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LordEreh 0
Does installing plugins (WorldEdit and WorldGuard) changed recently? I dropped them in /plugins folder, load the server and this errors poped out:
https://pastebin.com/sey8VTk3II went to Bukkit forum to seek help, they told me I need Java 21 but... FOR THE SERVER NOT CLIENT!
There is a way to solve this problem?
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nmazey 1
Please don't necropost
[SOMEONE LOCK THIS]
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nmazey 1
[LOCKED] Please someone Lock this!
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Mwuhh 0
Please make sure that you aren't responding to posts that haven't been responded to in over a month. Thanks!
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Krusade 0
Hi! I'm trying to detect when the player lands, (like the title suggests).
If it helps, I'm pushing the player in the air, and then pushing them back down to make an explosion when they land.
on offhand switch: if {Bakugo} contains player: cancel event if {BakugoMoveset} contains 2: if {BakugoExplode2} is true: send action bar "<##FF5700>&lBlast Down on cooldown!" to player else: set {BakugoExplode2} to true push player up with speed 0.5 wait 0.3 second push player up with speed -1 # (Right here is where I wanna wait for the player to land and detect when they do so) create an explosion of force 4 at {Bakugo} push player up with speed 1 wait 6 seconds send action bar "<##FF5700>&lBlast Down Ready!" to player set {BakugoExplode2} to false
Anything helps! Thanks!
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