HugboxServers Posted May 28 Share Posted May 28 I designed a relatively simple script that just changes a variable tp be used by other skripts, for whatever reason, the add 50 to {mana.%player%} will not work. I already tried switching it to {mana::uuid} and it would still not work. I have SharpSk, SKBee, and TuSKe, removing any of them didn't fix it either. The server is 1.20.4. command /manareset: trigger: set {mana.%player%} to 0 on first join: set {mana.%player%} to 100 on right click holding Blaze Powder: if {mana.%player%} is less than 151: add 50 to {mana.%player%} remove 1 of player's held item from player's inventory Link to comment Share on other sites More sharing options...
Polilla Posted June 8 Share Posted June 8 Hi. I've run into a similar issue a few times, and the common denominator seems to be TuSKe. TuSKe is extremely outdated (1.11 I think?), and tends to brick Skript's alias cache whenever it's loaded. I can't be entirely certain, but try removing TuSKe and see if that works. Let me know if the issue persists. Link to comment Share on other sites More sharing options...
SusPotatoSoup Posted July 17 Share Posted July 17 try set {mana.%player%} to {mana.%player%} + 50 Link to comment Share on other sites More sharing options...
Pryzmm Posted July 17 Share Posted July 17 Please make sure that you aren't responding to posts that haven't been responded to in over a month. Thanks! Owner of Lifestealed, Labs, Encore, UNOfficially and Observed OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - 5/8/2024 [MOD] 5/8/2024 - Present Link to comment Share on other sites More sharing options...
Recommended Posts