BaconBoy1243 Posted June 24, 2022 Share Posted June 24, 2022 so basicly im making a script but for some reason it thinks this one score is always 1 NO MATTER WHAT. even when i change the score it doesnt work. command /spawn: trigger: execute console command "/scoreboard players set @a[scores={arena=0}] arena 1" set {nether.spawn} to location(-83.5, 97, -17.5, world "world", 0, 0) set {overworld.spawn} to location(-83.5, 87, 99.5, world "world", -90, 0) if {arena.%player%} is 1: teleport player to {overworld.spawn} else: if {arena.%player%} is 2: teleport player to {nether.spawn} PLESAE HELP Link to comment Share on other sites More sharing options...
AgentGamerPro Posted June 24, 2022 Share Posted June 24, 2022 4 hours ago, BaconBoy1243 said: so basicly im making a script but for some reason it thinks this one score is always 1 NO MATTER WHAT. even when i change the score it doesnt work. command /spawn: trigger: execute console command "/scoreboard players set @a[scores={arena=0}] arena 1" set {nether.spawn} to location(-83.5, 97, -17.5, world "world", 0, 0) set {overworld.spawn} to location(-83.5, 87, 99.5, world "world", -90, 0) if {arena.%player%} is 1: teleport player to {overworld.spawn} else: if {arena.%player%} is 2: teleport player to {nether.spawn} PLESAE HELP Variables and scores are not the same. Use 'set <variable> to <value>' instead. Lifestealed | Minecraft Servers OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - Present Link to comment Share on other sites More sharing options...
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