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NotRaph_

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  1. on fishing: if fishing state is "BITE": send "{@prefix} Reel in your &eFishing Rod&7!" to player wait 1 tick if click type is right mouse button: if player's held item is fishing rod named "&7&lCOMMON ROD" with lore "&d", "&7Fishes:", "&7Cod", "&7Salmon": chance of 50%: add 1 to {fishes::cod::%uuid of player%} send "{@prefix} you have caught &e1&7 cod" to player chance of 50%: add 1 to {fishes::salmon::%uuid of player%} send "{@prefix} you have caught &e1&7 salmon" to player This is the code I have, i need it so whenever a player rights clicks whenever the fishing state is "bite" to not give the player an item, instead to the other part, but i cant figure out how to check if the player right clicks while fishing is in "bite" state
  2. I'm not sure why it isn't working, it worked on a diff skript i used RankVoucher.txt
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