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Can Anyone Help With a Skript


Birdy_Bot

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Basicly my code is on inventory click:
    if event-inventory = (metadata tag "StoreRanks" of player):
        cancel event
        if index of event-slot = 20:
            set {coins::%player's uuid%} to placeholder "coinsengine_balance_raw_coins" from player
            if {coins::%player's uuid%} = 300:
                broadcast "it worked"
                but my only issue is that the if coins 300 doesnt work, doesnt got any errors on sk reload but even if i got 300 coins it just doesnt do anything, anyone can u tell me solution?

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10 hours ago, Birdy_Bot said:

Basicly my code is on inventory click:
    if event-inventory = (metadata tag "StoreRanks" of player):
        cancel event
        if index of event-slot = 20:
            set {coins::%player's uuid%} to placeholder "coinsengine_balance_raw_coins" from player
            if {coins::%player's uuid%} = 300:
                broadcast "it worked"
                but my only issue is that the if coins 300 doesnt work, doesnt got any errors on sk reload but even if i got 300 coins it just doesnt do anything, anyone can u tell me solution?

couple things:
- usually in store UIs, you should use the >= operator when checking the price of something, rather than just =
- its possible the coins variable is parsed as text, use {coins::%player's uuid%} parsed as number in the if statement

 

 

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