Because I want to make an auto compressor, and it isnt working. It gives compressed stone when done but it don't work when you already have compressed stone because it can take 63 cobblestone and 1 compressed cobblestone. Anyways heres the script:
every 1 seconds:
loop all players:
if loop-player's inventory contains gray dye named "&7&lCobblestone AutoCompressor" with lore "&7Automatically compress cobblestone with this item!":
if loop-player's inventory contains 64 cobblestone:
remove 64 Cobblestone from loop-player
give loop-player 1 cobblestone named "&x&B&2&0&0&F&B&lC&x&B&2&0&0&F&B&lo&x&B&2&0&0&F&B&lm&x&B&2&0&0&F&B&lm&x&B&2&0&0&F&B&lp&x&B&2&0&0&F&B&lr&x&B&2&0&0&F&B&le&x&B&2&0&0&F&B&ls&x&B&2&0&0&F&B&ls&x&B&2&0&0&F&B&le&x&B&2&0&0&F&B&ld &x&B&3&0&2&F&2&lC&x&B&5&0&5&E&1&lo&x&B&8&0&9&D&0&lb&x&B&A"
send "&6Successfully auto-compressed cobblestone!" to loop-player
Question
rewfwefwefewfewfew
I need help.
Because I want to make an auto compressor, and it isnt working. It gives compressed stone when done but it don't work when you already have compressed stone because it can take 63 cobblestone and 1 compressed cobblestone. Anyways heres the script:
every 1 seconds:
loop all players:
if loop-player's inventory contains gray dye named "&7&lCobblestone AutoCompressor" with lore "&7Automatically compress cobblestone with this item!":
if loop-player's inventory contains 64 cobblestone:
remove 64 Cobblestone from loop-player
give loop-player 1 cobblestone named "&x&B&2&0&0&F&B&lC&x&B&2&0&0&F&B&lo&x&B&2&0&0&F&B&lm&x&B&2&0&0&F&B&lm&x&B&2&0&0&F&B&lp&x&B&2&0&0&F&B&lr&x&B&2&0&0&F&B&le&x&B&2&0&0&F&B&ls&x&B&2&0&0&F&B&ls&x&B&2&0&0&F&B&le&x&B&2&0&0&F&B&ld &x&B&3&0&2&F&2&lC&x&B&5&0&5&E&1&lo&x&B&8&0&9&D&0&lb&x&B&A"
send "&6Successfully auto-compressed cobblestone!" to loop-player
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