Rokivusausage11 Posted April 13 Share Posted April 13 Here is a welcome join counter on first join: set join message to "&3&lWELCOME &b%player%&f has joined for the first time! &8(&7##%{joins}%&8)" on join: set join message to "&8[&a+&8] &b%player%&f has joined." on quit: set quit message to "&8[&c-&8] &b%player%&f has quit." Link to comment Share on other sites More sharing options...
Cosmical Posted April 13 Share Posted April 13 Ban indentation, inafitiant, try something like this next time, it's way more efficiant on join: add 1 to {joins} set {joins::%Player%} to {joins} if player has not played before: set join message to "&2%Player% has joined for the first time &7[%{joins::%player%}%]" else: set join message to "&2%Player% has joined" on quit: set leave message to "&2%player% has left" Link to comment Share on other sites More sharing options...
Cosmical Posted April 13 Share Posted April 13 1 hour ago, Rokivusausage11 said: Here is a welcome join counter on first join: set join message to "&3&lWELCOME &b%player%&f has joined for the first time! &8(&7##%{joins}%&8)" on join: set join message to "&8[&a+&8] &b%player%&f has joined." on quit: set quit message to "&8[&c-&8] &b%player%&f has quit." The join wouldnt even work, theres nothing that adds to the joins Link to comment Share on other sites More sharing options...
xcfgdfg Posted April 29 Share Posted April 29 variables: {joins.global} = 0 on first join: add 1 to {joins.global} broadcast "&3&lWELCOME &b%player%&f has joined for the first time! &8(&7##%{joins.global}%&8)" on join: broadcast "&8[&a+&8] &b%player%&f has joined." on quit: broadcast "&8[&c-&8] &b%player%&f has quit." Link to comment Share on other sites More sharing options...
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