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Overview

About This Club

Multi-world kitpvp

Server Name

OlympicN.minehut.gg

Website

  1. What's new in this club
  2. Username: Age: Discord: How did you find out about the Olympic Nation: Why do you want to become a staff member: What is your past experience{put none if you have no past experience}: Scenario: your friend was reported for breaking the rules what would you do: Scenario: a player was spamming in chat and warned three times what would you do: Scenario: an admin was abusing their rank what would you do:
  3. The Olympic Nation server has been reset and will be used as a kitpvp server New things Added /punish for staff members Added /maps command Added /sl or /slobby Added Kingdom map Added Manager rank Added /discord Added /forum Added /skits Added lobby Added Gold chat color Added King Slayer rank Added Club Added tab list with server name and ip and display player's ranks Added Chat format Added Kits Remove Tacocat
  4. username staff member who banned you {you may request who did it} ban reason why you should be unbanned
  5. Username: reason evidence
  6.  
  • Posts

    • I wasn't so sure what topic to put this in so I put it in skript cause I feel like a skript can maybe do what I am asking for. How can I show players hearts as a number and not the ACTUAL hearts showing in tab with the tab plugin. I've looked everywhere and i can't figure out how to do it what the tab plugin. Can someone help?

    • i have a auto compressor script that doesnt work and need help fixing it so that it is easier to use and is also easier to add more onto it, would be great if someone did this! 

      on script load:
          while item named "Auto Compressor [T1]" is in offhand
              set {shinyoak wood} to shiny oak wood named "Compressed Oak"
         
      every 1 ticks:
          loop players:
              if loop-player has 32 oak log:
                  remove 32 oak log from loop-player's inventory
                  give loop-player {shinyoak wood}

      on script load:
          while item named "Auto Compressor [T1]"
              set {shinyoak wood2} to shiny oak wood named "Super Compressed Oak"
         
      every 1 ticks:
          loop players:
              if loop-player has 32 "Compressed Oak"  :
                  remove 32 "Compressed Oak" from loop-player's inventory
                  give loop-player {shinyoak wood2}

    • i did that and the code worked, but not as intended, i was wondering if anyone could fix this code so that all i need to do is get a compass name it and when it is in offhand it will compress every block in the game (that i choose), if anyone can fix this code and make it so i can just copy and paste it multiple times to add the new blocks and just have to change the block names etc -

      on script load:
          while item named "Auto Compressor [T1]" is in offhand
              set {shinyoak wood} to shiny oak wood named "Compressed Oak"
         
      every 1 ticks:
          loop players:
              if loop-player has 32 oak log:
                  remove 32 oak log from loop-player's inventory
                  give loop-player {shinyoak wood}

      on script load:
          while item named "Auto Compressor [T1]"
              set {shinyoak wood2} to shiny oak wood named "Super Compressed Oak"
         
      every 1 ticks:
          loop players:
              if loop-player has 32 "Compressed Oak"  :
                  remove 32 "Compressed Oak" from loop-player's inventory
                  give loop-player {shinyoak wood2}

      Edited by Lezyfr
    • 1. Go to your servers file directory, and open the plugins folder 
      2. Locate and open the skript folder
      3. Open the "Scripts" folder that is within the skript folder
      4. Create a new file and name it anything with you want, however add a .sk to the name. (example.sk) - then click save
      5. Open the newly created .sk file, and begin skripting!

      Once done, type /sk reload example.sk to apply the changes, as well as it will tell you if there is any errors.

    • this is the code - 

      on script load:
          set {shinyoak wood} to shiny oak wood named "<##3C3005>&lc<##403206>&lo<##443406>&lm<##483607>&lp<##4B3808>&lr<##4F3A09>&le<##533C09>&ls<##573E0A>&ls<##5B3F0B>&le<##5F410B>&ld<##63430C>&l <##66450D>&lw<##6A470E>&lo<##6E490E>&lo<##724B0F>&ld"
         
      every 1 ticks:
          loop players:
              if loop-player has 16 oak log:
                  remove 16 oak log from loop-player's inventory
                  give loop-player {shinyoak wood}

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