BluryLovesTacos Posted October 8, 2021 Share Posted October 8, 2021 command cc: aliases: clearc, cc permission: clear.chat trigger: loop 700 times: broadcast "&7" broadcast "&8(&c!&8) &7%player% Has Cleared Chat!" command setmute: trigger: if player is op: set {mutechat} to false command mutechat: aliases: mutec, mc trigger: if player has permission "mute.chat": if {mutechat} is true: set {mutechat} to false broadcast "&7" broadcast "&8(&c!&8) &7%player% Has Unmuted Chat!" broadcast "&7" else if {mutechat} is false: set {mutechat} to true broadcast "&7" broadcast "&8(&c!&8) &7%player% Has Muted Chat!" broadcast "&7" command clearlag: aliases: clearl, cl permission: clear.lag trigger: kill all dropped items broadcast "&cCleared all entities" every 30 minutes: broadcast "&cAll Entities Will Be Cleared In 5 Seconds" wait 5 seconds console command "clearlag" on chat: if {mutechat} is true: if player does not have permission "mutechat.bypass": cancel event send "&cYou Cannot Talk While Chat Is Muted" Link to comment Share on other sites More sharing options...
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