&a&0&3&f&d&le&x&6&7&0&2&f&d&ls&x&6&5&0&1&f&e&ls&x&6&3&0&1&f&e&lo&x&6&1&0&0&f&f&lr" if arg-1 is "Beacon": send "&a&lAutocompressor: &7You have Given %arg-2% Beacon Autocompressor!" give arg-2 blue dye named "&x&2&4&e&7&f&3&lB&x&2&8&d&b&f&4&le&x&2&c&c&f&f&4&la&x&3&0&c&3&f&5&lc&x&3&5&b&7&f&6&lo&x&3&9&a&c&f&6&ln &x&3&d&a&0&f&7&lA&x&4&1&9&4&f&7&lu&x&4&5&8&8&f&8&lt&x&4&9&7&c&f&9&lo&x&4&e&7&0&f&9&lc&x&5&2&6&4&f&a&lo&x&5&6&5&8&f&b&lm&x&5&a&4&c&f&b&lp&x&5&e&4&0&f&c&lr&x&6&2&3&5&f&c&le&x&6&7&2&9&f&d&ls&x&6&b&1&d&f&e&ls&x&6&f&1&1&f&e&lo&x&7&3&0&5&f&f&lr" if arg-1 is "Deepslate Bricks": send "&a&lAutocompressor: &7You have Given %arg-2% Deepslate Bricks Autocompressor!" give arg-2 black dye named "&x&5&7&5&7&5&7&lD&x&5&7&5&7&5&7&le&x&5&7&5&7&5&7&le&x&5&7&5&7&5&7&lp&x&5&7&5&7&5&7&ls&x&5&8&5&8&5&8&ll&x&5&8&5&8&5&8&la&x&5&8&5&8&5&8&lt&x&5&8&5&8&5&8&le &x&5&8&5&8&5&8&lB&x&5&8&5&8&5&8&lr&x&5&8&5&8&5&8&li&x&5&8&5&8&5&8&lc&x&5&8&5&8&5&8&lk&x&5&9&5&9&5&9&ls &x&5&9&5&9&5&9&lA&x&5&9&5&9&5&9&lu&x&5&9&5&9&5&9&lt&x&5&9&5&9&5&9&lo&x&5&9&5&9&5&9&lc&x&5&9&5&9&5&9&lo&x&5&9&5&9&5&9&lm&x&5&9&5&9&5&9&lp&x&5&9&5&9&5&9&lr&x&5&a&5&a&5&a&le&x&5&a&5&a&5&a&ls&x&5&a&5&a&5&a&ls&x&5&a&5&a&5&a&lo&x&5&a&5&a&5&a&lr" if arg-1 is "Sculk Catalyst": send "&a&lAutocompressor: &7You have Given %arg-2% Sculk Catalyst Autocompressor!" give arg-2 sculk vein named "&x&0&0&e&0&f&f&lS&x&0&0&d&8&f&f&lc&x&0&0&d&0&f&f&lu&x&0&0&c&7&f&f&ll&x&0&0&b&f&f&f&lk &x&0&0&b&7&f&f&lC&x&0&0&a&f&f&f&la&x&0&0&a&6&f&f&lt&x&0&0&9&e&f&f&la&x&0&0&9&6&f&f&ll&x&0&0&8&e&f&f&ly&x&0&0&8&5&f&f&ls&x&0&0&7&d&f&f&lt &x&0&0&7&5&f&f&lA&x&0&0&6&d&f&f&lu&x&0&0&6&5&f&f&lt&x&0&0&5&c&f&f&lo&x&0&0&5&4&f&f&lc&x&0&0&4&c&f&f&lo&x&0&0&4&4&f&f&lm&x&0&0&3&b&f&f&lp&x&0&0&3&3&f&f&lr&x&0&0&2&b&f&f&le&x&0&0&2&3&f&f&ls&x&0&0&1&a&f&f&ls&x&0&0&1&2&f&f&lo&x&0&0&0&a&f&f&lr" if arg-1 is "Mud": send "&a&lAutocompressor: &7You have Given %arg-2% Mud Autocompressor!" give arg-2 brown dye named "&x&f&f&9&a&5&1&lM&x&f&5&9&3&4&e&lu&x&e&a&8&c&4&b&ld &x&e&0&8&5&4&8&lA&x&d&5&7&e&4&5&lu&x&c&b&7&6&4&2&lt&x&c&0&6&f&3&f&lo&x&b&6&6&8&3&c&lc&x&a&b&6&1&3&a&lo&x&a&1&5&a&3&7&lm&x&9&6&5&3&3&4&lp&x&8&c&4&c&3&1&lr&x&8&1&4&5&2&e&le&x&7&7&3&d&2&b&ls&x&6&c&3&6&2&8&ls&x&6&2&2&f&2&5&lo&x&5&7&2&8&2&2&lr" if arg-1 is "Red": send "&a&lAutocompressor: &7You have Given %arg-2% Red Autocompressor!" give arg-2 red dye named "&x&f&f&0&0&0&0&lR&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ld &x&f&f&0&0&0&0&lA&x&f&f&0&0&0&0&lu&x&f&f&0&0&0&0&lt&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lc&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lm&x&f&f&0&0&0&0&lp&x&f&f&0&0&0&0&lr&x&f&f&0&0&0&0&le&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&ls&x&f&f&0&0&0&0&lo&x&f&f&0&0&0&0&lr" if arg-1 is "Yellow": send "&a&lAutocompressor: &7You have Given %arg-2% Yellow Autocompressor!" give arg-2 yellow dye named "&x&f&f&f&5&0&0&lY&x&f&f&f&6&0&4&le&x&f&f&f&6&0&7&ll&x&f&e&f&7&0&b&ll&x&f&e&f&7&0&f&lo&x&f&e&f&8&1&2&lw &x&f&e&f&8&1&6&lA&x&f&e&f&9&1&9&lu&x&f&d&f&9&1&d&lt&x&f&d&f&a&2&1&lo&x&f&d&f&a&2&4&lc&x&f&d&f&b&2&8&lo&x&f&c&f&b&2&c&lm&x&f&c&f&c&2&f&lp&x&f&c&f&c&3&3&lr&x&f&c&f&d&3&6&le&x&f&c&f&d&3&a&ls&x&f&b&f&e&3&e&ls&x&f&b&f&e&4&1&lo&x&f&b&f&f&4&5&lr" if arg-1 is "Green": send "&a&lAutocompressor: &7You have Given %arg-2% Green Autocompressor!" give arg-2 green dye named "&x&0&9&f&f&2&2&lG&x&0&c&f&f&2&0&lr&x&1&0&f&f&1&f&le&x&1&3&f&f&1&d&le&x&1&7&f&f&1&c&ln &x&1&a&f&f&1&a&lA&x&1&d&f&f&1&8&lu&x&2&1&f&f&1&7&lt&x&2&4&f&f&1&5&lo&x&2&8&f&f&1&4&lc&x&2&b&f&f&1&2&lo&x&2&e&f&f&1&0&lm&x&3&2&f&f&0&f&lp&x&3&5&f&f&0&d&lr&x&3&8&f&f&0&b&le&x&3&c&f&f&0&a&ls&x&3&f&f&f&0&8&ls&x&4&3&f&f&0&7&lo&x&4&6&f&f&0&5&lr" if arg-1 is "Blue": send "&a&lAutocompressor: &7You have Given %arg-2% Blue Autocompressor!" give arg-2 blue dye named "&x&0&0&9&4&f&f&lB&x&0&0&8&d&f&f&ll&x&0&0&8&6&f&f&lu&x&0&0&7&e&f&f&le &x&0&0&7&7&f&f&lA&x&0&0&7&0&f&f&lu&x&0&0&6&9&f&f&lt&x&0&0&6&2&f&f&lo&x&0&0&5&b&f&f&lc&x&0&0&5&3&f&f&lo&x&0&0&4&c&f&f&lm&x&0&0&4&5&f&f&lp&x&0&0&3&e&f&f&lr&x&0&0&3&7&f&f&le&x&0&0&3&0&f&f&ls&x&0&0&2&8&f&f&ls&x&0&0&2&1&f&f&lo&x&0&0&1&a&f&f&lr" if arg-1 is "Purple": send "&a&lAutocompressor: &7You have Given %arg-2% Purple Autocompressor!" give arg-2 purple dye named "&x&0&0&9&4&f&f&lB&x&0&0&8&d&f&f&ll&x&0&0&8&6&f&f&lu&x&0&0&7&e&f&f&le &x&0&0&7&7&f&f&lA&x&0&0&7&0&f&f&lu&x&0&0&6&9&f&f&lt&x&0&0&6&2&f&f&lo&x&0&0&5&b&f&f&lc&x&0&0&5&3&f&f&lo&x&0&0&4&c&f&f&lm&x&0&0&4&5&f&f&lp&x&0&0&3&e&f&f&lr&x&0&0&3&7&f&f&le&x&0&0&3&0&f&f&ls&x&0&0&2&8&f&f&ls&x&0&0&2&1&f&f&lo&x&0&0&1&a&f&f&lr" if arg-1 is "Melons": send "&a&lAutocompressor: &7You have Given %arg-2% Melons Autocompressor!" give arg-2 melon named "&x&0&0&f&f&4&7&lM&x&0&d&f&2&4&3&le&x&1&b&e&4&4&0&ll&x&2&8&d&7&3&c&lo&x&3&6&c&9&3&8&ln&x&4&3&b&c&3&4&ls &x&5&1&a&e&3&1&lA&x&5&e&a&1&2&d&lu&x&6&b&9&4&2&9&lt&x&7&9&8&6&2&5&lo&x&8&6&7&9&2&2&lc&x&9&4&6&b&1&e&lo&x&a&1&5&e&1&a&lm&x&a&e&5&1&1&6&lp&x&b&c&4&3&1&3&lr&x&c&9&3&6&0&f&le&x&d&7&2&8&0&b&ls&x&e&4&1&b&0&7&ls&x&f&2&0&d&0&4&lo&x&f&f&0&0&0&0&lr" command /ahelp: trigger: send "&6----------------------" send "&cMade by AwesomexO" send "&c/auto (MINE) (PLAYER)" send "&6----------------------" on tab complete of "/auto": set tab completions for position 1 to "Wood" and "Stone" and "Coal" and "Iron" and "Diamond" and "Gold" and "Emerald" and "Netherite" and "Quartz" and "Nether Bricks" and "Endstone" and "Obsidian" and "Beacon" and "Deepslate Bricks" and "Sculk Catalyst" and "Mud" and "Red" and "Yellow" and "Green" and "Blue" and "Purple" and "Melons"
×
×
  • Create New...