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Cec_Tora

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Posts posted by Cec_Tora

  1. options:
        messageformat: %player's prefix%&r %{colour.%player%}%%player%&r%player's suffix%&8:&r %{color.%player%}%%message%

    on chat:
        if {colour.%player%} is set:
            set message format to "{@messageformat}"

    on chat:
        if {color.%player%} is set:
            set message format to "{@messageformat}"

    on first join:
        set {color.%player%} to "&7"
        set {colour.%player%} to "&7"

    command /b:
        permission: color.test
        trigger:
            set {color.%player%} to "&7"
            set {colour.%player%} to "&7"

    command /color:
        aliases: colour
        trigger:
            open chest with 3 rows named "&d&lName & ChatColour" to player
            format slot 0 of player with gray glass pane named "&f"
            format slot 10 of player with light gray wool named "&7Gray" with lore "&eFree" to run [make player execute command "/ol 1"]
            format slot 11 of player with yellow wool named "&eYellow" with lore "&e$100000" to run [make player execute command "/ol 2"]
            format slot 12 of player with green wool named "&2Green" with lore "&e$300000" to run [make player execute command "/ol 3"]
            format slot 13 of player with cyan wool named "&3Aqua" with lore "&e$1000000" to run [make player execute command "/ol 4"]
            format slot 14 of player with red wool named "&cRed" with lore "&e$2000000" to run [make player execute command "/ol 5"]
            format slot 15 of player with white wool named "&fWhite" with lore "&e$5000000" to run [make player execute command "/ol 6"]
            format slot 16 of player with gold block named "&6Gold" with lore "&e$10000000" to run [make player execute command "/ol 7"]
    26

    command /roloc [<text>]:
        trigger:
            if arg-1 is "1":
                set {color.%player%} to "&7"
                set {colour.%player%} to "&7"
                message "&d&lName & ChatColour &8| &fYour name & chat color is now &7Gray&f."

            if arg-1 is "2":
                if player's balance is less than 100000:
                    message "&3Insufficient funds! &7(&e$100000&7)"
                    stop
                else:
                    remove 100000 from player's balance
                    set {color.%player%} to "&e"
                    set {colour.%player%} to "&e"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &eYellow&f."

            if arg-1 is "3":
                if player's balance is less than 300000:
                    message "&3Insufficient funds! &7(&e$300000&7)"
                    stop
                else:
                    remove 300000 from player's balance
                    set {color.%player%} to "&2"
                    set {colour.%player%} to "&2"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &2Green&f."    

            if arg-1 is "4":
                if player's balance is less than 1000000:
                    message "&3Insufficient funds! &7(&e$1000000&7)"
                    stop
                else:
                    remove 1000000 from player's balance
                    set {color.%player%} to "&3"
                    set {colour.%player%} to "&3"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &3Aqua&f."

            if arg-1 is "5":
                if player's balance is less than 2000000:
                    message "&3Insufficient funds! &7(&e$2000000&7)"
                    stop
                else:
                    remove 2000000 from player's balance
                    set {color.%player%} to "&c"
                    set {colour.%player%} to "&c"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &cRed&f."

            if arg-1 is "6":
                if player's balance is less than 5000000:
                    message "&3Insufficient funds! &7(&e$5000000&7)"
                    stop
                else:
                    remove 5000000 from player's balance
                    set {color.%player%} to "&f"
                    set {colour.%player%} to "&f"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &fWhite&f."

            if arg-1 is "7":
                if player's balance is less than 10000000:
                    message "&3Insufficient funds! &7(&e$10000000&7)"
                    stop
                else:
                    remove 10000000 from player's balance
                    set {color.%player%} to "&6"
                    set {colour.%player%} to "&6"
                    message "&d&lName & ChatColour &8| &fYour name & chat color is now &6Gold&f."

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