orunt Posted August 29, 2022 Share Posted August 29, 2022 on mine: if gamemode of player is survival: if player is in world "world": set {_fortune} to the level of fortune on player's tool set {_no_bonus_chance} to 2 / ({_fortune} + 2) set {_rand_pick} to a random number between 0 and 1 set {_num_drops} to 1 if {_rand_pick} is greater than {_no_bonus_chance}: set {_num_drops} to a random integer between 2 and ({_fortune} + 1) clear drops this is a fortune skript i stole it outta somewhere and i can't manage to find the original creator Link to comment Share on other sites More sharing options...
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