this is the skript i use
on join:
{blocksmined.%player%} is not set:
set {blocksmined.%player%} to 0
on mine:
add 1 to {blocksmined.%player%}
options:
server: &4&lTaxBox
every 1 second:
loop all players:
wipe loop-player's sidebar
set name of sidebar of loop-player to "{@server}"
set score "&7&m -----------------" in sidebar of loop-player to 6
set score " &4&l%loop-player% &7> &4&lStats" in sidebar of loop-player to 5
set score "&4&lBlocks Mined: &c&l%{blocksmined.%loop-player%}%" in sidebar of loop-player to 4
set score "&4&lKills: &c&l%{kills.%loop-player%}%" in sidebar of loop-player to 3
set score "&4&lDeaths: &c&l%{deaths.%loop-player%}%" in sidebar of loop-player to 2
on join:
if {kills.%player%} is not set:
set {kills.%player%} to "0"
if {deaths.%player%} is not set:
set {deaths.%player%} to "0"
on death:
if victim is a player:
if attacker is a player:
add 1 to {kills.%attacker%}
add 1 to {deaths.%victim%}