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Posts posted by DragonPaws
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On 5/24/2022 at 9:42 AM, FadedBlue_ said:
{@p}
Where is this option represented?
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Basically I want the script to give the player a splash potion of instant health 2. I just need the line to put in the script.
Thank you in advance.
command /potion: trigger: (give player health potion)
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every 30 minutes: execute console command "/crates key give * diamond 1"
Is this what you were looking for?
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Chat reaction games
Commands:
/reactions now: Makes the reaction game run forcefully
/reactions add [Reaction]: Adds a reaction to the reaction game
/reactions remove [Reaction]: Removes a reaction from the game.
/reactions list: Show all active reactions in the game
Reaction game will run every 10 minutes (You can change this)
Spoiler#Made by Dragon Paws #Version 1.0.0.0.0.0 #Config options: Error_Message: &cSomething went wrong, check syntaxes. #Error Message permission_message: &cNo. #if the player dosnt have permission Main_Color: &d #Coloring Secondary_Color: &f #Coloring Reward: give %player% 1 diamond #A command. If you use essentials and money you can use "eco give %player% 10" Time: 10 #How many minutes beetween reactions. #Code do touch if you want command /reactions [<text>] [<text>]: permission: reactions.use permission message: {@permission_message} trigger: if arg-1 is set: if arg-1 is "add": if arg-2 is set: if {reactions::*} does not contain arg-2: add arg-2 to {reactions::*} message "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%arg-2% {@Secondary_Color}has been added to the reactions games." else: message "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%arg-2% {@Secondary_Color}is already in the reaction game." else: message "{@Error_Message}" if arg-1 is "remove": if arg-2 is set: if {reactions::*} contains arg-2: remove arg-2 from {reactions::*} message "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%arg-2% {@Secondary_Color}has been removed from the reactions games." stop else: message "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%arg-2% {@Secondary_Color}is not in the reaction game." else: message "{@Error_Message}" if arg-1 is "list": if arg-2 is not set: if {reactions::*} is set: message "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%{reactions::*}%." if {reactions::*} is not set: message "{@Main_Color}Reactions {@Secondary_Color}» Set a reaction first with /reaction add [reaction]" if arg-1 is "now": set {reaction} to random element out of {reactions::*} set {reaction.now} to now send formatted "<tooltip:{@Main_Color}%{reaction}%>{@Main_Color}Reactions {@Secondary_Color}» Hover over the {@Main_Color}reaction {@Secondary_Color}and spell it out!" to all players if arg-1 is not "now" or "list" or "remove" or "add": message "{@Error_Message}" else: message "{@Main_Color}Reactions {@Secondary_Color}» Commands" message "{@Secondary_Color}» {@Main_Color}/reactions now" message "{@Secondary_Color}» {@Main_Color}/reactions add [Reaction]" message "{@Secondary_Color}» {@Main_Color}/reactions remove [Reaction" message "{@Secondary_Color}» {@Main_Color}/reactions list" on chat: if message contains {reaction}: cancel event set {difference.REACTION} to difference between {reaction.now} and now broadcast "{@Main_Color}Reactions {@Secondary_Color}» {@Main_Color}%player% {@Secondary_Color}has gotten {@Main_Color}%{reaction}% {@Secondary_Color}in {@Main_Color}%{difference.REACTION}%" make console execute command "{@Reward}" clear {reaction} clear {reaction.now} clear {difference.REACTION} every {@Time} minutes: set {reaction} to random element out of {reactions::*} set {reaction.now} to now send formatted "<tooltip:{@Main_Color}%{reaction}%>{@Main_Color}Reactions {@Secondary_Color}» Hover over the {@Main_Color}reaction {@Secondary_Color}and spell it out!" to all players
First script posted to the minehut forums, if you have anything to improve or critique about it leave it in the replys and i will adjust it.
Thanks if you use it.
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Are there any songs/music that is good but not many people have heard it. I know that music is subjective but I've had nothing to listen to. Thanks
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Thank you very much, I actually tried this script before but didn't have the right addons.
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Ok, basically when you fish I want the skript to make the player catch a diamond every time. That's it. I've been trying to make it for hours and some how still haven't worked.
ill do a skript for you
in Script Releases
Posted
A soup PvP skript that when you right click on a mushroom stew it set's your held item to a bowl and gives you 4 hearts.