Jump to content

Is there a way to detect critical hits

Recommended Posts

40 minutes ago, Legend_Akuma said:

Try this i have tried it and it works

on packet event play_server_animation:
   if int pnum 1 of event-packet = 4:
      send "&cCritical hit"

any problem just tell me k

MH doesn't have MundoSK

Link to post
Share on other sites
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...