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lotix

Gameplay.. or Aesthetics?

Gameplay or Aesthetics?  

24 members have voted

  1. 1. Gameplay or Aesthetics?



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Yo yo!

I'm interested in the community's opinion on this topic, would you rather join a server with good gameplay and mediocre aesthetics, or a server with good aesthetics and mediocre gameplay?

By the word "aesthetics", I am referring to the quality of builds, graphics and the visual beauty of the server.


Warzone Moderator / Minehut Support Team Member

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both


Tbh all you need to know about me is that I was once the Drama King on minehut and I was a really good warzone player. That summarizes about 50% of what I did on minehut in the past lol.

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1 hour ago, Gaminger said:

both

But which one do you prefer the most, if you had to chose between the 2 😉


Warzone Moderator / Minehut Support Team Member

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3 hours ago, lotix said:

But which one do you prefer the most, if you had to chose between the 2 😉

Aesthetics is considered as part of gameplay so saying both or gameplay is equivalent.

But jokes aside I already took my pick: Gameplay. You may have awesome buildings and designs without the gameplay you aint gonna enjoy those buildings cuz you'll get bored pretty quickly.

Edited by Gaminger
gRaMmAr

Tbh all you need to know about me is that I was once the Drama King on minehut and I was a really good warzone player. That summarizes about 50% of what I did on minehut in the past lol.

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2 minutes ago, PyroPi said:

@lotix If you're thinking of making a game you should let me help ;);)

Nah I just wanted to know for future reference 🙂


Warzone Moderator / Minehut Support Team Member

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I would say both but more aesthetics since you can have amazing gameplay and story but people will just leave if they see a bunch of dirt builds 

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9 hours ago, PyroPi said:

I would say both but more aesthetics since you can have amazing gameplay and story but people will just leave if they see a bunch of dirt builds 

Not what happened on my servers. The buildings were lame yet people joined anyway lol


Tbh all you need to know about me is that I was once the Drama King on minehut and I was a really good warzone player. That summarizes about 50% of what I did on minehut in the past lol.

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Aesthetics are always the first thing a player sees, and can be either a turn-on or a turn-off. It's also wired into gameplay and practically everything else. Gotta have good aesthetics to even consider it a good server. I'm pretty much a picky person though, especially since I'm very visual. 

 

Don't mind me not being active ingame as much anymore....

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I could spawn into the middle of a vast wilderness, no Holographic Displays, no signs with rules on it, no indication of what to do.

I could spawn into the most flashy ripped-from-the-Schematics-website Spawn, there could be Ender Chests, Anvils, dragon heads, etc.

I could span into some Minimalist spawn that just has maybe a platform with a list of commands, and then nothing but wilderness all around.

I could span into a chunk that basically only has portals into different biomes all around me.

 

You know what's going to decide whether I enjoy it or not?

The Staff.

Here are some questions I would ask myself:

1.) Are the staff social and friendly towards everyone?
2.) Do the staff do a thorough investigation (including talking to someone) before doling out punishments?
3.) Do the staff have a cavalier attitude when acting in their capacity as staff, performing Kicks and Bans, or go "lmao" after?
4.) Can the staff answer questions without being irritable and rude?
5.) If the Owner or his/her staff takes disciplinary action in error, will they undo it if it's pointed out that they acted in error?
6.) Is the Owner and/or their staff, quick to act, and slow to think and analyze a situation?
7.) If you tell the Owner they acted in error, offer to show proof, will they listen or just keep parroting "UR WRONG, U DESERVE BAN"?

 

The Community

1.) Are the members able to have lucid, sensible conversations?
2.) Are there a bunch of hyperactive kids running around swinging their weapons on everyone?
3.) When someone loses, are they a good sport about it, or do they become toxic? (and do staff handle the toxic ones?)
4.) Are players who don't solely use slang or "txt speak" ridiculed and harassed for it? (ie: "/r/iamverysmart" remarks)
5.) When you bring up serious issues (people using hacked clients or bullying other members), is the reaction to your input positive or negative?

 

The "/plugins" and "/help" Commands

I can't stress this enough, neither /PL nor /HELP bring any risk to a server nor its operation. If someone thinks they're being clever by using Skript or another plugin to hide the Plugins, or to hide /HELP (which merely lets us see which commands we're allowed to use), I'm not going to be impressed. That shows me that they took the time to conceal perfectly harmless Vanilla elements of a Minecraft Server, rather than other things I will probably encounter that probably should have been a higher priority.

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