About This Club
PlayQCraft.minehut.gg owns this club. That"s it XD
Server Name
PlayQCraft.minehut.gg
Website
Discord Server
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Posts
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Mwuhh 0
Please make sure that you aren't responding to posts that haven't been responded to in over a month. Thanks!
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Krusade 0
Hi! I'm trying to detect when the player lands, (like the title suggests).
If it helps, I'm pushing the player in the air, and then pushing them back down to make an explosion when they land.
on offhand switch: if {Bakugo} contains player: cancel event if {BakugoMoveset} contains 2: if {BakugoExplode2} is true: send action bar "<##FF5700>&lBlast Down on cooldown!" to player else: set {BakugoExplode2} to true push player up with speed 0.5 wait 0.3 second push player up with speed -1 # (Right here is where I wanna wait for the player to land and detect when they do so) create an explosion of force 4 at {Bakugo} push player up with speed 1 wait 6 seconds send action bar "<##FF5700>&lBlast Down Ready!" to player set {BakugoExplode2} to false
Anything helps! Thanks!
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jle646YT 0
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Krusade 0
Hi! I'm trying to detect when the player lands, (like the title suggests).
If it helps, I'm pushing the player in the air, and then pushing them back down to make an explosion when they land.
on offhand switch: if {Bakugo} contains player: cancel event if {BakugoMoveset} contains 2: if {BakugoExplode2} is true: send action bar "<##FF5700>&lBlast Down on cooldown!" to player else: set {BakugoExplode2} to true push player up with speed 0.5 wait 0.3 second push player up with speed -1 # (Right here is where I wanna wait for the player to land and detect when they do so) create an explosion of force 4 at {Bakugo} push player up with speed 1 wait 6 seconds send action bar "<##FF5700>&lBlast Down Ready!" to player set {BakugoExplode2} to false
Anything helps! Thanks!
Edited by Krusade -
on place: if event-block is water: set {waterLocation} to location of event-block wait 5 ticks set block at {waterLocation} to air replace bucket with water bucket in event-player's inventory clear {waterLocation} command /leatherchestplate: permission: leatherchestplate trigger: if player's Chestplate is leather tunic: message "You have permission to run this command!" else: message "You need to wear a leather tunic to use this command!"
1.20.4 paper
Edited by _Aquaotter_
2.9.0-beta1 SK
Parsing issue
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