YTHmr_Abood Posted April 3 Share Posted April 3 Hello there! Can someone help me figure out how to find a player position in baltop so they know when they will reach the top 50? current code command /baltop: trigger: set {_top::*} to sorted indices of {coin::*} in descending order set {_slot} to sum({coin::*}) set {_top} to chest inventory with 6 rows named "<##bce780>&lʙ<##c1e984>&lᴀ<##c5ec88>&lʟ<##caee8c>&lᴀ<##cff190>&lɴ<##d3f393>&lᴄ<##d8f697>&lᴇ <##ddf89b>&lᴛ<##e1fb9f>&lᴏ<##e6fda3>&lᴘ" set {_slot} to 0 loop 55 times: add {_top::%loop-value-1%} to {_top_10::*} loop {_top_10::*}: add 1 to {_n} set slot {_slot} of {_top} to {_top_10::%{_n}%} parsed as offlineplayer's skull named "<##BCE780>%{_n}%-%{_top_10::%{_n}%} parsed as offlineplayer%" with lore "&aBalance:&6%formatNumber({coin::%{_top_10::%{_n}%}%})%" add 1 to {_slot} open {_top} to player Link to comment Share on other sites More sharing options...
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