on chat:
if {joinroomcode::%player%} is true:
set {roomcodee} to true
if {roomcodee} != {roomcode1}:
set {roomcodey} to false
send "uh" to player
if {roomcodee} != {roomcode2}:
set {roomcodet} to false
send "uh o" to player
if {roomcodee} != {roomcode3}:
set {roomcoder} to false
set {noroom} to true
send "uh oh" to player
cancel event
else:
set {roomcoder} to true
set {chatsentjoin::%player%} to true
set {joinroomcode::%player%} to false
send "pl" to player
else:
set {roomcodet} to true
set {chatsentjoin::%player%} to true
set {joinroomcode::%player%} to false
cancel event
send "plu" to player
else:
set {roomcodey} to true
set {chatsentjoin::%player%} to true
set {joinroomcode::%player%} to false
cancel event
send "pluh" to player
Im trying to make a remake of a game i enjoy playing on my mc server but for some reason this skript doesnt work. i added the messages to player so i could see what was going wrong and the variable {roomcodee} skips past all of the other variables even if their contents are the same, which i dont understand. i am just learning skript so it might be a bit messy but please help