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Forgie

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Lurker

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  1. on first join: set {traveller::%player%} to 0 command /traveller: trigger: set {traveller::%player%} to 0 on right click on entity: if {traveller::%player%} = 0: if display name of entity contains "Traveller": set {traveller::%player%} to 1 send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7Mornin' sunshine, it seems ya finally woke from yer nap" to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player wait 100 ticks send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7I found ye's unconscious with a nasty bump on yer head and a sole stick in ye hand. " to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player wait 100 ticks send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7Yous was surrounded by zombies you were, if i hadn'ta found ya, ye sorry soul would be among the deads." to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player wait 100 ticks send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7well yous should probably head over to the fortress infront of yous, I let Adam know ye comin'." to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player wait 100 ticks send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7Where does that bastard live? Ah yes i had forgotten to tell yous, hes an odd lad who lives in a boulder." to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player wait 100 ticks send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7Well go on now, ye just need to follow the road yous do and you'll be in the fortress in a jiffy." to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player set {traveller::%player%} to 2 on right click on entity: if display name of entity contains "Traveller": if {traveller::%player%} = 2: send "&4&lMGSRPG&0&l=======================================" to player send "" to player send "" to player send "" to player send "&6&lTraveller&8>>&7Be on yer way nows, I've got places to go I do." to player send "" to player send "" to player send "" to player send "&4&lMGSRPG&0&l=======================================" to player
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